same here i play hisako too now. much easy win than with sadira and less work too.
take time to look at lechatnoirduxbl streams you can learn alots
Worst MU in the game? Iād guess one of Raamās, though from what I understand Glacius is a marginally better fight than against Kan-Ra. Could be wrong here though - @SithLordEDP?
Sadira has to fight Gargos grounded, itās just one of those immutable facts of life. And itās probably one of those fights where in all honesty one character just has to work harder than the other, which isnāt fun, but is a part of fighting games. Thatās basically how I feel whenever Iām fighting against a good Riptor
Curious when you guys say āworst match up,ā do any of you think that the matchups are so bad and so unbalanced that any of them should be looked at by the devs?
Donāt get me wrong. I know that counter picking exists and some characters are simply going to have bad matchups. I get that and Iām obviously 100% fine with it.
But are any of these matchups that feel uneven a symptom of a characterās struggles against a whole archetype? Separate question, I know, but it goes to the main question in a sense.
BTW, Iām not asking rhetorically. Iām genuinely curious. As someone with an utterly terrible Sadira, Iāve played a decent amount of Gargos matchups and while I try to stay on the ground, I still canāt help but wonder if Sadieās having some sort of existential crisis while sitting in the far corner, blocking shadow portal punches, wondering what itās all about lol.
Is the matchup a ājokeā as Kalypso indicates, or is that hyperbole, or should he be employing a more grounded strategy and how truly viable is that?
Sorry, I know itās a lot of questions. Iām not trolling for buffs here, I swear, but I do wonder (again, not rhetorically) if some of the matchups in the game are lopsided enough to go beyond āgit gudā and in to the realm of, if not the exact category of āno character should be a ājokeā matchup against any other character.ā Curious what you guys think.
This is an interesting point to be brought up, but honestly I believe that there will always be cases where this sort of matchup is a borderline inevitability. Sometimes kits just donāt play nice, it happens. Sadira v. Gargos is an interesting case, because Sadira is something of an outlier w/in her archetype (what I guess you could call the āninjaā archetype, ala Strider or Ibuki), and Gargos doesnāt fit w/in any traditional archetypal mold. While Sadira doesnāt necessarily have āthe tools to beat Gargos,ā itās less her kit and more habits/tendencies of her playerbase that make the matchup so brutal. Having to be airborne to utilize disjoint certainly doesnāt help her, but I think the matchup is so horrendous because Sadira players feel like they just HAVE to jump ALL THE TIME. If they can knock it off and play grounded against him until they score a knockdown, the matchup should even out considerably - once she knocks him down sheās free to run that dirty wakeup game sheās got and make him guess himself to death.
RE: The Kalypso question - at the risk of being flamed cuz how dare I question the wisdom of a top player, I think that was largely hyperbole. Sure, Sadira is one of Gargos incredibly few winning MUās, if Sadira players can play the matchup correctly it shouldnāt be any worse than 5.5:4.5, and itās definitely not as bad as ANY of RAAM v. Zoner MUās, not by a mile. A joke? Absolutely not. The joke is that expression, and itās unfortunate that thatās the attitude our top reps choose to take (well, he donāt rep me, I donāt play Sadira, but in a more general sense you get what Iām saying).
RE: Symptoms of a character struggling v. an archetype - True, classical ādemon-wallā grapplers will ALWAYS struggle against dedicated zoning and multi-directional mobility (especially teleports). In this sense, RAAM will have a good pile of seriously losing MUās, and thatās okay. Thatās just a byproduct of archetypal interactions (all through FG history, really), and the āsolutionsā (buffing the grappler to evenly handle the zoners, or nerfing the zoners cuz theyāre mean to the grappler) would offset the power of either for the rest of the cast in ways that are bad for the game overall. The truth is that bad MUās are okay sometimes, and the sooner we as a community accept that, the sooner we can get to leveling up - itād be better for us all.
This line of thinking is a bit off. Even if sadira does have a really bad matchup vs gargosā¦bad matchups are just a thing that happens. Learn multiple characters, be prepared to counterpick. Not like youāre looking at a small number of characters that counterpick him
No, I donāt believe KI has any ābrokenā MUās, not across the entirety of the cast. While Iād say that Gargos/Sadira is probably a 6-4 (and maaaaaybe a 7-3, though I doubt it), thatās still not indicative of a ābrokenā fight.
Honestly, I do think Gargos will evolve, no matter what. Iāve played fighting games since the dawn of their creation and Iāve never seen an archetype like his, where a character can summon other characters to fight for them, other than having an alt character as a special move, such as Jill Valentine summoning a zombie during a fight, but even then itās just a timed attack of which goes away.
Gargos though can summon (with meter) two alt characters that can stay on the screen as long as you let them. This does create interesting variables that can be hard to deal with. I always thought it would be good to have the Summons get stunned IF you combo Gargos. However, this subject deserves a thread of its own.
I know I have my gripes as a Sadira main, but as has most have said, much of that is stuff Iāll have to live with and adapt to. Itās also prudent to specialize more than just one character.