I can’t find anyone who has made this topic yet specifically about Gargos so please post your opinions on him
I’m just gonna give my personal review of the character.
Quick Note I wish I could really write more or at least explain myself more in certain areas but I’m exhausted and have some things I’m working on. Originally this was really long but I have to stop myself. I’m still trying to draw my fan character for KI but I’m not liking the poses I’ve been using. He’s zombie btw
Appearance - The new modern twist to the character is pretty good in my opinion. Iron Galaxy did a great job in making him godlike and a truly evil being. His face screams, “I’m evil,” it also says “I’m ugly and I’m proud!” The body is very muscular and that’s a great thing because well we don’t want a beer belly Gargos (that would be hilarious though). His colors are also great. All of them are pretty good and his color 9 is not a disappointment. If you like a certain color Gargos can really appeal to does colors if you put in the time or the gold. The only gripe I have is the win animation. When the camera is zoomed in on his face it just doesn’t look right. I think it might be the smirk or the teeth but something is wrong but everything else looks great.
The retro costume looks great as well. His face reminds me so much of Kefka or even the Joker. He’s always smiling when he causes massive destruction and pain. That’s what I love about the retro especially in the win animation. He looks super evil and super awesome! It fits perfectly with Gargos and I wish his modern costume had this look. His colors though aren’t that great in this costume. I feel his colors are kinda just like make this color this and make this color this instead it seems kinda boring and flat except for colors 1 and 6. Those two look pretty darn good.
HIs accessories are pretty darn cool and I’m glad they let you change the wings. Too bad though I don’t use accessories so I really can’t give a full honest opinion on them but they look pretty darn cool.
Appearance rating - 9/10
While watching Gargos’s reveal I was super excited he seemed so fun and awesome. Picking him up today (May 27th 2016) I was upset because he moves really slow which is kind of hard for me but I understand why. It’s for the purpose of balancing him. His footsies (or lack of) is terrible. On a scale of 1 to 10 they are a 3. His dash is okay. It covers a great distance but it’s not the best. Gargos’s is technically three different character archetypes. He’s a zoner, grappler, or Air Superiority character. He lacks a mid game which is okay. Each play style can be used in a match and can support off each other. His moves are pretty good, some I feel are too good but I’ll explain my gripes later on. His instinct is interesting. If you are an Aganos player you know what to do but for everyone else it’s interesting. I won’t spoil his instinct too much as I can’t thoroughly explain it well enough. His gameplay fits his role as a boss character I’m really looking forward to his Shadow Lord form aka SUPER SAIYAN GARGOS!
Gameplay rating - 8.5/10
Right off the back he has quite a few bugs. Those will be patched as they are not suppose to be part of the game nor the character. One issue I have is the medium Oblivion. It has a lingering hitbox. Even though the punch has already gone through the animation it will stay out and still hit for quite a while. Not sure if it’s a bug or something in the actual game but it is annoying I have a video of what I mean if you want to see it. Another issue I have with light Oblivion is the fact that it’s not too risky of a move in my book. You can throw it out quite a bit and not worry too much which is kind of bad in my book. I think Gargos should have a little bit more starting time on it. I want it to be about 18 but it really just depends on perspective. I feel that because it’s similar to shatter it should have the risk of being unsafe and shouldn’t just be thrown out repeatedly. I think what they should do is for the light version to be a low that has bad startup and be unsafe but it helps provide new setups. Another big thing I think they should change is while in instinct either A your moves are slower or B you can no longer jump. The reason why for A is because you are armored up and only weak to heavies and grabs. Sorry to say but that can be a little too good especially because jumping medium punch is a great overhead and a fast move in general so combined with with having infinite armor for that time period you have basically a non-punishable move for most characters. That’s where I feel option B is more needed. For a huge risk you get infinite armor and plow through almost anything. What’s the risk if you could just constantly apply pressure without worrying about a heavy while you jump with a really good move. A lot of characters can’t anti air it and special moves are useless because he ignores them. This is where I have to say please change this. Getting rid of his jump makes instinct a bigger risk but still has a great reward (An instant combo breaker is great and if option B is only taken at least you still have a fast LP to beat out heavies!)
Overall I’m very happy with Gargos but I won’t be playing him anytime soon due to his speed and footsies. IG you did a great job and keep up the work. My final overall rating for Gargos