I’m honestly not a huge fan of the honeycomb style, but if they intend to keep it for season 3, then yeah, I think it’d work well for the select screen. Each row could be a season.
As for the top 2/3rds if the screen, I really hope they go all out in the style department while somehow improving functionality.
It’s a tall order, but I’m really hoping they can completely eliminate the curser lag and drastically cut character appearance load times.
I love the style of MKX’s character walk ups, so some sort of animation in that regard would be cool. I don’t need the walking away post select part though.
I’d like to start out with a static picture of the character highlighted, once you select the character, you can pick your accessory set, which is overlaid on the character image (i.e. The image is switched) and then the color is selected and overlaid.
Once both characters are selected, the bottom 2/3rds (the character thumbnails) drops out of view, the pictures explode to reveal a brief KI1 style Vs Screen vignette like a camera quickly panning through a forest, a metal gate, up Sabrewulf’s castle and to the balcony where he’s howling at the moon (for example).
As this is happening on both sides of the of the screen for each selected character, a large “V” is burns in to the screen in the middle bottom 3rd of the screen and metallic versions of each character’s name come in from each side as the announcer says “Fight On.” The character vignettes end with each character looking menacingly at the other.
Now, I know the static picture in the beginning isn’t overly exciting, but I just want the act of selecting everything to be as seamless as possible, and it seems as though loading those 3-D character models taxes the game something fierce.
If they can do the 3-D models and have the walk up or something similar to MK, perhaps something more unique to KI, then great, I’m all for it. I just don’t want to sacrifice functionality if it can be avoided.