Just re-posting from my twitter (with some extra notes) as I see a lot of misconceptions in here about the purpose and use of Combo Assist mode.
Combo Assist isnt about closing a gap between beginner and expert play. It wont, and it doesnt, at all. That is not why or how it was designed. The game hasn’t changed.
Somehow we have people saying beginners will be too powerful now, and other people in the same thread saying experts will be more powerful now. The truth is that no one will be more powerful. Experts are still experts and will easily beat beginners because they have put in the time to understand and execute the core of the game (spacing, reactions, conditioning, control, situational awareness, matchup knowledge, breaking, instinct use, defense, shadow counters). