-More difficulty levels: If casuals want to play and have fun, then let them. If people want a hardcore challenge, that should absolutely be there too. Right now, the AI on normal mode is kind of all over the place, even within some fights that say “easy” or “medium” on them. So yeah, up the number of difficulties from 3 to 5, one on the low end, and one on the high end.
-More dossiers, and make them drop more easily. I love seeing story conveyed this way, but it seems like the more dossiers I get, the harder it is to get more. You reach a certain point and they just stop dropping. I’ve needed two dossiers for Shin Hisako for almost a month now, yet no matter how many times I fight her mimic or shadow, they just don’t drop. There needs to be some sort of scaling (or better scaling) when the number of dossiers a player needs starts to dwindle.
-A steadier stream of content. I don’t know if this was intended or not, but a mode like this would greatly benefit from more content drops on a steadier basis. So far it feels like we got the Eyedol drop, the Kilgore drop, and possibly one other related to Tusk, if I recall correctly? More events that advance the story would be amazing.
-More new items to go with the guardians: I love how steady the guardians have been, but it’d also be great if we got more new items as well. I believe we’ve had one new set of items come out? That’s good, but a mode like this benefits from a more constant stream of content on a near weekly basis, or at least every other week, to keep people engaged and trying to get more stuff.
-More cutscenes: I know it’s not just a matter of slapping these together, but these should be coming out in a steady stream as well, as these are viewed by some as a major reward. The more of these we can get, the better.
-Massive missions: I’d really like to see certain missions that you can opt in to that have branching paths, character changes, choices, etc that tell a story or advance the main through line, like a Killer Instinct Tournament that has a bracket and tells parts of a larger story depending on which characters you choose to play with and change in and out of your party, etc. Maybe matches can even get interrupted by story elements? Really try and play with what people can do and see in this mode.
-Shadow Lords-only characters: While I like the idea of mimics and shadows, and I hope to see them return in the future, it’d be nice too if there were more generic looking grunts that players could fight as well. Now, obviously we wouldn’t want them to be too cool or everyone would scream for them to be full-fledged, playable characters, but maybe Ultratech suits or generic army guys or Night Guard units or coven vampires or whatever. The more variety we have to look at, the better.
-Play with the party system a bit: Maybe have a character leave your party if you make certain decisions? Maybe allow people to carry four characters for a given time? Some people might hate this, but it’d be cool to give some of those decisions more weight and also throw more curve balls at people while they’re playing.
-More special missions and personalized missions: The latter part speaks for itself, but by special missions, I mean the ones where you wager stuff, or fight multiple characters, etc. There should be other types, like maybe item raids, or other special portals that give you very specific items, or rewards like “defeating mission X” heals your whole party, or a thief steals some of your inventory and you have to get it back, or even monthly “special missions” that you can opt to take on, but don’t last forever and so on and so on.
In other words, more of everything. If the biggest criticism that I can level at the mode is that I want far more of it, with greater variety; a sort of “evolved” version of what we have now, then I think it says volumes for what I think of this mode. I personally love it. I just want to have more cool stuff constantly thrown at me so that the dossier grind is more of a fun background kind of thing then a somewhat sloggish main objective a lot of the time.