- Hey there!
As a few users on this forum already know I am a big fan of KI and have mad respect for the dedication and heart and soul that has been put into this game to make it an amazing product, which it is. I come from the SF scene, and with SFV not being technically challenging enough for me, I want to play another game as well. There are a lot of other dissatisfied SF-players which I hope will try out this game eventually.
Now, even though KI is for sure one of the best fighting games out there (with one of the greatest netcodes ever made), it is not very famous.
Why?
In my opinion (NOTE: in my opinion), because of these things:
Accessability
The game being only on XboxOne and Win10 is an issue. It would have been great if it was made available for Win7 as well but I just can’t see that happening in the future so I honestly don’t know what we can do about this. Also since PC gamers mainly use Steam as a gaming platform it is hard to make them notice the product because it is not advertised there. Make it available on Steam?
Comprehensibility
If you compare KI to one of the bigger games like Street Fighter, I find that there is a clear issue with viewers being unable to understand what is going on. Not only because there are so many mechanics in the game, but because the graphics style is “diffuse” if you get my meaning. The graphics are gorgeous, but I believe something has to be done in order to make the game look clearer somehow. Maybe there shouldn’t be that many particles? Maybe some kind of cellshading should be used for the characters to prevent them from blending in with the background? Maybe the lighting needs adjustment? I am not sure, but I am sure of the fact that almost everybody get the overwhelming sense of “What the hell is going on!?” when they watch and play the game in the beginning. You kind of have to take the time and play the game yourself for a while before you can appreciate it fully, which is a problem.
Also, the Timer Lockout icon is too misleading. For several weeks I actually thought the clock was an L, and if I went for a light combo breaker, I would be like… “BUT I PRESSED LIGHT!” and I got really annoyed. This icon is such a waste when it comes to newcomers - so many are going to be confused about what they are doing wrong because of this. If I were a dev I’d adjust the icon as soon as possible, and maybe have the announcer say something else like “Mistimed!” or something.
Hypeness
Now I know a lot of people disagree with me but I feel that the game somewhat lacks that “great sense of satisfaction.” I have thought about this and what I think would be good is if the sound effects for shadow moves was changed into something heavier with more oomph, because to me they feel too hollow and cautious. They do take half of your shadow meter after all so I think they should really radiate stronk power. However I know that the sounds must be good for the combo breaking aspect as well, so there needs to remain a balance between this.
Also maybe there should be a little cool “DING!” sound effect when a player dies or something? Both in round 1 and round 2. It might make it feel better when you finish off your opponent and will make it clearer to newcomers when the health is totally depleted.
Now, my contribution to trying to make this game as big as it deserves to be is that I will try as hard as I can to make my SF-companions to realize the godliness of KI.
To do this I will stream KI 4-5 hours two times a week (planning Tuesdays and Thursdays around 21:00 - 01:00 CET). I mainly do SFV, so I’m planning to stream that as well a few hours before the KI streams to try and endorse it beforehand. Mondays and Fridays will be SFV only, and Wednesday is my day off
I’m calling my KI streams “Killer Instinct Revival” and divide them up into parts - 1 to 26 - every part corresponding to a character. I’m learning every single character, trying to stay in Killer League with every one of them. Since I’m new to the game I’m still struggling in Gold though so that goal is a bit iffy for the time being.
Pt 4/26 (Thunder) is coming up tonight, starting around 20:00-ish CET!
You are all very welcome to step in and teach me stuffs.