Why are People hating on Shadow Orchid!?

After playing with kilgore a fair bit in SL I really like him. Maybe even more than fulgore.
I prefer the chain guns and missiles to plasmas but even the way he plays. Yes similar to fulgore but different enough to enjoy him on another level.
The fact he can shoot you on the floor to lift u up. Love this move alone lol.
But then I like the original jago more than his troublesome cousins

DH please come back and save this game.

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the visual factor has its relevancy. for example i’d like haggar in sfV, but all always say that he would be a copy of zangief in terms of gameplay. it doesn’t matter to me, copy and paste what he has in common with zangief, then make the other things that make haggar different, like gestures, poses, appearance, clothing, personality. i like very much chars that are similar in most ways, but differ in some details, as Yun and Yang, Ryu and Ken, Guile and Nash. it makes their fighting style in some way important, not confined to a single fighter, but as a part of something bigger, with a story, a relevance in the sf universe, with many fighters involved, both friends and rivals. this is street fighter.

returning back to ki, it’s still too young for these considerations, it’s at only the third installement of the series, so to reach the sf level in terms of vastness we need decades and the discovery of the fighing styles in its universe is only at its benigging. for this i think we need first of all original chars that try to establish a style, a trend which will be developed in the years and the sequels. but i think also that, seeing how many players in our community asking for shorchid, this time the developer should please them. after her, stop clones.

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If she comes with an updated version of her KI2 attire, I’m game.

Watch her get KI2 orchids costume as a default and everyone who didn’t want her would quickly change their minds.

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Yeah an amazing degree of diversity here, I can play as “woman with hub caps for boobies 1-5” or “man in torn karate gi 1-5” I can have hair that looks like bananas, malted wheat cereal or candy floss! And you’re calling KI budget when we have a dinosaur, several robots, a ghost, a golem a not mummy-mummy, a skeleton and a werewolf among others? Wow.

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You’re kidding me right?.. >_>

I’m more than happy to express how much I love this game. Sir do NOT speak for me. And before you go off about clones and borrowed animation: remember MK had Smoke, Ermac, and Rain as good examples of clones, OH! and rmemeber Sean from Stret Fighter? What about the clone characters from Marvel Super Heroes vs Street Fighter? Hell Reptile practically BORROWED moves form other Scorpion and Subzero in the first MK. Besides other fighting games aren’t putting dinos, robots that don’t simply pass off as human etc. This KI’s already done so much, all I want is Ultimates and this game would be perfect for me. it’s a FIGHTING GAME. I am not surprised that clones are even a thing.

Even if that’s the case LOOK at how diverse all of KIs cast are already? even going so far as to add GUESTS it has such and expansive roster a few clones can’t really hurt that much. Especially when we have THREE GUESTS!
At least it’s not Smash where half the FE cast are clones in that game. No where nearly as bad as smash.
And compared to SF’s history KI only as, (as far as we know now, THREE clones in its history)

Even Mortal Kombat had 6 different ninjas, All clones with borrowed animations from another, hell it’s almost the same guy with different colors n crap. Before they actually put some work to diversify them.

KI’s a game fighting wise that I have stuck with, FAR longer than any other game, even longer than SF5, MKX, BlazeBlue ChronoPhantasm and even Guilty Gear, and even KOF14. I’ve spent time on those games but none of them are as fun for me as KI. Do you see some LEGIT dinos in KOF? NOPE just a guy in a suit just like King is not actually a big-cat creature. just a human in a mask. The closest ■■■■ thing to demon in SF is Nicali and aside from the weird hair he’s basically a human guy like everyone else. I don’t see SF putting any dinos in there, do you?

Oh and let’s not forget the recent controvercies SF5 really effed up on. Yeah sure you can be upset that KI’s “skins” are just “colors” but you know what? At LEAST KI didn’t put root-kits into you computer like SF5 did. At least you didn’t feel like getting more FE characters shoved down your effing throat like Smash has been doing. At LEAST KI’s netcode isn’t remotely as KOF14.

I’m not saying any of those games are awful, but compared to buying a skin pack that you don’t HAVE TO EVEN BUY. Some of that stuff is much worse if you ask me.

Also again like with Ultimates issue you tried to make out a some time ago, you judge at small things before contemplating the overall scope. Have you seen any official concept/render art from the developers themselves yet? I doubt it. So until she’s offcially revealed I’d suggest you not solidify anything until it actually happens.

