If it wasn’t for the Kinect sensor, I wouldn’t be able to hear anyone online. You see, I suffer from severe hearing loss and am required to wear hearing aids as a result (without them, all of you would sound like the teachers from Charlie Brown, Snoopy, and the rest of the Peanuts Gang - and if you don’t know what their teachers sound like, then YouTube it). Because I wear hearing aids, specifically that are “over-the-ear” hearing aids, I can’t use the headphones that come with the console or even the stereo headphones that are much, much better. They interfere with my hearing aids because if I have both the headphones and my hearing aids on, I get massive feedback in the form of a shrill whistle, which trust me, is NOT something you want to hear directly in your ears.
This is why I like the Kinect sensor - I have it calibrated perfectly so I can use it to communicate with others with a minimum of feedback from my end. Their voices in turn, come through my speakers loud and clear, which I can hear much, much better than any of the console’s headphones. Without it, I’d be miserable.
That’s why I think the Kinect is a much bigger success than you suggest, @KillerSwift7.
Besides, using the voice commands to instantly turn my console on or off, change the volume or channel, play/pause/stop/rewind/fast-forward video, or to switch instantly to any game or app, is simply spectacular, especially if I’m trying to multi-task, like when I’m also trying to fold laundry.
The camera-aspect is cool too - don’t get me wrong - I love using it to shake off zombies in Dead Rising 3, to lean in and out of cover in Battlefield, or to look around my car in the Forza Motorsport games. They’re just not as useful, IMO, and don’t always work as well as they should (personally, I think “head-tracking” should really be “eye-tracking” instead - I hear that’s had a lot of success in other areas).