Yeah, there were comedic elements in the game, but at least it didn’t have off-screen, implied deaths.
I will agree on that. Better to keep the conversation to something more productive.
Also @VladKravich SOUL CALIBAR 5! HIIISSSSS
Different ESRB ratings, different games, different developers. Adam Isgreen fired back and from the sound of it we’re just gonna have to deal with the off-screen parts of Ultimates. You’re just gonna have to go play MK or the old KIs if you want your fill of on-screen violence. ¯\_(ツ)_/¯
Do you have a link? I’d like to read what he said. Thanks
He posted in this thread not too long ago.
Ahhh, ok. I didn’t realize that’s what IG is intentionally going for. I guess it’s just a different spin on the finisher then. I was under the impression these are supposed to be kill moves, but was annoyed how questionable some of them are.
I got it. I didn’t see that post earlier.
I still feel some of them could be better, though. TJ’s is just literally punches. If that’s all it’s going to be, there should at least be more of it. And I still would like to see charred effects on losers who are burned or electrocuted.
I personally love the way the ultimates look.
Just trying to bring some positivity in here.
The developers intention has always been to keep the game more accessible to a wider audience, hence why they didn’t bring back KI1 Thunder or KI2 Orchid, and the level of violence in the game is pretty tame.
I personally like TJ’s Ultimate because it’s so simple, he just decks the opponent and walks away like a badass as they fall to the ground. Only thing I’d like to see changed about it is the sound effects of the punches getting a little more “oomph” behind them.
I think I mentioned that as well in this thread, too. Better sound effects would definitely also make a world of difference. I believe there’s a seperate thread dedicated to this very idea.
I love these ultimates… I just feel they need more voice work, more hype. Death cries and extra voices.
Example:
TJ: “Here it comes! Ahhhhh, last one!!! THINK ABOUT IT” or “You’re finished!”
Maya: “VAMOS! dagger strikes final axe kick Extermination!”
Thunder: " chant - crows- surprise headbutt - It’s over! Lightning stomp
Tusk: "Daaaaah WARGRAM!! grunts - final stab “Now die!”
Jago? They would need the season 1 voice actor back… but that’s hard to see as we don’t have Mike back to record some lines and it’s been almost 2-3 years
There’s a couple threads dedicated to complaining about TJ’s Ultimate, not to mention all the complaining about his Ultimate in all the other threads.
Here’s a sound edit @iDoMusic4Media posted in one of those threads
I agree this would be great!
I doubt IG and MS want to have to get the voice actors back. I like your ideas though.
Agree with the death cries but I would prefer to leave the spoken parts out (that’s opening a door to extra cheesiness which I think is unnecessary).
But maybe that’s just me. I’m the kind of guy who prefers “no talking” during certain moments in life of which we only should talk about when the kids are in bed.
What do you mean by that? Former glory? Are you trying to say that KI was much more violent back in the 90’s?
I’m not trying to put words in your mouth, but if that’s what you’re arguing, then I don’t know if you’re blinded by nostalgia or what, but go back and look at an arcade compilation of Ultimates and No Mercy’s, cuz KI’s old kill moves look like the Super Nintendo versions of MK1 fatalities.
That makes sense considering that KI was going from arcade to Ultra 64, then wound up on SNES, and Nintendo’s not usually one for the hyper violence, especially back then.
Not to go too far off topic here, but after watching some of the arcade montages, I will say that I freaking loved the presentation in the old game, specifically with regards to having both a win pose as well as a separate screen Supreme / Awesome Victory animation.
Those separate animations always looked so cool to me back when I was playing in the arcade, like with Cinder taking flight, Sabrewulf chewing on that bloody meat, Glacius’ arms forming spikes like a T1000, it was such a cool touch that made KI look so much cooler than other fighters on the market at the time.
I wish the new KI could add that kind of presentation both before matches (replacing the current “fight on” screen) as well as after matches. Both of those screens were such a cool, unique presentation touch that added some wow factor to the game that I always enjoyed. Plus I thought it enhanced the cool factor for the individual characters as well.
Imagine how dark, unique and stylized these could be in 2017? Honestly, I think when some people talk about how KI needs to be darker or whatever, I think these screens would go a long way in helping with that idea, even if I still think that many of the stages fit the mold.
I think a simpler implementation would be to add the voice clip of the character losing a life bar (you guys know what I mean) and adding that to whatever the killing blow of the ultimate is. I think that would add to them personally.
Yeah but I would love if they echoed their cries. On the final hit not at the start of the ultimate which is how it is right now.
Also animalities arent gore finishers. Dev team should use that pattern on ultimates. And as for ultimates devs may recap KI classics.
Since there’s still some confusion:
We left the ambiguity in there by not showing or emphasizing the kill, but from our side, the opponent isn’t getting back up.
But still kicking ■■■ finishers using stage ultra animations can be made like Hisako buried for Spinal and Aganos devastated for Cinder. Assuming these will receive one..