You bet, man! Same here, no doubt.
I think that I did, actually. From the way you were talking about kitchen sink characters of season 2 and the way you seemed to be leaning toward season one by calling it āthe coreā of the game and a few smaller examples, I just inferred a bit of bias when I probably shouldnāt have. My bad!
And I get that, I do. Itās just that I personally think that the difference in options each character has in season one versus season two is so jarring that I think there could still be some evening out and sort of moving the outer edges of the spectrum closer together without forgoing that sense of variety that youāre talking about.
I meanā¦ I look at Jago and Sabrewulf on one end and Kan Ra and Cinder on the other and as a Sabrewulf main, I canāt help but think that my character got jobbed a bit when he was created. Is he viable? Certainly. But does he entertain me as much as some other characters? Ehā¦ Itās not just in the number of options or whatever, but in overall style and flash as well.
I think that you can add a move here and there, add some style and flash and what not, and still keep the characters from season one straight forward. Thatās what Iād want to see anyways. I donāt think that anything Iām proposing here is overly drastic.
Absolutely, this is the balance. I just donāt personally know how much enhancing season one and two would cost in terms of taking energy away from making new characters and content. You seem to think of the time as this finite space, and if I knew that there was an awesome mode that wouldnāt be made because of what Iām talking about, or theyād have to trim the roster or something like that, Iād be right there with you. Itās not worth it.
But we really donāt know that. If they have the time to do bothā¦ To give us the kind of season three that they want to give us AND touch up season one and two, then thatās what Iād want to see happen.
See I find these two statements a bit strange. Itās okay that her air supremacy is no longer complete given what other characters can do and just because she was known for that, doesnāt mean others canāt match or exceed her in aspects of that.
Wouldnāt you agree that TJ and Cinder have much more going on in terms of their ground assault? So if theyāre that much better AND more varied on the ground and they can match or exceed what she can do in the air, then isnāt she somewhat obsolete from a character design perspective?
Now thatās not to say sheās pure garbage on the ground. Sheās not. But compared to TJ and Cinder? Again, Iām not talking about a viability perspective here. I know that she can hang with any other character in the game thanks to what she has in the air, her instinct, her damage, etc. But from a merely conceptual perspective, the idea of what sheās meant to be able to do, wouldnāt it benefit her construct to have more options in the air, if for no other reason then to solidify what sheās supposed to be to begin with?
Just because a character doesnāt get their can handed to them doesnāt mean their concept canāt be further enhanced or the core of their gameplay strengthened or reinforced.
Which kinda gets back to my main point. Whenever someone brings up changes or ideas for characters, thereās a substantial pocket of people that tend to react with āthatās not neededā or thatās fine as it is." If itās āthat make them OP,ā thatās one thing. Thatās a balance standpoint and Iām all for balance. But to me, thatās not the question. Also, if you simply prefer what a character has to what someone is proposing the character should have, I get that. I do.
But for me, itās not a matter of if the car starts or if you like the old paint job more than the new one. But can the car be upgraded in ways without taking time away from other, more pressing needs? If that can be done, what upgrades would you want to see? Hopefully the car runs more smoothly than this metaphor lol, but I think you get what Iām saying here.
If they can give us season 3 exactly as they want to give it to us and they have the ability to improve upon previous characters either by reinforcing what they can do or giving them some more style and flash, again without hurting the gameās balanceā¦ I guess I just donāt see why that would be a bad thing or something undesirable. If it canāt be done, it canāt be done. But if KIās to remain in this beta form, Iād like to see them continue to improve upon anything and everything. Keep going with the UI, keep going with the older characters, keep putting out new content. Keep KI evolving, even is as you keep it balanced and most importantly familiar to those already playing (in other words, donāt turn Jago in to a grappler out of nowhere lol).