No offense, but I completely disagree with everything you just said. You’re obviously entitled to your opinion, so I certainly don’t begrudge you for having it, but… I mean, what are you expecting from a KI story mode? I’m curious, if you wouldn’t mind going in to some specifics.
This game doesn’t have an MKX budget with hundreds of people working on it. So it’s not like they can put these huge video sequences together every time you beat an opponent.
Is that the measuring stick that you’re judging KI against? Because far bigger games with far bigger budgets don’t come close to measuring up to that standard, though come to think of it, that’s basically MKX’s story mode. A ladder. Beat someone, watch a video. Beat someone, watch a video. It’s kinda the way you have to do it in a fighting game, though I suppose they could throw a few surprises in there, like losses, interrupted matches, hidden fights, etc, though in the end it’s all a linear experience not far from the standard formula. How would you like for KI to differentiate itself, or would you?
I guess I’m just not sure what you’re expecting exactly. Given KI’d budget and usual time constraints, what would be an acceptable yet realistic story mode?
I like how they told the story in season 2. It felt kinda like Twisted Metal Black. Could there have been some more video? Perhaps, but would it have really made much of a difference? I tend to doubt it. I liked the voice over work and the sort of “animated comic” movement in many scenes.
As for the blog post character backgrounds, I do hope that they can incorporate them in to the actual game somehow, maybe like the dossiers from season one story mode? I really enjoy these. They’re fun, creative, diverse, intriguing and they’re definitely hyping me up for season 3.
Either way, sorry KI’s story is not living up to your expectations. I personally like the story they’re telling. It’s fun. It takes the lore seriously, it’s functional, it’s taking me someplace while expanding or unfolding several layers of depth that I didn’t expect, and most importantly, it’s a huge step up over the “what if” multiple endings of season one. But on a minimalist note, I think they do as much as they can and as well as they can within their time and budgetary constraints and I respect that.
I’m always hoping for improvement, so maybe we’ll see that for season 3 be to season 2 what season 2 was to season 1 in that regard, but I tend to doubt it. Not even sure how they’d accomplish that. What do you think? If story mode needs drastic improvement in your estimation, how would you drastically improve it?