Yeah he just wants to get banned… Had this happen twice in one week on FSD… one dude had a case of Martyr Syndrome and Felt his oppinion would be validated if he got banned and the other didn’t have the self control to stop logging in and asked for a Temporary Ban.
Both Requests were approved. LoL… it was a weird week.
One Dude didn’t have an oppinion. He just wanted a break.
The other dude was doing what you’re doing now. Kept insisting that there was a problem but never explained it beyond “this thing sucks.”
The internet is a beautiful place man… and I guarantee you will find a place that enjoys your particular brand of “Critism”. But this place just isn’t it. Try Gamefaqs or Event Hubs.
There’s a difference between constructive criticism and a constant stream of negativity that’s based on subjective ideas not supported by factual data.
How many times do you have to repeat this, and why do you continue to do so? You say that the competitive scene is dead, then someone tells you that it’s in the top 8 registrations for combo breaker and yet you still repeat the same stuff. Why? If you’re not a troll, then why can’t you acknowledge factual information that runs contrary to your opinion?
You make it sound like you predicted the downfall of KI or something. I hate to break it to you, but KI is a smaller game in a smaller genre. It’s not going to do Street Fighter numbers and it never has, but it still has a dedicated community four years after the first season came out. That’s pretty impressive to me.
As for season 3 being what “killed KI,” you do realize that this is not based on any factual information, right? You don’t have sales numbers, unless you do, which… Please. Show us how season 3 sold versus 2 and 1 in raw numbers.
Personally, Mira’s one of my favorite characters and she’s season 3. Gargos and Eyedol are favorites as well with insanely fun designs (again, to me). I also love Shadow Lords and finally completed it recently. None of this makes me a fanboy. There were things that I didn’t like about season 3 as much, just as there were things that I didn’t like about season’s one and two, and that’s okay.
Again, you seem to be unable to describe in detail what you don’t like about season 3, and you keep making declarative statements without supporting them. When anyone challenges you on your opinion, you call the community toxic, which is ironic considering the fact that a constant stream of negativity seems far more toxic to me then people challenging you to elaborate.
Honestly, season 2 is my favorite, followed by season 3 and then season 1. The first season felt very bare bones to me. Minimal story, the characters had fewer moves, the UI wasn’t really to my liking… But that’s just me. If you like season 1 the most, then more power to you.
I’ve been on the forums since DH’s first opened for KI and I’ve noticed that with each season, some people dropped off, and some new people came on. I think the game has grown and changed over the years and some people don’t like the direction it’s going, some do, and both are fine in that opinion.
What’s not fine, to me at least, is people that don’t like where the game has gone constantly posting negativity when they should most likely just move on to a different game that they do like. That’s not to say you shouldn’t be allowed to voice your opinion. You absolutely should.
But if you see that nothing’s changing to your liking, and you can’t handle that to such a degree that you can’t help but post a constant stream of negativity, acting like you’re the only one that’s awake and everyone else are blind followers simply because they legitimately like something that you don’t, well… That doesn’t make you some sort of unique soul. It really doesn’t.
Instead of trying to speak constructively about how this game could be improved to your liking, and instead of trying to talk about ways in which the community can grow, you only talk about how the game is dead and call everyone fanboys, then wonder why you’re getting “insulted.” How about you contribute some raw data, some ideas or some insights instead of just repeating the same few sentences over and over again?
The game has been out for over four years. The last new character came out months ago and the last season ended a year ago. It was a small game before, that grew in to a less small game. If you want to look at how many people are interested, do it within the proper context.
Honestly, I think that some people discourage others from playing either because they see the tourney scene as the be all end all indication of a game’s worthiness and if they can’t see a massive stream of it every day or huge viewer numbers / participants at tourneys, well, it must not be a good game or it must be dead or whatever; all things that completely independent of whether a game is good, or fun.
Plus, I personally think the FGC can be rather tribal, with people having their game or games, and that’s their tribe, and anyone that’s not in their tribe can take their games and go sit and spin because they don’t get that game or like that game or whatever.
It’s like people would rather have the prestige of being in a larger community or part of a larger stream or whatever, and other, smaller communities should be made fun of or something, which sounds both ridiculous and counterproductive when you actually look at it with some perspective. The genre as a whole already has a reputation for not being that welcoming, yet some would rather be king of the mole hill than try and build something in to a mountain.
But honestly, I think there’s a lot of room for hope as it pertains to KI and I’ll tell you why:
-The new KI came back after a loooong hiatus, only to be announced as having this sort of weird, free to play model that wasn’t really free to play but everyone thought it was.
-When KI was first shown at a tournament prior to release, it was nearly boo’d off the stage because every combo was getting broken and there were no counter breakers yet.
-But then something amazing happened. The game released and it was actually GOOD. Sure, there were only six characters, no finishers, no stage endings, not a lot in the way of modes, no story, etc, but the gameplay was fun, and each new character announcement seemed to bring more excitement to the game.
-But then season one ended and the developer was bought by Amazon. I honestly thought of KI as a sort of experiment back then; to see how this content release formula would work. Well, this seemed to be an inevitable downfall in such logic.
-However, IG came on board. They took DH’s engine and showed brought TJ Combo to E3. His face looked a little off, but he had some trademark moves and seemingly a bunch of new stuff. Then Maya was shown, then Kan Ra… We had this picture of blacked out characters, one of which looked like some sort of broccoli giant.
-With each successive character release, coming at near break neck speed through season 2, the game seemed to get better and better. New UI, new type of story mode for the game, new modes… The game was really coming together!
