So, the title its pretty self explanatory: what if the mimics are built as the bonus character?
It would fit the role of Mokujin, from Tekken series. It should have an unique intro and outro, maybe a unique name, and even more colors (yellow, purple, blue…)
Intro: The mimic its similar to Omen, he has the same aura as the current mimics, but his mask its totally diferent, very similar to a chameleon. He comes out from a portal, yells something like “For the Shadow Lord!”, and then its body morphs into a random character with a similar effect than Omen’s shadow form
Gameplay: well, this remains the same. If the mimic morphs into Fulgore, he is Fulgore at all effects.
Outro: we see the shadow form again, and then the mimic appears with the same appearance than his defeated opponent, but with the mimic aura. With his own voice, he says “Your skills now serve to my Master! Muahahaha!”
Colors: when you choose the Mimic colours, they change the aura of the copy. We could have different mimic colors, maybe the green ones are weak, the purple ones are stronger… Maybe it can be applied in Shadow lords. Yellow mimics have full instinct from the begining, purple mimics have infinite shadow moves…
He could be placed in the random button. If you choose random, you can choose regular random (as now) or the mimic. Gameplay wise, both options are the same (you will get a random character). You can still choose the mimic colour on the characters, so for example you can choose mimic Hisako without going random
Even he can get an achievement : as mimic, play with all the characters once xD
The mask of the mimic(the chameleon) could be used as accesory for Omen.
All this point to give more charisma to the mimics, and making less generic Gargos’ army
From @developers perspective, building the mimic is making his intro, outro(although this one has variables) one accesory for Omen, and the colors. Which is less expensive than bulding a character from the begining.
What do you think, do you like the idea?
- No (post why please!)