True, but there’s always that risk of stagnation from just doing the same thing forever for years on end. As someone else on this forum said, Tekken is the absolute worst when it comes to this, I don’t want that to happen to Soul Calibur too, especially given SC’s history of doing exactly that.
HISS (Gracie Films logo plays)
Ok, dumb Simpsons jokes aside, I also wasn’t a fan of how Setsuka and Sophitia were replaced by the SC equivalents of teenage Ben 10 and Fluttershy (and worse, Mitsurugi wasn’t there at all, not even his playstyle). And unlike Lars and Alisa, they were never given a chance to be even partially redeemed with another game appearance (I actually like Lars and Alisa in Tekken 7, they’re fine when the story focus isn’t exclusively on them). I only hope if they add new characters they are on the level of Groh and Azwel, I legitimately enjoyed Groh’s story mode because of far it went into his character (something I wish Tekken 7 did with it’s newcomers).
That happens every time a new character is released, DLC or not. It’s always going to be an uphill battle to gain interest from the community, all the developer can do is focus on making a good and creative character.
I actually forgot they were not the same, SC has a such a horrible history with clones I actually thought she was just a slight remix of Mitsurugi at best. And to be fair, I remember not caring for her playstyle (mainly because of how her stances worked) and as a result I spent most of my time playing as Mitsurugi and Magic Mitsurugi (AKA Darth Vader).
(God of War theme intensifies)
Yes I know SC5 Aeon is basically bootleg Kratos, but it’s still a vastly different playstyle from what other non-guest characters have in the series. That alone justifies his existence, but even if they just remake his old moveset into something unique I won’t complain. I’m just afraid Project Soul may be forced to embrace their old habits of clone characters due to rushed development cycles or something, which would be a shame (also enraging since I despise gameplay-based clones).