Shadow Jago: The Real Hollywood Story

Partly because if it slips by even a few hours we all freak out and they get a bunch of negative publicity.

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character is pretty much done probably

That’s good enough for me. It’s now all too clear that Shadow Jago is being held back for no real reason at all.

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We don’t have a reason. We have no idea.

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That read like sarcasm (from AJMon).

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Why no kinect? If it doesn’t add to the price, what’s the harm?

Also, for all of you guys complaining about how long Shago is taking and how “they’re holding him back on purpose”
you guys need to be more conscious about how game development works.

Go ahead and throw the “they managed to get a character a month out before” at me for saying this. But if you ever took even a small programming schooling, you’d know that making games is insanely difficult and complicated. Looking at a string of code for two squares trying to bump each other off a small platform is like reading the entire U.S. Constitution. There’s a lot of terms, a lot of loops and processes, different sections and tabs, statistics, and trail and error. One small error or change can often lead to numerous other problems.

Also, things need to be tested, polished and finished to where the devs want it. They want to make sure the character is completely safe for release.

Add that to the fact that they are also working on S3 characters at the same time.

Also, after Shago we are not getting anything else besides bug fixes until March. Releasing him later on will make the wait for S3 less painful.

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I think the reason Shadow Jago is taking so long is because a while back they said that the way Boss Shago was programmed, there was no way for any of his moves to be done by a human player (or something along those lines.) Boss CPU Shago is also only available in Kyle difficulty.
So the Shago making process entails;
-Converting CPU exclusive code into a playable state
-New Moveset, Instinct, and animations
-possibly programming different difficulty levels for CPU sparring
-Hopefully new colors/accessories
-Replacing both the playable Jago skin AND the CPU Boss with the new model

It’s still a major bummer not having Shago sooner (really wish we’d gotten a Halloween release :crying_cat_face: ) but hopefully this means he arrives in the best state he can be. I’m sure there are a lot of people who have been very vocal about Better Balance/Animation>Speed of release who would be more than happy to wait.

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I agree. Good look at it Fwuf!

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I finally have a weekend off and was hoping for a surprise visit by Shago.

Oh well, anyway, instead I got to practice some combo breakers against Hisako in combo breaker training mode. What else can I ask for on Halloween, hey?

This is a reasonable theory.

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I applaud your optimism and in fact your proposition sounds like the logical reason for this. In a parallel dimension I could believe this is the case but to be honest I don’t think it is. Microsoft knows what they’re doing and they know what we want. I’ve heard the devs use trigger words like “quenching our thirst for information” or whatever. Don’t be naive to think this character was going through development for this many months UNLESS his update came with Ultimates for the rest of the cast.

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Well
 You can be sure that they keep their mouths shut on a lot of things because they do want to implement ■■■■ near every idea but they only release that which they can execute.

They could very well be trying to give everyone Ultimates and they’re sooo ■■■■ close.. But if it can’t work smoothly like the rest of the systems, than they have to cut them.

 A game programmer’s life is a LOT of thrown away code.

“Dark Mewtwo” confirmed, the power of Gargos grows!

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This is the kind of thing that is easy to say, but you don’t have anything but speculation to support it. You don’t know how big the team is that is working on Shago, how much of their time is spent working on him versus their other responsibilities, what sort of technical challenges they are working on.

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And neither do you. But some things are just common sense. They started working on Rash, let us test him, then completed him. All of this was able to be done, before Shadow Jago is released? And you’re telling me this isn’t intentional?

Why do you believe Rash is completed? He won’t release until March. Just because they have made further progress on him and shown that build doesn’t mean he is “completed.”

I’m not telling you anything, except that “common sense” is not evidence in support of what you are trying to say. Which would be fine, except you are condescending to anyone who doesn’t agree with your speculative fiction.

Or more like you rather be the voice of descent whenever a contrasting point of view is presented and doesn’t fall in line with your praise of this game’s flaws. Mind you, hands down Killer Instinct has become my favorite fighting game, but that doesn’t mean I’m going to allow myself to overlook glaring issues or crass tactics. Some things are just common sense but let’s just say for arguments sake we didn’t use that. Look at it from a business perspective, they know how badly people have been clamoring for this character to be fully realized ever since his inception.

