Yeah, SF3 is a wonderfully animated game, no doubt. It made a huge impression on me when I first saw it and it must have cost them a fortune to make. We have seen plenty of lovely, high def sprite based fighting games since then but none of them have been animated like SF3. I doubt we ever will again unless someone decides to make the CupHead of fighting games.
For what it’s worth, I thought the SFIV designs were way over muscled and that has continued in V. It’s not graphics it’s a design choice for sure, but I understand why people may not like it.
MH World is an amazing game, and I am a huge fan of that series. But Capcom does the same stuff with that series as with their fighting games. I think the last “new” animation in the series might have been introduced in 2007, lol. World got a huge visual upgrade in the environments and tons of quality of life improvements that mostly fixed the series’s self inflicted problems that fans either overlooked or developed Stockholm syndrome for. But you can do that sort of thing when 90% of the animation and design work is already sitting on a shelf waiting for you. Even the cool “new” mister designs are stuck on existing wireframes for animation with maybe a couple of new moves. Same with your hunter character.