Those were the colors used to market each season. And season 2 acted as a bridge combing the colors of red and blue into its interface. But it was still blue nonetheless.
Hunh, for some reason I remember it differently. I donât know why.
Does it count that it is a different shade of blue?
What if the new is black and gold
More than anything I would want a Steam release.
and my mother XD
At this point, I just want a true arcade mode, retro stages and updated season 1 retros. Although Iâm expecting at least 4 new characters with stages, honestly donât care if they get retros or not.
And shadow slots.
Costumes are a must
What about a throwback to KI1 with purple red and blue. Plus lightning!
Man, I hope they announce
*KI Season 4
*KI season 4 with 4K 60fps for scorpio
*4K High quality texture pack for PC version
*8 New Stages
*4 more characters
*some more terror skins and shadow lords expansion maybe?
Why do people keep pulling out a 4K Scorpio version as something special that needs to be announced? This game already runs in 4K on PC so I think it can safely be assumed that it will run at 4K on Scorpio without any sort of special modification being required.
The boss of a failing console says this?
Since Zelda and Zero Dawn came out, Iâve heard and seen nothing but awesome things about them. The high profile gaming personnel I follow on social media did nothing but talk highly about them for weeks.
I have a hard time believing story driven games are loosing impact. I could be wrong, but every time a good story based game breaks the monotony of generic garbage in the industry, the praise pours in.
Zelda is story driven? I beat the game and all I found was âGanon was a d*** 100 years ago, you need to stop him now since you just woke up.â
i agree with this theory.
I might recommend reading the actual article and looking at what he actually said before losing your â â â â about it and calling the Xbox a âfailing console.â
Praise and sales are very different. Just ask PsychonautsâŠ
Heâs talking about the market and no matter how much we all wish it werenât true, Call of Duty micro transactions are making more money each and every year than Breath of the Wild and Horizon: Zero Dawn combined (neither has surpassed 3 million units sold). When you factor in the 5+ years the latter games take to develop the financial picture gets even worse, regardless that the games are well reviewed.
I think thereâs a lot about Phil Spencerâs comments that are worth discussing and certainly might merit a rebuttal. But âwho cares what this loser has to say, heâs so clearly wrongâ (thatâs a paraphrase, not a quote) is definitely not in the ballpark.
I think if there is a seaosn 4, weâll get more characters and probably stages. I doubt S1 retros will ever be touch up.
Arcade mode already exists, just update that to play as all characters. Should be easy.
For season 4 Iâd like one more accessory and colors for all the characters and a few more color choices for the retros. Along with a different feature sort of like a cinema mode where you take your recorded fights and move the camera around to make dynamic and interesting battles. Lol
I would also think it would be worth updating it to where every characterâs ladder ends in a final boss fight. Season 1 didnât really have one save for hidden boss Shago, and Season 2 they kinda hyped up Aria as the boss and then kinda went back on it like âyeah, sheâs Ultratechâs boss, but sheâs not THE game boss. He comes next season.â I know typically defeating a boss doesnât make sense for every last character arch, but even still, an arcade/story mode needs that last final challenge.
Oh, also the endings checklist that pops up as soon as you start needs to go somewhere else. That screen, as well as the menu divide between season 1 & 2âs story, makes accessing the mode fairly confusing, as well as signals to you from the get-go that after youâve seen all the endings with each character or completed all the challenges to get the murals unlocked thereâs no point in touching the mode again. IMHO it would be better left kinda off to the side as a pop-up menu akin to how you access the shadow skins menu from the shadow lab.
Ironically, the outrage was misplaced in the first place, as he was talking about those big, epic SP experiences impact on the industry, not sales through to gamers. His point was that they have less impact on an industry that needs sustainable models and programs to be viable and curate more content. He discusses how games as a service are more sustainable because the player base stays engaged longer to purchase more content. He also mentions that kind of model doesnât make sense for these big SP experiences, and he is interested in finding a model that can sustain them and make sense. The outrage over his comments is ironic, because he actually is trying to find a way to keep those story-driven SP experiences alive, not the other way around.
As long as it is one subscription covering multiple games, I actually like his idea of a service like Netflix for games, regularly delivering content on story-driven content to gamers as it is done, almost in episodic fashion. In my opinion, Netflix delivers some of the highest original content around, so somehow replicating that for games would be cool.
take it up with Vlad, heâs the one who wanted the arcade mode, I was just dropping my two sense on how realistic our expectations could be, lol.
If I had to do one other thing; the boss would vary based on how you did the play through.
I was just dropping my two sense on how realistic our expectations could be, lol.
Me too, my post wasnât exactly directed at you specifically.