Mortal Kombat 11

So for those who didn’t know, if you actually care about such things, you get a Johnny Cage Announcer Voice if you finish in the top 10% on this weeks weekly tower challenges.

I’ve been doing some AI Battles to unlock Nightwolf skin and gear rewards. I’ve also been doing the Nightwolf towers when they pop up. Those green arrows. Yeah…

I will say that the Nightwolf I fought in a tower looked pretty stupid in my opinion. I’m sure I’ve said this before but this game just has way too many skins for each character. More is not better IMO. Below is the Nightwolf I fought.

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Yeah, he definetively feels better. Its easier to use dark priest without being punished, it really sums up in damage.

All the buffs are great! But mostly, all the nerfs feel great! Scorp/Geras/Erron feel less mindless(people who didnt adapt to the changes loses FAST)

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I think Nightwold looks pretty good there. I like the mask, at least, and the colors are kinda cool. Not super in to the boots and NRS’ constant need to have straps everywhere on characters, but what can ya do lol.

I’m sure it’s a tough ask, but it would be nice if characters had more outfits and less skins, though I know that’s not an equal trade off. It’s just kinda silly to me that each character has essentially three different looks, and then 20 different colors for each. If you’re not that in to one of the outfits, that’s a third of that characters skin rewards that you’re not interested in.

Ah well, something’s better than nothing… I guess? Don’t mean to look a gift horse in the eye.

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I agree there are too many colors for each skin. Id much rather have more skins than colors…IMO…all fighting games really blow it on the colors. KI has some horrible colors too that do not match the augments.

I cant wait for Night wolf though I think he looks great…except for his D**k head helmet LOLOL

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Lol. I think that’s generally more about KI’s accessories being pretty “off” and janky on their own terms. Most of the actual costume color schemes are pretty solid - they don’t play well because the accessories are often so garish and/or generally out-of-place :-p

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That too! I always wondered why the gear never matched the colors as you climbed the unlock tree… like level 19 color shoud match level 19 gear…owell.

Anyone get Nightwolf yet??? Its nto working and I see there is a delay for the release due to a glitch or something. Obviously you have to have the kombat pass for early access…but most cant get access to him as there is not a file to down load called Nightwolf…that particular file says unavailable until next weeks date.
BUMMER

You can use Nightwolf on the Towers of Time tower for Nightwolf… on XBox his DLC file is still delayed.

Recent Krypt Forge list for anyone looking to get gear and use up those forge items… Ive been searching for “Cordite” so I can get Kabals Hook Swords forged. THe game has been giving a ton more rewards across teh board since the last update…so thats good.

Gear

  • Warrior’s Barbarous Face (Baraka Head Gear): Battleworn Helm+ Distilled Tarkatan Rage + Leather Strap
  • Shadow Ops No-Serial Pistol (Cassie Cage Pistol): Disassembled Old Pistol + Copper Plating + Outworld Steel
  • Mistress of Bojutsu (Jade Mask) : Mileena’s Veil + Krypt Spider Silk + Essence of Edenian Magic
  • Licensed to Fight (Johnny Cage Buckle) : Remnants of a Broken Trophy + Krypt Spider Silk + Gold Ore
  • Noble Kahn’s Lynx Macana (Kotal Kahn Macana): Splintered Machuathitl + Stabilized Chaos + Outworld Steel
  • Eager Partner (Kung Lao Razor Hat): Ill Fitting Dull Bladed Hat + Element of Order + Elder God’s Spark
  • Shackle of Sin (recieved noob saibot shadow cleft of the one being) : Drahmin’s Mask + Stablized Chaos + Obsidian Shard
  • Kunai of Hisso (Scorpion Spear): Taven’s Sword + Necromatic Runestone + NetherRealm Magma
  • Intimidator (Shao Kahn Warhammer): Dragon King Heart + NetherRealm Magna + Meteorite Dust
  • Kuai Liang’s Frosty Arsenal (Sub Zero Belt) : Cracked Lin Kuai Bombshell + Black Powder + Unbroken Fuse
  • Outworld Warrior Extract (Skarlet Blood Vial) : Empty Shattered Vial + Coagulated Vampire Blood + Ground Bone Dust
  • Maelstrom Bringer (Raiden Medallion) : Magically Sealed Amulet + Elder God’s Spark + Bottled Thunder
  • Oni Scrotebag (Kollector Satchel) : Torn sack + Tygorr hide + Krypt Spider Silk
  • Chaotian Era Chaos (Geras Sand Battery) : Dregs of the Hourglass + Element of Order + Stabilized Chaos
  • Wintermeter 9000 (Frost Frozen Core) : Depowered Tekunin Core + Powered Core + Circuitry Bundle
  • Left Hot Shottie (Jacqui Left Gauntlet) : Busted Black Market Gauntlet + Motherboard + Charged Capacitors
  • Winds of Destiny (Kitana War Fan) : Sindel’s Brush + Essence of Edenian Magic + Serpent Scales
  • Pronghorn & White-Tail (Erron Black Pistol) : Rusty Antique Pistol + Tygorr Hide + Handful of Flux
  • Space Odysseae (Cetrion Living Tendril) : Ageless Ironbark + Elder God’s Spark + Grave Soil
  • Rods of Penitence (Liu Kang Nunchaku) : Zombie Chains + Leather Strips + Element of Order
  • Hunter Killer (Sonya K.A.T. Turret) : Antique Training Manual + Circuitry Bundle + Frayed Wiring
  • Dragon Stalker (Kano Cybernetic Heart) : Disabled Cybernetic Heart + Frayed Wiring + Synthetic Fiber
  • Darkling Weevils (D’Vorah Swarm) : Grotesque Mutated Larva + Ground Bone Dust + Zaterran Venom Sac
  • Trip, Catch, Slash (Kabal Hook Swords) : Bent Hook Swords, Copper Plating, Cordite
  • Boom of the Tiger (Jax Briggs Thumper) : Jax’s Cigar box+Carbon Film Resistor+Circuitry Bundle
  • Scissor Kisser (Kitana War Fan) : Edenian Blade Fragment + Gold ore + Outworld Steel
  • Katana of the Revenant (Scorpian Katana) : Fractured Kitana +Dragon Flame + Leather Strips
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Thanks for the list. I hopped into the Krypt to get Jax’s retro arms last night. I get a baffling array of meaningless things out of krypt chests and I have yet to forge anything. It just seems like a hopelessly complex mechanic that really doesn’t need to be there…

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Isn’t that kinda what the entirety of the Krypt is though? The whole mode is pretty extra :-p

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Entirely true. I guess this feels like extra extra. Even though cake is entirely optional, there’s something absurd about a 15 layer cake and the last layer is a water maze and a hot wheels track…

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Yeah, as neat as it is to explore what seems to be a hybrid of Shang Tsung’s island from MK1 and the movie, it kinda makes me miss the simplicity (and finality) of the 3d era crypts.

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I hated the old Krypts, and especially MKX one. But I actually think if this Krypt was not random, and you could go through and unlock the chests once, it would be a fun addition to the game. But I have another 8 zillion skins and accessories to unlock - for which they want me to go, pay to reload the chests (at random) and then earn materials (at random) to build gear at a forge (basically at random). And to do this takes hours and you have no way whatsoever to control what you get. It’s just death by a thousand cuts.

Is it really fun for anyone to wander back through a level they have already worked through, looking for the random chests that they reloaded to get random gear? Little things like just marking where unopened chests are on the map once you have opened an area, would make it a ton less frustrating.

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Yeah I didn’t like MKX’s krypt and think this one is a drastic improvement. That said, everything you take issue with is on my list of negatives as well. I get that it’s easier to reload chests than it is to create new areas for them, but if that’s the case, then there needs to be another, more straight forward way to unlock things in the krypt than wandering around areas you’ve been a thousand times.

