Eyedol - Birdie!!
Ohhhh Good one!
Thanks! I donāt think itās āoff limitsā, but this is the reply I got when asking other modders about modding KI:
@FallofSeraphs76 Since weāve already seen the KI models exported from the game, it seems fully possible. However, Iām not sure how to extract the content from the Windows Store. I also donāt use any 3D software myself, just been editing costume colors and textures (not object models), so Iām not sure whatās involved with injecting the models into SFV.
Iād REALLY like to see an Orchid Cammy ā¦
Gief is just awful in this gameā¦ Even against CPU he is not fun to play.
Speaking of CPU did they ever announce a Plsyer vs CPU mode?
Yes its coming out soon i think September 2nd or 4th along with daily challenges
As for gief yeah he is pretty bad the top 5 worst tend to be 1. Zangief, 2. Bison, 3. F.A.N.G, 4. Rashid, 5. Alex/Birdie (Juri is also considered very weak too) but 1 and 2 are for sure Bad characters (as a bison player i know this XD)
So after MacGuyvering my X1 fightstick (seriouslyā¦eff whoever the guy was who didnāt wanāt this stick to work with Win 10ā¦justā¦eff that guy ), I spent a lot of quality time with Ibuki in SFV. Short story is that I like her a lot - sheās got some really cool tools, a fun design and playstyle, and some serious potential for dirt. I spent about 2 hours with her in practice before I even played against the computer, which is super rare for me. Iām usually a ālook at the command list, do each move once, and then head online and see what happensā kind of guy. But with Ibuki, there was just so much obvious potential for stuff that I spent a lot of time getting down muscle memory and practicing target combos and seeing how different potential resets might work. It was also my first time playing SFV on stick, so that may have also been some of it as well. I canāt personally imagine playing her on pad for the record, as she pretty reliably needs easy access to all three strengths of her buttons.
Sheās just a lot of fun to play around with - sheās got her air kunai, stylish pseudo-juggles, dash-throughs for resets, and combo strings that while not hard, keep your fingers pretty busy. It feels a lot more active playing with her versus Karin, as her confirms arenāt nearly as easy and sheās a much more button-intensive character when you want to do cool stuff with her. She does bring into sharp relief one of my big issues with SFV though - the overwhelming strength of the mash jab. Played against one of my friends last night, and this fool would just not stop pressing buttons. I figured out counter-hit timings on jump-ins and such pretty quickly, but I basically couldnāt reset the guy mid-combo because he was always mashing jab or some other such nonsense. In KI I could have tagged him with a functional infinite for playing like that, but not familiar enough with Ibuki yet to manage something similar. I think today Iāll set the practice dummy to reversal jab on stuff and see if I can find a tight sequence to crush counter that nonsense or something.
So yeah, all in all Iām having a lot of fun with her. Ibukiās always been one of my favorite SF characters even though I never played the games she was in, so Iām pretty happy to finally get a chance to play her and to find that she does seem to be clicking with me.
@KrizmKazm - out of curiosity, do you have any interest in doing any modding for Ibuki? There are dozens (literally dozens) of Laura, Mika, Chun, and Cammy mods, but so far Iāve only seen a lonely one for the ninja. I think itād be really sick if someone could combine that bitchin strider scarf from her swimsuit costume with either her default outfit or a ninja cat suit or something
Make her a Female Strider Hiryu. Lol
I have 2 Ibuki mods in the works. One for her C2 and one for her C4.
I ran into a problem where I cannot alter the color of her scarf on C4, so Iām working with BrutalAce to see if we can have it change colors with each costume color, instead of it always just being red. Iāll give the scarf a silk appearance too. Iām not experienced enough to actually move objects from one costume to another though. I mainly do texture edits, sweat fx, and costume colors.
For her C2, Iām working on a version without underwear under her dress + see through top + 10 Custom Colors + sweat FX + subtle makeup + parachute reskin. From what Iāve seen so far, her C2 is the only costume I am able to modify hair color on, so that will certainly give her some variety!
For her C4, she will have shiny/oiled legs + bloodstained kunai (on her legs) + 15 Custom Colors + Silk Scarf. Not sure what other modifications sheāll have aside of those yet. Trying to solve the issue with her scarf color first.
Thatās pretty much what her C4 already is. I dig that costume.
Gotcha. Sounds like fun
Iām actually good with a perpetually red scarf - it works I think for whatever reason. Iād like her C4 a lot more if she wasnāt in that weird Japanese school swimsuit thing. That scarf with a spy cat suit or ninja-gear though?
Thanks for this. Always with the caveat that I am not really an advanced player, Iām interested in more details but I donāt want to just nag you to death. I get a few things, like the purpose of her kunai to harass and annoy people rather than dealing damage. But Iām having trouble with an overall game plan.
So maybe I will start with something simple. Her dash/mobility options look appealing but I canāt figure out where and how to use them. Raw they get you killed, either through the āmash jabā philosophy or even because something like a sweep will auto correct and just nail you on the other side.
I actually like her swimsuit a lot more than any of her other costumes
The problem I have with the scarf always being red, is I really like to create custom color sets, since I donāt care for 80% of Capcomās official costume colors. This means Iād have to come up with 15 color schemes, that all work with red, and that donāt look too similar to each other - which is very restricting. If we canāt get the scarf to change per costume, I will make it black so it will match with any color scheme and will not limit what color combinations I can come up with.
Iād give the other modders a little more time though and Iām sure more Ibuki mods will start to surface. Sheās still somewhat new and I think a lot of people are waiting for her classic costume to return before really diving into her options. I did see someone else combining her C1 and C3 (I think?) costumes, but he hasnāt posted anything finished yet.
Sure man, ask me specifics. I donāt have too much MU experience with her yet, but Iāll try to elaborate where I can.
I think her general gameplan is just to get in and land a hit. Once sheās done that, she has a legion of meaty setups to hit you with and mix you up with, and she does good damage and stun from what I can tell (nothing crazy though). Her struggle is going to be getting in - her buttons arenāt great, and her target combo stuff is largely unsafe and also start with shallow normals. Anyone with dangerous neutral (good walk speed, long pokes) is going to be an issue for her, as she canāt trade life to get in like a Zangief can. I think you have to use EX kunai to cover your approaches, and youāll probably have to get comfortable using her V-Skill as a extra long normal in footsies.
@KrizmKazm - thanks for providing your thoughts and perspective on the mod stuff. Iāll look forward to seeing what you and the rest of the mod community comes up with
Is that confirmed or just speculating? Also is it free?
Isnāt Bison Top Tier though? Iām not too familiar with the recent tier list.
Yeah its confirmed that Player vs CPU is coming early September along with daily challenges and other things
Bison early on was considered a very strong character, but when people figured him out and looked at what he had he is very weakā¦Bison lacks walkspeed, a safe dash, a decent anti air, unsafe specials (aside from psycho blast), no over heads and horrendous defense (Mika dominates this match up for example)ā¦Hopefully he will get buffs later
For recent tier lists for SFV generally it would be like this
Top:
Ryu
Chun-li
Nash
High:
Ken
Necalli
Cammy
Karin
Mika
Mid:
Vega
Dhalsim
Guile
Low Mid:
Alex
Rashid
Laura
Birdie
Ibuki
Balrog
Juri
Bottom:
F.A.N.G
Bison
Zangief
Was there a list of the updates coming?
Seems like a reasonable list. I wouldnāt know, just know that the old SF veteran players that were top no longer seem relevant.
Fresh colors (and extras) for Ibukiās C2: