A KI survey for funsies

There was a thread awhile back where someone showed everyone how to use the S1 disk to go back and play it in an enclosed environment (delete KI from XB!, disconnect it from the internet, load from disk, play on an offline profile) and while there was a lot of comparisons I think the final result was most everyone agreed that while S1 was what got us all hooked in it was fairly broken, andthe game’s only gotten better over time.

I always enjoy with the spanish concept of “Retro-Rotura”(which can be translated as “Retro-Break”)
Playing a game after some years, and discovering that you can’t play it anymore.

Example: Final Fantasy VII. It was one of my favourite games when it was launched. I tried to play it a year ago. Holy ■■■■■■■ ■■■■. I can’t believe it. How badly translated is to spanish, how many bugs, weird stuff, and nonsenses it has.

It was a great game in its time, but now it’s totally outdated.

I’m sure about many players who want to play S1/S2 will die if they have to deal again against some of that seasons stuff(Sadira/wulf S1, launch Maya/TJ, unnerfed Kan-Ra, old lockouts ui, knockdown on breakers…)

I want stages added for all the characters that are missing them, in terms of reimagined character I think the the human version of Cinder might be a fun character to include since we know a fair bit about his background.

No season 4.

Any particular reason? Just curious what your thoughts are beyond the opinion.

What if MS/IG added the Street Sharks?! THAT WOULD BE SO BADASS

The simplest way I can explain my reasoning is a jar of playdoh. The more you play with it the more dry it will get; no matter how much fresh playdoh you put over the dry stuff, eventually you have to buy new playdoh. This analogy is the best way to describe this iteration of Killer Instinct…which is that no matter how many seasons you try to create to cover up the old, eventually you need a new game to remove limitations of the old (the dry playdoh).

Up until this point people have just associated new content as needing a new season because this is how it has been presented to us thus far. This certainly doesn’t need to be the case going forward, they can always add new characters/content without labeling it as a new season.

The biggest problem for me with new seasons personally is the enviable changing of system mechanics and characters which in turn as we’ve seen in previous years have driven more people away from the game than has introduced new people. This evidence is apparent by looking at stream numbers and tournament participation which are both at an all time low. Lets also not forget the enormous amount of bugs each new season has introduced to the game which was the biggest complaint about S3. Granted bugs are just an inherit problem of game design, that doesn’t change the fact it’s just simply frustrating for competitive and players in general when they have to wait weeks/maybe months for crucial character bugs to get ironed out.

I think it’s also important to note the limitations of the game engine are holding up development as well. Correct me if I’m wrong but there have been numerous things mentioned that they are unable to add to the game in the past because it would require either a massive code overhaul (expensive) or without going through and reanimating everything like to add in head tracking or the ability to turn off negative edge.

Going forward I just don’t see any real net gain or benefit in continuing development on this version of the game instead of diverting resources into development of a real sequel perhaps for PC and Scorpio. You just satisfy the same small casual player base that will simply ask for a Season5 right as S4 gets launched lol. This would just be a much needed refresh for a lot of people with fresh character designs, new graphics engine without limitations that Double Helix had in place etc. including being able to rectify some of their mistakes with designs and costumes like Kim Wu’s face or most of the retros; something they will simply never get to if they continue making seasons. While development is happening on the new game, for sure in the meantime continue to support this version with perhaps a couple DLC characters and costumes. People love jumping on board the new game hype train as people love to play the new fresh hottness. We’ve seen this with MKX, KoF, Tekken and even KI S1 where literally everyone was playing like LTG, Justin Wong, Sonic Fox, ROG and many more.

The only real flaw in my plans logic is in the budget. There is no real secret at this point that KI has had a pretty low budget for development, I mean you can just look at the animation for Kim Wu’s Dragon Sweep and realize this. If they aren’t willing to invest more money in development on this version what makes me or anyone else think they would invest in creating a new sequel which would obviously be more expensive then creating a S4 aka putting a band-aid on a wound that needs stitches. Only if by some miracle Phil Spencer gets generous one day and walks into Adam Isgreen’s office and says “Here is $20,000,000 for KI” I don’t see this ever changing as they game just isn’t worth investing into at the moment in an already niche market which is dominated by SF. Shoot if I was rich I would pour money into this franchise like crazy because that’s how much I want it to succeed.

I am only one person here and obviously don’t speak or work for IG or MS; just as a fan and passionate community member like everyone else I just want whats best for the game and it’s future overall and a Season4 isn’t whats best.

In closing I leave you all with what a next Gen KI could look like on Unreal Engine 4

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All season 3 stages, a tessen Fan Weilding Character, all new character skins, colors, and Accessories, plus a big interactive storyline

I didn’t answer the question about new character ideas, because honestly character archetypes are far less interesting to me than are playstyle archetypes. I care much less about who a character is and what they look like than what they do.

Maya, when you describe her character, sounds like a groan. Then, you see what she can do and realize that IG/MS will make any character archetype look cool, and your mind changes.

How would you like to see Season 4’s story presented?

Mortal Kombat IX & X had absolutely excellent story modes. They were basically the best MK movies that never happened. Give us something like this for KI’s story mode.

I really can’t see KI in Unreal Engine. Sure, it would look cool, but I don’t think that’s what draws the masses of people, tbh. But hey, just my own opinion.

I don’t think a movie story mode would work in KI. If I want a movie, I would go watch a movie. I feel that it would be better if it was like Shadow Lords but better. Cutscenes mid matches, etc.

That’s the beauty of it. You can watch it over and over and over and over. For pure story purposes. You can quit at any time, no frustration in “the AiIbodies me freely” “arcade ladder is better” etc etc. Everyone wins.

Because that’s what games are afterall…interactive movies.

Plus how would character interactions work? Some characters don’t speak english (Hisako, Sadira) and some don’t speak all (Aganos, Riptor, Glacius, etc). So how would that work?

Glacius is a telepathic and aganos can speak. The others…well they can just be there and do stuff.

Still doesn’t explain characters like Sadira and Hisako

Sadira speaks english, hisako…well she’s a lost cause. The ony known characters to understand her are ARIA and glacius.

I would think Hisako would use a sort of telepathy, I mean considering she doesn’t exactly have a corporeal form (I know she kinda does, but let’s not split hairs here…after all she’s considered a ghost girl, not a zombie girl) it would stand to reason that she doesn’t exactly have the mechanical components (lungs, tounge, larynx) to vocalize her thoughts.