I’m also not a fan of the blindfold, which requires you to wander around the whole krypt as souls drain, searching the same area. I think they came up with the forge and the coin dump machine as ways of getting more without having to search, but the problem is that neither of those are even remotely fun.

For one thing, you have to already know what you’re mixing in order to get anything in the forge, otherwise you’re just wasting your time. With the coin dump machine, that’s all you’re doing… Dumping coins. Huh.

It might’ve been nice if they had NPCs, anyone from pirates searching the deserted island for treasure to ghosts of tournaments past give you stuff, trade you stuff for some of your useless items that you collect or whatever… This might also help make the island feel more “full,” I guess. I know it’s supposed to be a dead island essentially, but running around the same places over and over again gets boring. It’s basically just you and the Kollector and he’s not overly chatty lol.

So yeah, I think they’re heading in the right direction. MK:DA’s krypt was extremely basic, boring, and there was a ton of useless junk in it. MK:D’s was basically more of the same. MK9 added some variation, some areas to explore, etc, but that made it a bit of a long, tedious mode and the payoffs weren’t great. Same goes for MKX.

The idea of exploring Shang Tsung’s island is great on the surface. It’s a place most MK fans are familiar with, and it’s chocked full of fan service, call backs, inside stuff… whatever you want to call it. That’s all great. But if you have this much stuff to give players, you have to find more interesting ways to do it, or at the very least, less random ways, or less tedious ways. There’s a rewarding grind, and then there’s just dull, soul draining, repetitive work.

They’re at the point now where they can at least create a place that you want to explore and their giving you more compelling stuff than they did in the 3D era, so the rewarding grind is there. Now they just need to figure out how to keep that feeling going before the dull, repetitive work feeling creeps in.

Having events, like the gold Kronika orb are a nice, albeit small start. I also liked the heads requirement to open an area. It took a long time and the payoff wasn’t overly worth it, but if they can improve the rewards, I don’t mind working toward something. Finding the items for the character to use is also good, as it adds a slight Metroid aspect, allowing you to explore more and unlock more, etc. Overall though, I think they just need to concentrate on making the search more fun, and making the rewards of the search both intuitive to find and ultimately worth it.

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SO to get all those other skins per character… you have to reload the krypt chests? I thought for sure every skin was just in the krypt one time only…but now that IM at the end of the krypt…and a ton of skins left… Im like wait… where are the rest? I know some are in AI battle and Towers of time…but the listings show them as in the krypt. Well now I know I need to reload some chests…ugh

I REALLY REALLY want Nightwolf’s revenant skin… to me…that sucker is the best one. It looks so dark and evil. Love it!

**** Loving NIghtwolf so far!! I think they did an awesome hob with him! Right now Im rocking his Assassins Creed 3 outfit…I think it looks the best out of the 3 skin I have.
I’ve named my “Load Outs” Chief Thunder, Tatanka, and Wolfenstien…LOLOL
(Anyone know who Tatanka is??)

It’s actually not clear. Maybe you can get them from the shrine instead? But each skin tells you where it’s from and most say “unlocked in the Krypt.” Well if you have revealed all the Krypt chests it’s hard to imagine you need to get hundreds of skins from the shrine. But who knows?

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I believe the slot machine thing is what you want for skin farming. Max had a video about it a while back - apparently at certain “donations” to the slot machine you are guaranteed a particular type of cosmetic reward. I want to say the skins were 100,000 koins, but that number could be wrong :thinking:

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Yeah, every time I have a few hundred grand I go to the shrine and drop some coin on skins. I also use the krypt item that enhances your chances for higher level skins or gear.

But man there are hundreds of skins still locked. Even on my main characters I dont even have half unlocked and I have a lot of stuff!

BTW…to get an easy Nightwolf Revenant skin “Devil Dog”… complete his tutorial! I just found that out while browsing through his skins. COOL!

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Wrestler

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