Same beginning am meh. Been doe to death but then it really picks up towards the end. Guitars and a real digital sound. Sounds like something they would play in a club. Could dance to it. Am sure like Killgore, at a tournament the theme will sound extra good.
This is very good. So I will training with her tomorrow.
Well they certainly werenāt going to go out before the character was released!
I was able to recruit Shin Hisako to me my team in Shadow Lords and I REKT Gargos with her (it was only on normal and he had 2 buffs). Canāt wait to actually figure out how to play her tomorrow.
Perhaps its mentioned somewhere in this chat, but I dont have a lot of time lately to go through everything, but who made Shin Hisakoās themesong? C&A?
@rukizzel Whatās the Scheduled time for Shin to release in am OR Pm
Patiently waiting to give my money up⦠shinās countdown timer is still at 4d 3hr 39 min.
She is being released this afternoon.
Thatās who Iām assuming made her theme. It sounds very C & A-ish.
They havent revealed it as far as I know. CD hasnt mentioned it on his youtube either.
Iāve been playing Shinsako thanks to Rukari, and I have to say sheās incredibly fun! Itās been a while since Iāve gotten into a character this quickly. Kilgore took some time to get used to, even though heās really cool, but Shinsako feels like a pretty fun character to just start playing with.
As I predicted, I love the orbs. Put one on the opponent and you suddenly get options for a Full Screen offensive!
Iām in love with this character
Sheās out!
Sheās pretty okay, a little buggy though.
Elaborate more please.
I posted a thread in the Shin Hisako forum, pretty sure it was a 1 in 100 bug though.
She controls so much weirder than iād thoughtā¦
She feels light and heavy at the same time, if that means anything.
Iām finding her harder to use than regular Hisako, lol. To be fair Iāve only played in SL mode but I canāt figure out any good opener/mixup options, her dash-port seems very unsafe and slow, the Orbs donāt seem horribly effective, and the Spirit Slash seems to not actually hit or even hitstun until well after you pass through them and the AI keeps punishing me AFTER Iāve obviously successfully hit them but before Iāve recovered and negating the hit entirely. I really need to figure out a better strategy because what Iām doing is not working.
I think you guys are trying to do too complicated stuff. Everything she does makes perfect sense to me and her moves are decent. Not OP but not useless either.
I havenāt looked for much orb tech. But you can do an okay job just playing her āstraight.ā