The game has been out for two years and its been a constant tug-o-war as to whether or not the character would be fully realized. It even got to the point where the devs made it appear as though there wasn’t the slightest chance he would be a unique character. Then the moment they decide to flip the script, we were given the proposition of the community fund. We met the expected numbers within days, and you’re telling me since then this character has taken all this time to develop? One character? Understand the business tactics at work here.

And let’s just say the character for some reason isn’t finished: Then why hasn’t there at least been a stream or screenshots building up to his release? Why no beta test? Why is a beta test sufficient statistical information for Rash but not the playable, tournament viable version of Shadow Jago? Because Rash is coming in March, and not “before the end of this year” which just so happens to be before the Ki World Cup?

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One “bonus” character meant to shake up how we play the balanced archetype beyond what even Omen is capable of, while also building another 6-8 characters in various stages.

Not only do they have to playtest him within the current 16 character roster, they have to consider now what changes they may add in S3 if every character is getting something for S3
 So does he get nothing because he’s late and balanced for S3 or does he get S2 only treatment with a potential change or 2 in the near future?


 Were it so easy.

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You make a good point. But that just brings us to another issue which has been spoken of quite frequently as of lately. Which is the timing and over-all execution of a third season and how much this model conflicts with what was already set in motion. The idea that the PC release will arrive side by side with season 3 as of March is an issue. The fact of the matter is that the cast will face inevitable changes because that’s just the nature of this game. But the concept of bonus characters injected into this equation is the reason why this is flawed. Instead of beta testing Rash, a character releasing in March, we should’ve been able to beta test Shadow Jago.

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In the end I would not fear.

I suspect waiting to release a near complete roster for the PC, even though they will only rotate through characters, is to give that “full finish” feeling, for those that want to jump in and any “issues” that arise get dealt with all at once rather than as staggered as the character’s themselves.

This may allow them to do some large fixes and balances quickly so that they can then give us “fluff” throughout the season rather than feel like they have no time because their small but passionate group can only do so much at once and squashing the character bugs that ruin the “rules” of KI is priority over pumpkin heads for Halloween
 Which Cinder would look badass wearing!

I definitely agree, it would be nice to help beta test the roster coming out. Perhaps we still will. Perhaps they learned that with Rash, they’d like to release something even more complete even though some players found some really hard tech with what basics he had. So we have to wait till next year and a bit closer to actual release to give our input.


 Remember, it is their right to choose how to reveal all to us. Though NOTHING will likely ever beat E3’13’s reveal of KI, we should let them try!

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The “voice of descent” (hint, it’s dissent) is by definition a contrasting point of view. So yes, I am the voice of dissent when someone doesn’t agree with me because this is a forum and that’s what we do here.

Saying some things are just common sense (again) is not an actual argument.

Rash has nothing to do with Shadow Jago. They beta tested him to make a hype announcement at Gamescom (or Pax, or whatever it was) and it worked. Believing that they have a fixed date in mind for releasing shadow jago is not the same thing (at all) as saying he is finished. There hasn’t been a beta (and I don’t know where you are getting the idea that the Rash beta was for statistical information), but there has been a screen shot (of his laser sword DP), and there won’t likely be too much else before he drops because people go crazy.

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No I purposely used the word descent because despite the efforts of a few individuals on this board pointing out obvious issues, for some reason people like you find it incumbent upon yourself to try to hold us back. To me that is a downward spiral within a discussion for a game that could be so much more than what it has become. You don’t gain anything from giving everything a pass.

And what are you talking about? If they would’ve beta tested ANY new character it would have been hype. That’s an invalid argument because nobody has been clamoring for Rash anymore than they have been for the likes of characters such as Shadow Jago and Kim Wu. You just contradicted yourself by saying it wasn’t a beta, yet you refer to it as the Rash beta.

Are you seriously implying the playtesting of Rash was not to garner statistical information? I suppose you figure they just released a character in an unfinished state to amass a sense of hype, only to take him away, reconstruct his moveset and frame data, while none of this having to do with statistical information? Come on now.

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