So, you want free potential (white) damage every 8 seconds and up to 3 free landmines that restrict ground-based movement that could result in damage and a juggle opportunity on hit? I don’t know about that - it sounds awfully broken if you ask me. No offense, but I think you’re dreaming if you think that’ll happen, buddy…
no. First of all Cinder would throw a single fired up pyrobomb as he always did the only difference could be while this pyrobomb are attached to his enemy it would cause burnout damage. Burnout would fade as Cinder detonates it.
no. Im not trying to make Cinder OP. I just suggesting that the pyroboms could be more efficient like the heavy version of the shadow pyrobomb would be thrown straight into the feet of the enemy and after it hits it generates a flame column who could help more with juglles. Notice that thoses doesn’t do more than 10% of damage.
speaking of dreams i was one of those people who was dreaming of Rash featuring this game. Look, buddy, i just want this character to be more competitive against super zoners like Glacius. He deserve really good buffs and not one little thing here and there. He could even receive somekind of “pyrogloves” while on instinct to improve his third degree.
As a fellow Cinder player, I can confidently say that Pyrobombs are great as they are. They don’t need any kind of buff. I’m not big on the idea of tossing at the feet and would rather keep the high arc. Regarding the pillar, you might as well just detonate the bomb immediately. You’ll get the same result.
It was alot harder in season2 because Glacius was so solid. Primally because your main tool for movement can get stuffed by hail and zoning. So that being said because Cinder can now angle his inferno the fight is a bit more fair by comparison. But Glacius is still the hardest opponent to fight in my opinion. Pyrombombs are good to use but Glacius can always puddle down to avoid getting stuck by them. You can’t really get away with alot of things with Glacius like you can everyone else. So that is why Glacius is always going to be the toughest match up for Cinder. You have to actually work to beat him.
Rushdown characters that are typically more grounded I think are a lot easier to beat than zoners really.
As Pyrobomb buffs:
Nah I don’t think it’s needed.
Use the bombs to keep your foe in check, and also for juggle set ups. and so on they’re good as tey are now.
Thats why i’ve asked for a diagonal throw of the pyrobomb. Cinder is a fierce brawler. Even though he uses some kenpo so why not having some ninjutsu too? I know he was never a ninja before but you got the point.
Also Rash should eat 'em at will.