No, you’re not getting the point. Killer Instinct, as much as I love it, does not do Halo numbers or Gears numbers or God of War numbers or Uncharted numbers and even if it did? Those games are STILL exclusive to their consoles because MS and Sony still need to give fans a reason to buy their console specifically and not their competitions.
SF4 was multiplatform, so I’m assuming you mean Street Fighter V? Sony put up a substantial amount of money to make SFV happen, otherwise that game likely doesn’t exist. As much as it might suck for Xbox owners, I think that type of investment gives Sony the right to exclusivity.
Selfishness? Seriously, what reality do you live in? The gaming industry is cut-throat. If your game doesn’t meet it’s milestones, it gets killed off by the publisher and people lose jobs. If the game comes out in to a massive marketplace and doesn’t sell, there’s a good chance that people lose jobs and maybe the studio even closes.
I have multiple friends that have worked in the game industry for years. One of them works on LOL and has had steady employment for years, but the rest of them haven’t been so lucky. They all worked at five or more different companies in the last ten years, which means packing up and moving their family to Seattle, to southern California, to Chicago, to Austin, Texas, back to Seattle, etc.
You might be wondering why I’m telling you all of this. I’m telling you because as much as you love this series, and I love it too, you seem to think that these companies are making games out of the goodness of their hearts and it’s honestly baffling to me. I’m sure many of these people love games like we do, but at the end of the day, their goal is company profit.
Microsoft’s Xbox Division is in the business of selling Xboxs. Not PS4s, not Switches. You do that through providing great services, great online, great interfaces, great ecosystems, but more so than that, you do it through great exclusives. What you see as greed and selfishness is a company trying to maximize their profit by leveraging the intellectual properties they’ve grown and cultivated or purchased over the years. It’s what Sony and Nintendo does as well.
Well, as an American, I’m going to disagree with you on that. Yes, some people were disappointed with the game, but you can’t please everyone, and most people that have come and gone around here seemed pretty happy with it. The game also reviewed well and only got better over time.
It’s strange that in one breath, you talk about how great KI is, but in the other, you talk about how terribly disappointed people were with KI. Do you mean with the exclusivity? Because at least around here, 99% of people were either happy with it just being on Xbox, or wanted it on PC and/or Steam and both of those happened. So I’m not sure where you’re getting “terribly disappointed” from, unless you’re just trying to project your opinion on to other people and pretend that everyone else thinks the way you do with nothing to support that idea.
No, KI is not greater than Microsoft and I’m not just going to ignore the fact that they own it. MS owns KI, just as they own all of Rare’s IPs, plus Halo, Forza, Gears, Fable, Crimson Skies, MechAssault and many other IPs. They, like Sony and Nintendo, put out their own exclusive games for profit, but mainly to get players to buy their systems. The sooner you square with that idea, the sooner you might realize that keeping KI exclusive wasn’t senseless or selfish, it’s business; it’s incentive to purchase their hardware. Just like every other exclusive out there for every other system.