It’s good to have an opinion but do NOT speak for me.

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Love what DH started with this game, but personally, I prefer IG’s character designs.

Also not really sure what you think DH could do that IG can’t.

How would you propose they do a better job of hiding it?

Well first off, I’d take issue with saying “making it look better” and having Street Fighter V mentioned anywhere near that statement, as SFV has some of the butt ugliest character designs I’ve ever seen in this genre. But okay, they have holiday skins. Not having holiday skins equates to KI being “left in the dust,” really?

Man, where would KI be if it got the kind of free passes SFV gets from the FGC…

We think we know what she’ll look like, no doubt. We could be wrong, there’s always that chance, but I’ll certainly concede that the likelihood of Shadow Orchid not looking like Orchid crossed with Shadow Jago as opposed to being a new character like Roxy or Kara or someone else is admittedly small.

Still. If Street Fighter V has shown us anything, it’s that looks aren’t everything. Kilgore may be Fulgore’s model with alterations and some recycled animations, but he still plays differently than Fulgore and most importantly, he’s fun to use.

However, if we all had our choice in the matter? I’m sure most of us would prefer a character with 100% unique animations, moves, looks, etc. But that doesn’t seem to be the option MS and IG have here, is it?

As you’ve acknowledged, this isn’t a triple A title with a big budget. So I guess it goes back to my original question: How would you like them to hide that better, especially while still trying to put out new content? It’s not like they can wave a magic wand and simply have more money and manpower to give us ultimates, tons of skins and every other idea someone with no concept of their budgetary constraints has casually thrown out there. So what’s the solution?

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Almost every time you post I wonder what you’re doing here. You think the game is terrible and every other game is doing it better. I don’t understand why you don’t just go play those games…

I am proud of this game, because it’s a great game and I think the characters and the gameplay scream quality and love of craft. I think it is simply a better game than SF V in basically every way. Akuma is a shoto clone character. He’s not more different from
Ken and Ryu than Shago is from Jago.

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Its a common delusion when games change developers that the first dev would magically have done things 10x better.

Look at Halo, people hate what Halo has become and blame 343 for every problem with the game and swear up and down that Bungie should come back and save the franchise. However they choose to ignore that Bungie was the one who set Halo down this path with loadouts and armor abilities. They then went on to make one of the biggest disappointments in gaming history, Destiny. If Bungie had stuck around Halo would probably have wound up even farther from its roots than it is now.

So of course if KI isn’t pleasing everyone there will be some who think Double Helix would have somehow fixed every problem they have with the game and life would be perfect. When in fact for all we know the game could have been worse off, or have stopped at season one.

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@Iago407

I agree, instead of just saying this and that maybe he could just give a solution or an idea, instead of mouthing off hoping to change devs minds with that attitude.

@BigBadAndy

He can have is opinion if he wants but I will agree with your statement.

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Yeah I agree KI’s already done the possessed trope, but haven’t they already done the killer robot trope (Fulgore / Kilgore)? How about the corporate experiment trope (Cinder / Riptor) or the shoto (Jago / Shago) or the chosen one trope (Jago / Kim Wu) or any other number of ideas you could conceivably lump a few characters together with?

Granted, some would feel like closer links than others, but if your biggest gripe is that we already have a possessed hero, I dunno. I feel like there could be worse offenses.

I guess for me, it largely comes down to what our alternatives would be.

I see Shadow Orchid and I see two roads; a badass version of Orchid ala Shago that could possibly be their vision for the Orchid character, or at the very least an evil version. The second road being an alt version ala Kilgore. Much less likely but not impossible.

So with those two options, I look at the alternatives:

-Shark TJ, I’ve already stated my feeling here.
-Pretransformation Cinder, still love the idea, though it’s the same issue for some that he’s a variation of an existing character and not a newly named character.
-Rushdown Glacius, could be cool if done right, though the idea doesn’t overly jump out at me. Guessing you wouldn’t love it either since we already have an alien.
-Ent Aganos, is this another version of Aganos? A new character? Either way, the idea of “stone guy, the wood version” doesn’t hit me over the head with its potential.

So I guess for me, I look at all of the options and I don’t see where Shadow Orchid lags behind any of them but again, that’s just me.

As far as ARIA Prototype goes, what if instead of being called Proto ARIA it was called Ryat Mother and she had a moveset that is to ARIA what Kilgore’s is to Fulgore. Would that then be okay? Is it really the name and the lore separation that’s so important? I don’t think it is, but others seem to take issue.

