Putting KI on PS4 (Hear Me Out) #Fight4KI

I don’t believe this is true. It’s just happenstance they have more or less in certain genres. Even so, there’s still plenty to represent each genre, even with FGs. Some of the individual games just also happen to be multi-platform. :sweat:

That has also to do with how crappy it was on launch. The game itself was below expectation when it came to content. It was not worth the full price, and there was nothing for casual players to do in the game. That’s why it sold below expectations.

Well, okay, regardless of whether you are paying money back or investing money, if you have the choice between losing money, would you rather lose a little up front and over time or a lot up front?

The answer is still the same, though I suppose the context for the reasoning might be a little different.

Perhaps not the most elegant example then, though I think it still works. Perhaps this might work better:

I have a great idea for a video game and you love the idea, but you think it’s a little risky. Would you rather invest $1,000 in it up front and cross your fingers that it succeeds, or would you rather invest $300 now, with the opportunity to keep investing $300 each year after once you’ve determined that it’s been successful enough to warrant further investment?

I know you’re not disagreeing, just as I know that I’m not taken by all context in to consideration such as KI’s increased brand recognition or public perception of full retail releases or future investment flexibility of a seasonal model and many other factors, I’m sure.

But still, where it comes to KI, I find it hard to see the logic behind the idea of “spending more up front as opposed to spending that same amount over time means spending more overall or elevating the game out of budget title status.” If anything, it raises the risk factor for MS considerably and it lengthens the amount of time between project start and product delivery. Not trying to pile on Vlad here at all, just trying to see where he’s coming from, so maybe more explanation on his part might help?

All this talk of a new KI being $60 on launch with all this fancy stuff. Have you guys considered the possibility of Ki4 launching and having the same seasonal model this Ki has?

I don’t mean to speak for him, but I’m assuming that by referring to what MS cares about specifically, he was referring to exclusives either published by MS or just the exclusives they’ve had in general.

I tend to agree where it comes to MS franchises. Which is to say, currently, the only games they seem to prioritize are Gears, Halo, Motorsport, Horizon and KI.

I’ll put aside the fact that KI’s currently in limbo as to what the future holds beyond the next two characters, but as far as MS IPs, those have been the only ones we can rely on so far this generation.

Now, of course, we’ve had Sunset Overdrive, Ori, Ryse, Dead Rising and soon we’ll have Cuphead, Sea of Thieves and the return of Crackdown. But are any of these franchises that you can reliably look to the future for?

Maybe I’ll that’s not a concern of yours. Maybe you simply count them and check the genre boxes. Combine these one-offs with multiplats and everything’s good. I could see MS feeling that way too.

Here’s the thing, and here where I come from in it: Multiplats don’t sell me a system, nor do they prevent me from leaving your ecosystem for another ecosystem. So if I’m buying Xbox, I want to know that I’m going to have great experiences now and in the future on this device, in this ecosystem, that I can’t get in that other ecosystem.

Yes, I can buy both. Some can’t, but I can. Still, why would I want both if one has tons of exclusives now and on the horizon and the other doesn’t (at least not on the horizon).

Therefore, for me, I’d like MS to bring back more franchises, add more studios and lock up more new IPs that become franchises across different genres to flesh out the ecosystem and give the brand a fuller identity that I can actually identify with.

If I like flying games, there’s Crimson Skies. Mech games? MechAssault. JRPGs? Lost Odyssey and Blue Dragon. Survival Horror? Alan Wake. Action RPGs? Fable. Platformers? Conker and Banjo. Fighting? KI, Tao Feng and Kakuto Chojin.

I could keep going, but you get the point. Right now, it feels like XB1 is the Halo-Gears-Forza console because the one offs don’t become series and hardly anything seems to transfer over from one gen to the next.

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You forgot Minecraft. It may be multi-platform, but it’s still an MS franchise. :wink:

You’re right; it’s not a concern of mine. You hit the nail on the head with this one.

While it’s no concern of mine, I do see where you and others come from, but I don’t look at it as “how many exclusives can I get” but rather as “are the ones that I can get worth it to me?” For me, that answer is yes with MS, and no with Sony. While I can’t control or force people how to think, I personally think this is the way everyone should think about consoles and their exclusive games.

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I wish Microsoft would do more with Rare. New Banjo-Kazooie, New Perfect Dark, New Conker, New Battletoads. Give those franchises the same treatment they gave KI and have them be developed by people who are hardcore fans of the original games and know how to treat them right.

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I absolutely agree - MS has IPs and opportunities, and have yet to jump on them in order to take or gain an advantage in the console market (or at the very least, to edge them a little closer to the competition).

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that just sounds like Sony’s still salty from the 350 and ps3 era, which honestly even that whole thing was BS.

Could be some people are still sore about MS buying Rare, even though Nintendo didn’t do ANYTHING to keep Rare with them.

Could be some are sony fanboys who are angry that a few loud x-box fanboys bashed what they liked, so in turn they’re getting back at them by bashing the XB1 not saying that’s all of it, but that reason is VERY childish.

Never know really buy iy should seriously stop.

