-10-12 character roster per season. KI 2013 character models are reused. Darkstalker models are built specifically for this game.
-6 attack buttons. Has auto-doubles, manuals and magic series. LP + LK is throw, MP+MK is tag while in neutral or blockstrings but counter-breaker during hitstun. HP+HK is Instinct. 2x P on block is pushblock. 2x K is guard cancel.
-every character can block in air and air throw.
Hopefully combining DS and KI mechanics would allow more freedom in KI move properties. Air Windkick? Yes please.
As a huge Darkstalkers fan, I’d LOVE to see a new game. DS using KI mechanics would be interesting and DS at least follows KI’s quirky character aesthetic.
That would be AMAZING! Love Darkstalkers, so to see some of their characters slightly reimagined as darker versions with more friendly controls to fit in with KI and the fighting system would be fantastic. Honestly, and maybe I’m crazy, but I also think that they could find a way to work a lot of the Darkstalkers in to KI’s world and story without having to use some black hole or alternate universe plot device.
Mira and Demitri or Bishamon (or Hsien Ko?) vs Hisako would be cool as well, though I think it’d also be cool to have many characters that don’t currently fit in to what KI’s already done as well, like Victor, Donovan, Rikuo, Jedah, Lord Raptor, Sasquatch, etc but yeah, those mummy vs mummy, wolf vs wulf, vampire vs vampire… That’d be awesome!!
I can’t like this enough. Stay away Capcom. If only Microsoft put the same amount of money into the tournament scene as Capcom does for sfv. Wonder if it still would be “dead” offline.