Today I wanted to start a thread to gather players visions of the future and compile what they would like to see for the next version of Killer Instinct. Although the community may be split on whether they want a Season 4 or a real sequel I think we can agree that a lot of ideas can carry over no matter which one comes to fruition though my particular ideas may better be suited for a sequel. With that being said let me get things started with my wish list.
1 - Ultimates
I think it goes without saying that his has been the most wanted feature since season 1 so undoubtedly this has got to be one of their highest priorities going forward no mater which avenue they choose. Ultra Combos have always been cool but having an additional way to finish off your opponent is always a good thing and just adds to that overall flavor aspect of the game that Killer Instinct is originally known for. My only pet peeve to these are they have to be done right and not too cheesy in terms of animation. Just like characters have their retro costumes I feel Ultimates should come in two flavors, a brand new one for their modern day outfits and the ability to use a retro ultimate like Orchid’s boob flash or Maya using her throwing an Elephant on someone. People love Nostalgia and I’m sure Microsoft and IG would love to make their players happy.
2 - Slow-Motion Ultras
One of my favorite flavor mechanics from KI2 and I was sad that it never made it into this version of the game. Ultra Combos can get pretty repetitive for most folks however having the choice to change how your ultra works sort of amends that a little bit. Just won SCR or an 8Bitbeatdown, show everyone how badass you are and slowly float back to the ground for more dramatic effect.
3 - Slow-Motion Enders
Similar to slow motion ultras, slow-mo enders is what I feel the cinematic ender camera should of been in this game. These just add the little extra umph to your combos and make them feel more impactful; not only this but provide more flashy ways to end combos and gives spectators more of a reason to get hype.
4 - Round Transitions
This is just a small pet peeve of mine but I really wish KI would go back to how the old games handled round transitions which is to start both players in neutral instead of allowing them to move and jump around. Specifically in this version of the game some character get a good advantage around this and would like to see this changed. I always find myself running away at the start of new rounds in this KI because I just want space to play neutral but then I have Sabrewulf dashing faster at me than I can back dash which is pretty annoying.
5 - More Dialogue/Character Interaction
Personally I just couldn’t get enough of KanRa these last two seasons. He was just such a fantastic character lore wise and his voice actor did an amazing job with his delivery. Capitalizing on MS and IG’s great characters is something I think we need to see more of and have an idea to expand their stories and make them feel like real people/characters.
Similar to how Mortal Kombat X has their characters interact with each other in unique ways during their intro’s (which everyone skips anyways) I’d like to see this same type of interaction with KI characters except during loading screens which have to be watched. In the original Killer Instinct arcade characters always had cinematic intro’s during the loading screen and would love to see this again. If there is an Mira/Maya matchup have them talk to each other before the fight. “Is that you sister?” | “Of course, I’m back to take your place.” Of course you can always give players the option to turn of loading dialogue in the game menus.
Here is a decent example
6 - Super Animations
Not all fighting games benefit from having long flashy super animations but I feel Killer Instinct could do it right and would be a perfect fit for them. The closest things we’ve had would probably be Shadow Jago’s Annihilation, or Maya’s pip ender from S2. Things that don’t really slow down the pace of the match but are super flashy ways to spend Meter.
7 - Character Original Moves
Kinda goes without saying that if a sequel does come a lot of characters would have fresh new designs. Given the opportunity I would love for them to take a move from the originals for each character and give them it if they didn’t already have it in this version. For example, allow spinal to turn into a clone of other characters for a short time or allow Jago to use his ghost form (instead of his stupid health gain lol).
8 - Classic Stages
Another little something that players have been asking for but just simply hasn’t made an appearance yet. I would love to see classic stages for all the original 9 Killer Instinct characters from KI1 which are Jago, Orchid, Thunder, Glacius, Spinal, Fulgore, Sabrewulf, Riptor and TJ Combo. I think this is the most fair way to go about it since they are always going to be the main stays of the cast. These would be their new stages in the new game instead of giving them modern stage like we got for them in this game. Stages are just an important as characters and makes the game feel whole.
Here is what some classic stages could look like in the new game
(These were made in UE4 but I’m sure whatever engine they decided to go with would make them look just as good.)
That’s it folks, I’m sure I could go on and on forever but these are things I most want in the future.
Please share your lists