Oh yeah. Well I’m not sure how they’d pull off a conquer game now and be able to do anything to live up to its standards. I know the guys behind Duke Nukem forever tried to recreate the humor but it was viewed as childish, even though the old games were just as ridiculous with the humor. IDK that’s from an outsider’s standpoint.

As for Banjo-Kazooie. If they could get KI to work like this I’d have some pretty good hope in a new banjo-kazooie game if they get the right people to make it.

Heck, get the right people were behind it I’d be behind new games and series like Kameo or Viva piñata or even blinx the time sweeper

It wasn’t just the humor (although that did, admittedly, contribute to it - it did for me personally the moment I realized you could pick up and throw fecal matter. GROSS!), but the game itself - the game itself was poorly made. After having 12+ years to remake it, you’d think it would be a polished brick of gold. Instead we got a polished piece of ■■■■.

All were good games, IMO, especially VP - that game had me playing for months just trying to figure out how many different Pinatas there were (my favorite to date was the dragon).

Now I’m just thinking about the fact that I really want to see an Xbox smash game.

I would personally love that - Xbox certainly has had enough unique IPs under its belt over the years (especially with the inclusion of Rare) to warrant it, all with a diverse cast of characters. I could make a list, but it would take too long. :stuck_out_tongue_winking_eye:

I’ve already made a list. I posted on the forums. I don’t have time to go digging through the archives to find it and post it here though. It was huge though. If this game we’re to be made I personally would like it to be the next thing iron galaxy does after killer instinct finishes up. I remember hearing Ed Boone talk about the way that they cycle between Mortal Kombat and injustice because they like to have a difference in the games that they’re creating every few years. If you work on the exact same franchise over and over again you eventually run out of ideas and hit creative stagnation. Something that I do not want to see iron galaxy do regardless of if they’re making a fourth season or a sequel. It would still happen.

Well not exactly Smash (if PS all-stars is of any indication) but it would be interesting to see and Xbox crossover fighter.

Well, the thread (as expected) is getting more and more creative and ever further from reality. There’s a lot of wishful thinking of the “I want it, therefore it must make sense for them to make it,” variety.

Good luck to all of you holding your breath for a “big budget” multiplatform seasonless full featured launch title with no DLC. Definitely you guys have your finger on the pulse.

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I’m pretty sure Killer Instinct would sell on PS4. How would this be a terrible move? it’s been petitions for KI to come out on PS4. I personally think Capcom screwed themselves when they made that exclusive SFV deal with Sony. In fact, I bought my Xbox One mainly for Killer Instinct. I say they should expand the community more, and allow this game to hit the PS4. The sales of the PS4 version would help with the funding of the game IMO

The very fact that so many ( myself included) will buy an xboxone console for one game tickles the fancy of the guys in corporate at MS.

For this reason and not many more, KI will always remain exclusive to MS.
PC compatibility was a HUGE allowance at that. But hey- more sales for Windows 10.

That’s all

I’m going to ignore that obnoxious autocorrect error in my first sentence except to say that I meant “it’s” and not “I’ll” of course. :slight_smile:

But yeah, I don’t want to speak for anyone else, but for me, the answer of “are the ones I can get worth it for me” is that it’s fluid. It changes. In the first year or so, I thought MS was crushing Sony on exclusives. Absolutely destroying them.

I mean, what did they have? A wannabe Halo in Killzone, Infamous, which I’ve never cared about, Knack, The Order (both critical failures), and a Sort of Souls game, which I also don’t care about. Oh and SFV, which was a bungled, blunder out of the gate.

However, recent events, cancellations, a new system launch with somewhat confusing specs (is it native 4K or not? A next gen leap? A gussied up PS4pro? Neither? Will it support VR? Etc), and probably the most sparse looking lineup of exclusives going into a new year that I’ve ever seen on an MS console, especially for me given the fact that I don’t care about Halo Wars, Ashen, Cuphead, Crackdown, or Sea of Thieves and I’m not a fan of the Motorsport line in the slightest.

Does that mean I’m going to jump to Sony? No, not while MS has KI. Not before I see what’s coming up. I still have faith in them, but I’m also starting to feel like Phil is making promises and not delivering.

“We’ll make it up to fighting game fans.”

“Scorpio is native 4K.”

“We’re going to go in to the vault.”

Even his insistence that it’s all about the games is starting to ring a little hollow given that they’re launching a new console this year, they take up E3 time with stuff like hololens and illumiroom or room alive or whatever it’s called.

Sorry, I don’t mean to roll the ball down the hill here. I love backward compatibility, and I’m really glad that Lost Odyssey is part of that now. I also still enjoy KI and I have some good multiplat stuff like Final Fantasy XV and Steep to play as well.

I just worry that this is going to be a dry year for my system well the other ecosystem is thriving. I worry that they’re closing too many studios and not opening any. I worry that they’re cancelling games that interest me and nothing else they currently have coming will fill the void of those games. I worry that Sony keeps getting in to bed with companies that I want MS to get exclusives from like Capcom and Sega. I worry that promises are being made and possibly ignored.

All of these things are factors for me when I consider and reconsider the ecosystem I’m currently in. Does that make sense to you?