MY Killer Instinct Sequel Roster


#1

So, I’ve finally finished it. My ideal roster for a Killer Instinct sequel. The roster is very big, but not that big compared to other popular fighters. I haven’t thought about how I would want it released or anything. I just want a big new gorgeous KI. The most important thing, the roster, can be divided into 4 categories.

First, the returning characters. I kept a majority of KI 2013’s roster but condensed it in a few places. Some characters remain on the roster, but haven’t changed much in the interim. They include.

  • Glacius
  • Chief Thunder
  • Black Orchid
  • Spinal
  • TJ Combo
  • Riptor
  • Cinder
  • Eyedol
  • Maya
  • Kim Wu
  • Tusk
  • Gargos
  • Aria
  • Mira
  • Eagle

They would just need a brand-new costume and maybe a new move or two, but nothing that really changes the general feel of the character. But some have had significant alterations.

• Jago: He has spent time training with his old master, gaining new control over his tiger spirit. He can now engulf all of his attacks in fire, Ken Style, if he shadow enhances them.

• Sabrewulf: Similar to how the Hulk and Bruce Banner eventually make piece and merge into the entity known as “Professor Hulk”, Konrad has merged with the mind of the Wulf, creating a new entity known as “Baron Sabrewulf”. His posture is more refined and human, and he wears a bit more clothing, but he is still a large Wolf Man with very strong arms and very sharp claws. Think The Beast from the Disney movie. Baron Sabrewulf is generally slower and more powerful. No longer a raging monster, he’s calmer, refined, and calculated. Think of it like comparing Balrog to Dudley. His new Instinct mode would be a sort of “Rage Mode” where he gives in a bit and gains a speed increase but becomes much easier to break and punish.

• Fulgore: During the aftermath of the Gargos invasion, as Ultratech rose as the new global superpower, Eagle and Glacius staged a break-in at Ultratech HQ. Finding the experimental Fulgore that has a copy of Eagle’s brain, Glacius forcibly rips this piece of the robot’s neural network away and re-merged it with Eagle. While this results in Eagle soul finally being whole again, Fulgore no longer functions. And more cannot be manufactured without this working template. As a solution, ARIA’s chief engineer Robert Sheridan (We’ll get to him later) turns to ARIA’s “pet” Kilgore. Hooking the two together, Fulgore’s mind is reformed around Kilgore’s. Removing any humanity, the robot may have had. And as a bonus, thanks to a nano-shift transformer installed by Sheridan, Fulgore can change his arms into an upgraded version of Kilgore’s (Basically, he gets a new command move where his stance swaps and his blade attacks are replaced with Kilgore’s gun attacks).

• Sadira: Sadira is losing control of her powers, her new mask is hiding something. She’s resembling a Spider more and more each day. She is becoming a Jorōgumo. She has grown multiple eyes and her webs are now organic. She can even sprout spider legs from her back when needed.

• Kan-Ra: Kan-Ra summoned Aganos back to the mortal plane and stripped him of much of his power as a Light Lord. He now assists the resurrected Shadow Lords, as only a balance of Light and Shadow can allow them to merge the earth with the Astral Plane. Kan-Ra’s appearance is rejuvenated, and dresses in more regal Babylonian clothes, while still wearing bandages to facilitate his attacks. He also has a Shang Tsung-esque move where he can steal either shadow or instinct.

• Omen: Omen was alone. His master vacating this plane of existence to reform and regroup. He needed power, but his access to Shadow Energy was gone. Fortunately, there remained one source of Shadow for him to absorb. He possessed and merged with the entity known as Shadow Jago taking that body as his own. He kept a couple of Shago’s tricks (the areal spin, the slide, his phase-dodge) but maintained all of his devastating Shadow Energy moves, as well as Omen’s stance. He also lost Shago’s sword. He doesn’t need it. I imagine him looking like Shadow Jago wearing Omen’s mask with a shaved head and blue Geese Howard pants.

• Aganos: Aganos now inhabits a stone statue version of his true Light Lord form, He can still form his slam arm, peacemaker, armor, and walls using light constructs and is generally a bit faster. He can also now use his resources to throw a large ball of light as well.

• Hisako: Hisako is now Shin Hisako all the time, but with vanilla Hisako’s counter meter. With her moves adjusted as to not make the fighter completely broken.

Then we have the new characters. And yes, I know I’ve floated some of these ideas before. I just like them and wanted to bring them back for this.
• Kelvin: Mer’ik Deem, alien criminal chased to Earth by Glacius. Uses ice attacks and freezing for a rushdown playstyle. Not much to this one really, he’s just the rushdown Glacius people seam to want.

• Bruce: A shark monster made from TJ Combo’s DNA in an attempt to create an underwater Riptor/Fulgore. Rushes in biting and follows up with slashes from his webbed claws.

• Sol Dakuri: A Babylonian general cursed by the king he tried to overthrow to never heal his injuries. He entered hiding until Kan-Ra, and his cruel sense of humor, fixed him by turning him into a tree. He was then reanimated into a moveable entity by contact with his legendary hammer. Fights like a mix of Aganos and Thor. Instead of rocks he throws seed pods for a trapping maneuver and uses his new tree-hammer-arm for an unblockable slam attack.

• Wildcard: A fighter with a unique rhythm in life, at a young age Chad Bowman and his family were abducted by the Cult of G’tharka. They killed his parents before his eyes and bound their souls to him using shadow. The trauma inspired him to fight demons when he grew up, renaming himself Wildcard, but as a coping mechanism, he doesn’t take anything seriously. The ritual also granted him enhanced speed and reflexes, as well as the ability to channel Shadow energy for magical spells. Essentially Johnny Cage mixed with John Constantine and Red Hood, Wildcard uses spells for telekinesis and energy beams. He can call apon his parent’s spirits to either grant a strength boost or a speed boost. He also has two small pistols, easily the fastest projectile in the game. He has a magical talisman that can be used like Shinnok’s amulet in MKX, copying one move from his opponent’s move list, however, obvious physical differences between the characters can result in the copied ability not being as effective as the same move on its native character.

• Wendigo Tsar: Long ago, the New tsar was a Babylonian noble who lusted for power. For his treachery, he was cursed with eternal bloodlust by his king. After years of hiding, he founded the Coven and became the New Tsar to seize power over Russia. He used the curse of the wendigo to increase his ranks, however his control of the curse technically made him the successor to the current wendigo king. When he died, the Tsar was transformed. His two curses compounding into a bloodthirsty monster of the night. Heavy rushdown with a health siphon neck-bite. Maybe some warlock-style weather magic too.

• Baal: The djinn of lightning and electricity, Baal was happily creating mischief throughout the middle-east when The Shadow Lords invaded. And if the earth was destroyed, then he would have nothing and no one to play with. So, Baal possessed Abir Toma, a renowned Middle-eastern wrestler, and began plowing his way through Ultratech and Shadow forces. The closest thing Killer Instinct will ever have to a grappler, Baal is extremely strong and surprisingly quick on his feet. Think a mix of of Zangief and Cole MacGrath. He has a running charge which ends in a bear hug that delivers multiple electrical jolts to the oponant. He can channel electricity into his fists to enhance his punches. And can combo directly after throws by channeling lightning through them at the end of the grab. All his potential combo starters have long startup time which leaves him vulnerable.

• Robert Sheridan: Robert Sheridan is the head of research and development at Ultratech. Most of Ultratech’s deadliest weapons, from the improved Fulgore MK III to the upcoming Project: Sharkman, were his brainchild. Sheridan moves to a beat of his own, and just about everything in his lab doubles as some sort of musical instrument. When going into battle, Robert uses his custom built (and patent pending) Ultratech Personal Combat Armor. Fitted with rocket booster legs, laser-guided missile arm cannons, a laser helmet/weakness detecting scanner, and a sonic disruption pulse built into the chest plate. Sheridan is first and foremost a zoner. Most of his attacks are projectiles, and he has very little up-close defense. His rocket boosters let him perform an enhanced back-dash attack which repels him from his opponent, or he can use the sonic pulse to launch them away. When he is far away, his missile-launchers and laser blasts are going to be your best friend.

• Stinger: A mindless insectoid alien from another planet. Stingers are hive-minded organisms who exist only to propagate their species. Stinger’s do this by encasing a lifeform from the target planet in a pod, then infusing said lifeform with Stinger DNA. A Stinger egg was frozen onboard Glacius’s ship, and when the ship crashed it hatched and turned one of Ultratech’s search dogs into the new Stinger Queen. It transformed several Ultratech soldiers before they managed to contain the beasts. The Stinger it now used as a hunter drone by ARIA, sending them to abduct and transform targeted individuals into new Stingers for her to sell. Unbeknownst to her, it is propagating its own hive in the basement. A fast and furious all-rounder, Stinger’s multiple limbs make for quick high-damage combos. It has an acid spit attack, and a forward charge. It also can hover and move around in the air ala Mortal Kombats Sindel.

• Yeyzas: Assuming that Glacius had perished on Earth, the Alliance of Worlds dispatched an agent to Earth to apprehend Mer’ik Deem and capture the Stingers. Yeyzas is the most feared being on her homeworld and master of the laser whip. Her kelridium body armor is stronger and lighter than titanium and is typically used to craft starship hulls. She obeys the person with the most cash and will stop at nothing to accomplish her goals. Killer Instinct’s Omega Red, Yeyzas uses her whip for fast strikes and long-distance throws. One of her attacks involves her curling the whip around her opponent and rapidly unwinding it, turning her enemy into a top. She can strike the ground to generate a wave of sparks. She can also call in support from her spaceship ala Cassie Cage.

• Son Wu-Kong: Born centuries earlier, Son Wu-Kong lives for battle. However, unlike other entities that thrive on combat, Son Wu-Kong has a strong sense of honor and always seeks a fair fight. Sense opponents of his caliber have long sense disappeared, he went into a hibernative state. Then Gargos invaded and changed all that. Yearning for battle once more, he has come to America to enter Ultratech’s New Killer Instinct Tournament. His attacks revolve around his staff, chi manipulation, and his transformations. His staff has long reach, and he supplements that with blasts of chi energy, which get more powerful the more successful combos (with enders) that he executes. He can morph into a tiger, eagle, or an ox for three different level charges. He also has a Shadow Jago teleport move, but it is attached to no attack and works best as a dodge.

• Master Abbot: The master martial artist monk who trained Jago. He can curve his fireballs up and down, as well as rapid fire them. Instead of a wind kick, he has a triple spinning stomp attack. He lacks an uppercut due to his old age but has gained a special rising head-charge attack. He also has a parry/grab attack.

• Kara: Kara began her life as an assassin at age 16, when Ultratech took her in off the streets. They trained her in close quarters combat and shaped her into a deadly killing machine that they could use to eliminate public enemies of the corporation. During her time there, she grew close to lead engineer Robert Sheridan. After she was slayed in battle, the grief-stricken Sheridan brought her back to like as a Frankenstein like monster. She plays like a very strong Raiden. Electric streams, voltage punches, electric jolts, and lightning traps. Very setup heavy.

• Baba Yaga: An ancient and powerful witch from Russia. Baba Yaga has been entrapped by Ultratech to replace Kan-Ra as the organization’s sorcery expert. Her magic and crippled stature makes her a zoning and environment character. A bit like Injustice’s Dr. Fate. She can throw small bottles of witch’s brew, create hex circles as damage patches, and almost every normal is a magical bolt.

• Ditso the Clown: Before becoming head of R&D, Robert Sheridan was an engineer in the entertainment wing of Ultratech. While there, he designed a series of robots which would perform at restaurants for children. The star performer being a female clown robot named Ditso (Robert Sheridan is very much a chauvinistic pig). However, to save time on programing, he used movement data from the Kilgore prototypes to build the animatronics movement patterns. This resulted in Ditso murdering a small child, Lacy Caddick, who happened to resemble a known advocate against Ultratech. After the incident, Ditso was decommissioned and locked in a warehouse. Unbeknownst to anyone however, Lacy’s spirit was inhabiting the robot. Driven crazy by isolation, and an inability to say anything other than thinly veiled innuendoes, Ditso enhanced herself with components from other scrapped weapons in the warehouse and broke out to seek her revenge. Essentially Alisa from Tekken gone wrong, Ditso has a chainsaw on one hand and a flamethrower on the other. Her head is on fire and she has machine guns in her breast plates (isolation and innuendoes will do that to you). She has a scream attack which causes a stagger and has a jumping slash attack which covers a lot of distance. The downside being a general slow walking speed.

• Babs Young: Barbara Melody Young, Babs for short, is a teenage time master from the year 2094. Part of an order tasked with protecting the time stream from damage, and ensuring history unfolds the way it should. Babs is currently assigned to make sure the Shadow Lords do not destroy the planet in the distant past of 2019. Babs is obsessed with skating culture from the early 21st century, and always travels around on high-tech hover-blades. She also carries a temporal distorter, allowing her to create localized time anomalies while fighting. Babs has unparalleled mobility, having the fastest walking speed in the game. She has a parry attack that functions like Bayonetta’s with time in Super Smash Brothers. Her distorter allows her to enhance her own speed and slow down the oponant, essentially making her a speedster. She has a pair of blasters as well. She’s very much a Tracer-style hit-and-run character.

• G’tharka: Another ancient Shadow Lord like Gargos and Eyedol. G’tharka was imprisoned at the bottom of Earth’s ocean by the Ichoriens before Gargos slayed the others. Far stronger than Gargos ever was, G’tharka was reawakened by the Shadow Lord’s invasion. He has long reaching tentacles and telepathic attacks. He doesn’t look physically intimidating, he’s actually very slender, but he is extremely strong and dangerous.

• Mollusca: Basically, G’tharka’s Mindless Ones. Molluscas are humans transformed into hulking snail monsters by the Shadow Lord’s powers. Repurposed from Kevin Baylis’s old design.

• Hannya: Hannya, the Shadow Lady from Japan, was kept in check by Hisako’s presence in the region. But as she travelled on her vengeance quest, the magical safeguards keeping her imprisoned weakened and eventually failed. Hannya has joined up with her Shadow Brothers to finally gain control of the world. Hannya has three stages. Her normal form is a Japanese woman wearing a hannya mask who wields a pair of Tessen fans. Depending on how well she does, (Keeping high combos and doing high damage and vice versa), she gets stronger or weaker. At full power she is a full Aku-esque Yokai, she also has an in-between phase that’s sort of half and half. Basically, she starts as a very basic and powerful character, and as she progresses she becomes more and more of a glass canon.

• Bhalnon: The final Shadow Lord, and a Dark Souls/Sauron esque fighter. He’s a medieval European warlord who became a Shadow Lord because of the sheer amount of slaughter he wrought. His sword is almost as large as Cloud Strife or Gut’s swords. He holds it over his shoulder and he can swing it with extraordinary strength. He also has a few dark magic attacks that stun or stagger. He’s all about defense and strategy, manipulating the fight in his favor so he doesn’t have to try.

Now, we come to something I think would be pretty cool. Make Battletoads cannon and treat it like KI’s Final Fight. Battletoads has some really cool character designs that I think would really work in KI. Rash would return and be mostly the same, but here are some other characters I think could be imported over.
• Zitz: Zitz, the team’s leader. I had an idea for him’ but someone in the comments came up with a better one, so I’m linking it here.

• Pimple: Pimple is slow and strong. He uses sledge hammers, anvils, giant boots, and a stomp where he turns into a 10-tonne weight.

• Robo-Manus: Robo-Manus is referred to as a Mutant Biogen: a half-organic, half-machine mutant monstrosity, armed with a potent array of weapons. Manus serves as one of the Dark Queen’s two main guardians, the other being Big Blag. He is armed with a rapid-fire laser blaster, a pair of blaster cannons on his arms and capable of launching flaming, mortar-like projectiles from his body, and a command full screen jump that can follow up with a stomp crush.

• General Slaughter: General Slaughter is a bull that serves as one of the main villains that works for the Dark Queen. He’s a tall bull with a muscular physique and purple mohawk. His outfit is mainly black leather, including boots, briefs, a spiked collar, spiked shoulder pads, and a metal Viking helmet. His strategy consists of pounding you, charging, and ramming you offscreen.

• Dark Queen: The Dark Queen, also known as just Dark Queen, is the main antagonist in the Battletoads series. She can spin into a tornado, attack with her brand-new whip, throw fireballs, and transform into a flame to move across the floor.
The story reason for their inclusion is that the toad’s chased The Dark Queen and her forces to Earth, where she plans to harness Shadow energy to create a super-soldier army.

We also have a couple guest characters who act as genuine guests.
• Joanna Dark Quick strikes, but better for zoning. Starts with standard weapons, but can call in weapon drops to get other/more powerful attacks with varying drop rates.

• Agent 4: @TempusChaoti said is best here.


The only thing I added was naming him Agent 4, as that is what they called the Agent guest character in Perfect Dark HD.

• Scorpion: Mostly Mortal Kombat’s scorpion with his speed cranked up to allow for better comboing. He can also whip people around using his spears instead of just pulling them in. Like his Injustice super move.

• Cyber Demon: Considered to be the most significant marker of success in the development of Argent-Organic research, the Cyber Demon is the flagship creation of the Lazarus Project. The symbiotic union of a Baalgar demon found during the second Project Lazarus Manned Expedition (MTC 2148/177) and an Argent Accumulator, this beast is capable of withstanding so much punishment that the creature must be kept in permanent suspended animation. It has a special Rocket Launcher which can launch many smaller missiles at the Player and has the capability to charge up and shoot a massive and powerful laser. It also has an aerial bombardment weapon on its back which can be used to bomb the stage. It will also charge in a defensive or offensive action, either moving away from fire or dashing towards the opponent. It also has the ability to throw walls of fire towards the opponent.

Please tell me what you guys think. Suggest improvements if you want. Just please don’t post a simple “I don’t like that” because it doesn’t help me understand your point or improve my own designs.


How would you handle a Killer Instinct sequel?
#2

I see Zitz as more of a mage, a jack of all trades that is only limited by a meter or in this case battery. Ei you could do practically anything want till the battery runs out.


#3

Oooo. I like that better. And it makes more sense with the mechanical growths.


#4

I would throw Riptor into that returning roster.


#5

I kept ALL of the old characters (Except Shadow Jago, Killgore, and Normal Hisako, as I explained what happened to them). Riptor is just one of those character that didn’t really need any gameplay changes or new story developments, as I also explained.


#6

I would still throw in Riptor right from the get go. Also as long as Ultra tech is around they will continue to make another Riptor to take her place.

Personally I can’t see omen coming back honestly. Don’t get me wrong Omen is cool but with Gargos gone Omen pretty much has no purpose now. I’m also sure Aria killed omen in the canon story. Personally though I’d let all but Gargos return because he might be dead.


#7

OK. I’m just confused now. What about what I’ve said makes you think that I don’t want Riptor in right away. She’s in. She’s their. All of them are there with very few exceptions. I just didn’t think I needed to ALTER anything about her, so there was nothing to DESCRIBE. Which is why she’s not on that specific list.

And as for Gargos, he’s coming back too. I wanted the story to be about him joining the other shadow lords to merge together earth and the astral plane. Gargos WAS killed in the game. But in the comic he was shown to be able to resurrect himself given time and power. No reason he shouldn’t be able to do that more than once.


#8

I miss the other heroes already. Orchid, TJ, Maya, Kim & Tusk?

It’d be nice to give Jago a Kitana-like love interest.


#9

Like I was telling the other guy, THEY ARE STILL THEIR! How many times do I have to say that. I didn’t bother to come up with all new gameplay gimmicks and story elements for every single returning character because with the roster this big not every character would be needed and/or get it. Did anyone actually read the paragraphs are used to preface each list section! This is becoming more fo did anyone actually read the paragraphs are used to preface each list section! This is becoming very frustrating! It’s not that complicated!

Edit: Okay. I changed the main post to hopefully make it more clear so this doesn’t keep happening. As long as people actually READ it, we should be fine.


#10

I don’t think KI characters need love interests. Plus, as a Tibetan monk, Jago has likely taken some sort of oath of celibacy.


#11

Ah sorry for the misunderstanding.


#12

I just want a sequel with ALL the current characters updated and enhanced with maybe 1 to 5 new characters. I don’t want to see an entirely new game with the same old characters and all of the newest characters left out on top of even newer characters. Everyone should return in a newly enhanced way.


#13

And. They. Are. My roster is big. It has, like 50+ characters. I didn’t bother to think of any changes for all of them because I didn’t have any real ideas and there weren’t exactly any in game prompts for where they would go. How many times do I have to say this before people get it


#14

Dude, chill out, I wasnt talking about your list or even comparing it. You are jumping the gun to start an argument where there is nothing to argue about. THis was my list, my thoughts. This is a forum for everyone’s lists…not just yours.


#15

Ok.

deep breath

I apologize for jumping the gun. I mis-understood you. I know this doesn’t excuse anything, but i’m Going through an emotional rough patch. I admit, i’ve been taking this way more seriously than it is. Again, I’m sorry. I just need to work on calming down.

I do want feedback on my ideas though. I want to work in this industry someday.


#16

I just went through and corrected a few mistakes. Still hoping for feedback.


#17

Wow. Looking back, My freak out here probably killed any chance I had at getting genuine feedback on my roster. Oh well. What’s done is done.


#18

I think the confusion in the original post came from the fact that you put a bunch of characters at the top of the list, then went and listed a bunch of different characters below them.

Now, I DO get why you did that, since the characters you put in list form were largely unchanged, so you didn’t go in to detail about them. But having a list that people take as returning characters split off from the rest might lead people to assume you weren’t keeping any more than that at first glance. Honestly, before I went and read the rest, my immediate thought was “wait, no Sabrewulf or Kan Ra!?”

Also, and I’m just throwing this out there, so feel free to ignore me, but maybe put a space between each character? Just scrolling through it, there are some rather large word blobs in there. If you divide up the characters, maybe more people will read the whole thing and have more feedback?

I honestly missed this the first time around, but since it’s the end of the day, I don’t really have time to comment further in terms of feedback. I’ll drop in again tomorrow and throw some your way, if you don’t mind.


#19

Alright. I’ll put in the spaces. Have a good night and see you tomorrow.


#20

I like this. I also think it’d be cool if he maybe had different colored fireballs, like blue, green and red. Maybe they could even have different damage properties, like stun or brief poison or something along those lines. A modified version of his wind kick would also be nice, like instead of just stuttering on the same animation for more hits, he twists and kicks multiple times. I’d also love to see his jumpkick to uppercut or laser sword uppercut from the old KIs make a return. It’s kinda hard to think of different things for Jago given that he’s such a “standard” character.

I can dig that. I always liked the idea of a human Sabrewulf, but this might be a better compromise. I could see him using chemicals more in his attacks as well, since he’s kinda the closest thing KI has to a mad scientist. But yeah, I do like the Beast analogy, for sure. Maybe he wears a tattered lab coat? Wouldn’t mind seeing those large, gold, steampunk style glasses return. His instinct sounds perfect! I could see him crouching down in to his current stance and gaining a slight damage buff while regaining his current combo trait to really drive home the savage-ness when he’s in instinct.

Great idea about giving Fulgore a sort of Kilgore stance change! I really like that. As far as how to make that happen from a story perspective, I get tying Eagle in, but they could just reissue Fulgore as the Mk IV unit and say he has no remnants of Eagle in him and he’s been upgraded with perfected Kilgore tech to make him the ultimate killing machine, or something along those lines.

My initial response was that I didn’t like this very much, if I’m being honest. She’s an assassin, not a monster. However, the more I’ve thought about it, the more I think it’s absolutely perfect for her, and that using spider leg attacks, more webbing, etc would really give her a sort of cool, Darkstalkers vibe to her, which I think would be awesome, and just what she needs to make her even more of a unique character. As a Sadira main, I have to say… This might honestly be my favorite idea of the bunch so far! Great call here.

I dunno, I think it’d be cool to have Aganos be a legit lightlord in terms of power, the way Gargos is a Shadowlord. I think that could be a cool dichotomy, though it might necessitate changing his moveset a little. Still, I get the idea of why he’d be sort of nerfed in this way story-wise. Changing Kan Ra’s appearance? I could see a more regal Kan Ra as an unlockable story skin, but I love his current appearance and that creepy grin lol. If anything, I think I’d be more interested in what type of new spells he could do, what else he could learn to conjure from sand and stuff like that. That’s probably the more interesting aspect of his growth that I’d like to see, but I hear where you’re coming from here.

Small thing, but wasn’t Gargos destroyed in the comic by Aganos? It’s entirely possible I’m misremembering. Interesting idea, merging Shago and Omen. I like the idea with the mask on Shago, but man, Shago’s mask was so cool too. Maybe he just gets the little blue horns and glowing eyes? I almost wonder if he shouldn’t have maybe a different hair style, like long, black hair, perhaps? I like the idea of combining their move sets, though maybe Omen / Shago gets Jago’s laser sword, or Shago’s sword in laser form? Maybe it’s more of a shadow energy color, but that could still be cool regardless.

I like the idea of incorporating his lightlord powers in with his previous abilities. In all honesty, I’d maybe even take it a step further. I’m not sure how that would look or how much that would change what he does, but I think it’d be some nice and logical character progression for him.

Yeah Hisako’s kind of an interesting one given her story and character change. I honestly prefer some aspects of each character, kind of like what you’re saying. I agree that she should be Shin Hisako, but part of me wonders if it wouldn’t be nice to give her both weapons, and she can switch between them and get some of the cooler aspects of each move set and perhaps have both expanded in some new ways.

Sounds good to me. :slight_smile:

Well, I’ve probably been one of the biggest opponents of the sharkman idea, so I’m definitely not one to give feedback on this one. I do like the story premise you have there, but I’d prefer it go toward something more sea monster-like along the lines of a darker version of Darkstalkers Rikuo perhaps or something in the Lovecraftian sea monster vein. But that’s just me. If you like it, no problem (obviously). One thing I will say is that maybe you might reconsider the name Bruce. What made you decide on that name? Just curious. I think something a little more monstrous like how Riptor’s name is Riptor and not Susan, ya know? I’m not ragging on your idea by any means. Sorry if I come off like I am. But maybe something like Aquius (A-kwee-us) or Blackwater or something like that? Just a thought.

So he was cursed to never have his injuries heal, and then he was turned in to a tree? Does one have anything to do with the other? Why did Kan Ra do that to him? Weren’t they on the same side in trying to overthrow the Babylonian king? Curious, would this be the Ent Aganos that was thrown out there as an idea before? I kinda like the idea of an animated tree and the pods. Something about that feels rather different and unique. I don’t even know if he’d need the hammer. Something about swing branches like arms, chucking spear-like branches, perhaps attacking with roots from below the opponent as well as the pods… There’s a lot of fun to be had with this idea. Good call.

I’ll admit, I wasn’t that in to the name at first, but after reading the full description of the character, I think it fits. I also think it’s nice, well-developed vision for a character. I like the ghost parents idea, though I might want to use them for one or two other things besides boosts. I also love the idea of a demon hunter in KI; one that uses spells, telekinesis and slick gunplay. I get kind of a Donovan from Darkstalkers vibe from this character (minus the living sword). One question though… Why did the cult kill his parents and then give him all of these abilities?

This might be one too many curses by kings. We already have Spinal, Kan Ra and Sol Dakuri, right? Maybe consider trying to simplify this as more of an Underworld style of story, where the wendigos always served the vampires, until one wendigo finally stood up to them. He could be a good rival for both Mira and the current vampire Tsar. Just throwing the idea out there. I do like the idea of a wendigo in the game, and the health siphon and warlock powers could be interesting. Perhaps he stole some sort of talisman from the Tsar or something along those lines? I’m sure he could learn some dark arts from someplace. Maybe after he was cast out, he was taken in by a powerful witch that took pity on him. Either way, I like the concept.

I love the idea of the djinn possessing a human. I also love the idea of a powerful wrestler that uses throws as specials in combos, mixing in strikes and what not. Like german suplex to mounted strikes to rock bottom to stomps to spinning lariat clothesline ender. So I definitely like both of these ideas, but it almost seems as though combining them places a limit on both of them.

I mean, genies aren’t gods, so he wouldn’t have to be a djinn of lightning like Raiden is the god of thunder. Perhaps he tricks a poor waif with promises of power, only to possess her. Then she looks demonic, has horns, glowing red eyes, and she uses things like a flying carpet, an enchanted scimitar that shoots electricity and can change in to other weapons like twin daggers or a scepter that can hypnotize opponents, etc. Maybe they can summon a black Arabian stallion that can breathe fire? Conjure things like snakes, a duplicate of herself (in instinct), or other things? Genies are hard because they have practically limitless options for what they can do. Like I said, I love both ideas you have here, I just think that they’re so good, I wouldn’t want to limit either one by combining them.

I’m getting a bit of Lex Luthor vibe from Injustice with this character, no? A normal guy in somewhat of a mech-like suit? I think your ideas here are more exciting than what they did with Lex Luthor though, which is obviously good. Not sure I wouldn’t just stick with the name “Sheridan” instead of using his full name, but other than that, I think an ultratech scientist could be a good character.

This all sounds good to me. I like that it’s creating its own hive unbeknownst to Aria, and I also dig the acid spit and hover. I could also see moves involving large insect eggs filled with liquid that traps the opponent briefly, summoning swarms of flying bugs, perhaps throwing bugs that have various abilities, like bugs that can jump at the opponent from the ground, bugs that can attach themselves to the opponent and either briefly slow them down or syphon a small amount of life from bites or exploding on the opponent, etc. I could see the use of poison playing well here. I also dig the idea of it hitching a ride on Glacius’ ship. This whole thing comes together really well.

Only things I’m iffy on here are the name and the spaceship support. The latter could make sense, but given that she’s an Omega Red style character, I’d have to imagine there are plenty of things she could do with her speed and her laser whip that would make the need for the spaceship unnecessary unless it’s used for say, a devastating instinct attack or an ultimate perhaps? In either case, I think it’d be a great idea. My only issue with the name is that it reminds me too much of Yeezus, and I don’t need to be thinking about Kanye West when I’m playing KI :slight_smile: . Other than that though? All of this dounds great. Love the laser whip idea and could imagine several other things she could use it for. The armor idea is a nice touch. Some great ideas here!

All of this sounds good to me actually. I like the staff, the chi and the transformations. Maybe not use an eagle since we actually have a character named Eagle and eagles are kinda his thing, but some other type of bird, like a vulture, perhaps?

Ah yes! I always love a wise old sage in fighting games. I like the curving fireballs, the triple kick, the head charge and the parrying. Maybe he could also have catch counter throws like Paul and Nina in Tekken? I’ve always enjoyed those. Would you want him to be a drunken master type or just a straight up fighter? I could see him having some very powerful strikes, especially if they’re button charged. With the parries and the catch counters, I could see him being a hard target to hit, so the idea of him being drunk and slipping underneath opponents or rolling over them on to the other side, I think that could come pretty natural. But if you prefer a straight fighter without the drunken master stuff, no problem. What other types of special moves or attacks would you like to see, or would you want him to be more of a natural shoto?

A reanimated electricity-based assassin? Sign me up! I like that, and I think making her a Frankenstein type character is the perfect spin on this assassin. While Thunder uses lightning, I think there’s enough here that really differentiates her from what he does. Easily, in fact. I kinda feel like some fans have been waiting for an assassin named Kara for a while and although that specific assassin can’t really be a part of MK, I believe, this seems like a great fit with a lot more going for her.

Since Baba Yaga is kind of an already known witch name in classic lore, I’d go with a different name. Other than that? Love this character. Been wanting a witch in KI for a while now; either an old crone or a earth goddess type and this fits the former perfectly. I also like that her normal are magic bolts. Hex circles, witches brews… All sounds great to me! I’d like to see even more witch-related powers, but what’s here, I really like.

All of this works for me. I’m not 100% sold on the name Babs, but I get what you’re going for there and I could see it working. But yeah, hover blades (great idea!), temporal distorter, blasters… I like where this is going. She almost seems like an anti-zoner in some ways. I could see what appears to be teleportation making sense. I also love the idea of having a character from the future coming back to help make sure the past plays out as it should. It creates a slight issue of what the villains know and when and how they change things to warrant such a response from the future, but that might not even be a real problem.

I love the tentacles and telepathic attacks, but the slender part kinda gives me pause. If we’re talking about a lovecraftian horror type of character, I’d personally want them to be a bit more intimidating in appearance, not just in their power. But other than that, I’m really hoping this type of idea sees the light of day in a KI sequel.

I dunno. I’ve never been big on giant snail guy. I could see G’tharka using these mindless creatures when he fights, kinda like how Izzy and Dretch were used by Gargos, but perhaps in different ways. I’m not sure I’d want one to be their own character, but that’s just me. Nothing against you or your idea.

I like this idea; she seems like she’d be a foil for Hisako. I’d maybe start her off weak and then have her build up strength and sort of change forms as she grows stronger, but other than that, I think this is a cool idea; having a transforming character that gets stronger and weaker depending on the player.

I love the image this character conjures, and you explain it well, but where has he been while Gargos was attacking and before? How did he become a shadow lord? I get that he slaughtered people in the middle ages, but there might need to be a bit more there to connect the dots. Great ideas though.

Overall, some awesome stuff here! Obviously I added my feedback and how I might see some ideas, but what you put together is great for these characters. I hope you see my feedback as constructive, as that’s what I was going for. Wasn’t trying to bag on any of your ideas at all. Good stuff!!