-Fast forward to today. We have a nice roster of characters with a ton of variety. We have tons of great modes, tons of stuff to unlock in the game, a PC release, a Steam release, and a publisher in Microsoft that seems to be in dire need of exclusives.
-Phil has already stated that they won’t be announcing games so far off in advance anymore, so when I see radio silence on KI, I see the potential for either a 4th season of this game, or a sequel. I have to imagine that Microsoft sees KI as a valuable asset; a success story that grew from humble beginnings as new kind of experiment updating a classic franchise several years after it went dormant, that was boo’d off the stage to what it’s become now.
I think that this series has a bright future, and I think MS knows that. All of this is a long way of me saying that the more this series pushes out content and becomes established as a reliably good part of the competitive scene, the more fans will see it as a permanent fixture with positive word of mouth and give it more of a chance.
Maybe I’m overly optimistic, but some games, like Mortal Kombat, gained instant fame. Some games take more time. Rome wasn’t built in a day, and even though we’re going through a bit of a valley in terms of news or content, I see more peaks in the future.
I recall it got boo’d off because they told everyone it was going to be an XB1 exclusive at a time when people were still reeling over the XB1’s “always online” functionality and DMC policies.
That was certainly part of it, I’m sure. But I remember watching that stream, and the booing increased as combos were getting broken. There was no counter breaker yet, and I recall Max was playing against one of the DH guys (Rich, maybe?) and it was basically “hit hit breaker” nonstop, which made the booing intensify. I think it also had something to do with people wanting to see MVC finals or something along those lines, but again, I could be mistaken.
As someone sitting in the audience, live, during that exhibition, I can tell you the boos came from Microsoft being part of the FGC at a time that anything we did was considered toxic. The FGC is notoriously clannish when it comes to a new game appearing, and that coupled with it being only on Xbox, not made by one of 3 established fighting game companies, and it being from Microsoft, led to the booing.
The crowd warmed to the game as it was shown. Of course, being on before Mahvel didn’t help either.
Yeah, maybe I’m only thinking of one specific part, where combos got broken in rapid succession and the booing increased. I didn’t mean to imply (or state overtly) that the overabundance of breakers was happening nonstop throughout the exhibition. That wasn’t my intention.
I stand corrected though. I don’t think I realized at the time that they were booing so much for the simple reason that the game wasn’t coming from Capcom, ArcSys or Nintendo. Not sure if you meant Netherealm as the 3rd, but up until that point, at least, I never saw the FGC as being particularly welcoming to MK games or their fans.
Either way, I was more just saying that this game wasn’t really given much of a chance in the beginning, but it’s won people over as time’s passed and it’s become FAR much more than I think many thought it would be, which gives me optimism for the future of this franchise, especially given how many times people have said it’s “dead.”
I think the FGC treats new games just like they treat new players, really - you’re a scrub until proven otherwise, and we’ll treat you as such (which with the FGC is a lot of trash-talking, downplay, and dismissal) until we deem you’re worthy. The issue is that the “we” part is never clear.
Do I agree with that approach? Somewhat. We had a lot to prove with KI, and we still do. We certainly don’t mind the criticism when it’s constructive. When it’s not however (as this thread was veering into as an example) is when it’s pointless and just noise.
We (Microsoft, IG, DH, whomever) can stand up and try to get players to be better to each other from a company level, but it’s words, mostly. Having a great community comes from individuals that want a great community, with players treating everyone as a fellow passionate gamer and assuming good intentions.
There’s no reason you can’t challenge negativity, just do it in a constructive manner, as many of you did in this thread (as an example).
@TempusChaoti Glad to see you in here! (More ultimates and stage ultras please! )
To any trolls or folks who think the game is dead, competitively. Please come on down to Austin where we have a great time with KI weekly and monthly.
There are casuals but mostly competitive folks playing and everyone is always leveling up. If you think it’s dead competitively, please prove that by beating folks here. There’s some top 8 tournament placers you can battle, and if you need me to bring out some big guns I can bring you some top32 KIWC folks.
To everyone else: please build and grow your local KI community and don’t be afraid to start small. Here’s a little secret - everrrrry once in a while I’m the only KI guy at my weekly. It happens, it’s ok. However, it’s still worth the good times that KI can provide when we all get together and play! Check out local GameStops or video game stores, Mircosoft stores, or hotel meeting rooms, or even someone’s house for possible venues! Then be consistent and positive and people will come.
See, as long as I’ve been a gamer, I’ve never understood the trash-talking as it pertained to games. I mean sure, if you want to bust someone’s chops for making irrational complaints like something is “cheap” or whatever, then sure. Or if you see the other game as a rival to your game then yeah, I don’t love the smack talk and the dismissiveness, but I can at least comprehend where it comes from.
But to me, this genre, while having a lot of options, isn’t what it once was in terms of popularity. Seeing a new, rather unproven game, while not an insanely rare occurrence, is still rare enough to me and still cause for excitement. I guess I’m kind of the opposite and honestly always have been; I’m excited about a fighting game until it proves to me that it’s not worth my time.
That’s just me though. So trying to understand why more people aren’t like that in the FGC, well, that’s my problem really, not theirs. I guess I need to remember that more.
I’m easy to bait. When someone says something negative about something I like, my first instincts are to correct information I don’t deem factually accurate, and to learn more from them in terms of what informs their opinions to see if there’s a way in to alter their perspective or sympathize with them if their issues are legit and hope that a friendly conversation encourages them to try again or at least see something in a slightly different light.
So if the guy spreading negativity is just a troll, then I fell for it. I usually do. But for every ten minds I know I’ll never change, there’s usually one or so that I tend to wind up having an interesting discussion with, which tends to make it worth the effort.