I guess this is all a roundabout way of saying that until we see otherwise, and season 4 is announced with awesome new, totally original characters, we’re likely looking at more remixes which could lead to some overlap in looks, animation and maybe even character / lore.

So long as the gameplay continues to be fun and lore can be respected and explained, I’m more than willing to see them go down this road if it means getting more fun gameplay experiences. If you have better ideas that don’t involve sticking an animal head on a human body and calling it “new,” I’d love to hear what you think they could do that would be a lot better.

That’s not sarcasm either. I’m really curious, because I’ve tried to think of monster versions of human characters and they all seem silly and no one around here seems to like human characters of monsters. So if we’re in remix territory, what’s a good character design idea?

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You’re talking about games that are several years old and comparing them to a modern game. Personally I think that’s another reason why KI should be called out on this point.

A better point would have been comparing them to modern day fighting games which I think KI is the only game that has several characters share the same animations.

That aside it seems you missed the point, which was that KI is reusing animations, skeletons, and more giving it a low quality presentation. I never mentioned anything about the diversity or originality of the characters.

Shadow Jago was cool because he was a somewhat original idea that had not been done before. He still has the issue of some animations being lifted from regular Jago but atleast the majority of his moves were redone. Then comes the possibility of Shadow Orchid which completely defeats that originality. Can’t wait till we see Shadow Omen. That was indeed sarcasm.

Because like a lot of the vocal pro players on Twitter, I want to see the game improve. I want these issues brought to the light instead of being swept under the rug. I get it, you’re a huge fan of KI but when you guys dismiss the issues other fans of KI have it’s as if you would only accept compliments to the game instead of taking criticisms. I know people hate it when I say this but KI fans like you tend to just want yes men in the community. Just giving positive remarks and when people like me who have concerns and issues with the game come along you shun them.

I love KI as much as you guys do but the reality is I don’t dismiss other games like SFV. I see those games and wish KI would take some of the bests of those games. After all, those other games that people on here think are worse or look like garbage compared to KI are doing better than KI.

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I have to contest this. I clearly recall pretty much every regular on this board, who believe the game is in an overall fairly good place right now, voicing their complaints and concerns at various times. Some people defend the game against grievances from others they see as misguided and overwrought - sometimes with less-than-constructive attitudes - but that doesn’t necessarily make them bonafide apologists allergic to criticism.

I’ll say that the one thing that actually gets on my nerves a little is when people outright disparage the game for being behind-the-times, cheap, or unbalanced - particularly when it’s to serve favorable comparisons to other titles like Street Fighter V. It present such skewed, narrow view of relevant Fighters and I suspect it drives more people away from the game than it might eventually do to improve it.

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Only reason I bring up SFV is because it’s the fighting game that is most popular. I know people don’t like the game being brought up or say it just looks bad but its hard to deny its success even if it did launch poorly. I mean if you go to the off topic portion of this forum SFV is one of the most popular posts on there. Clearly its doing well and has KI players interested as well.

No, it’s not doing well. It’s getting good results(kinda, more on that later), but it’s not doing well.

SF is for fighting games, what COD is for shooters: a videogame which, even in its worst interaction, will outsell his opponents.

SFV had (and has) a lot of problems. Examples, both past and present:
-Poor single player content on launch
-Poor netcode on launch
-Spyware fiasco on PC
-Terrible UI
-No rematch option for player 2
-Grind to death colors unlock system

I could go on, but it’s enough for the example.

SF has a huge player base, and still, the game sold lower than expected. The thing is that SF IS the fighting game. Most people will name it as FG, even if they never played it. SF is important for the FG community, I don’t own it and I still want it to succed. But currently, SF is NOT the example to follow. As product, it’s average at best.

KI has a lot to improve, of course, but SFV is not the path to follow. If SFV would launched with a name like… dunno, “Fighting in the Street”, it would be dead by now.

We should aim for something better than SFV. I’m disappointed with it. So I don’t believe that we should use SF as an example of what KI should do. Of course, the game has good things to offer, but IMO its cons doesn’t make up for its good stuff

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If KI were to emulate the parts of street fighter that make it successful, the best thing to do would be to leave the design alone and change the name to street fighter.

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I think mostly everyone still wanted Eyedol just to round out the roster and have everyone return, but with Shadow Orchid it feels a little lazy, since its just repeating Shadow Jago’s success, who was just a special alt skin at first but later turned into a full character.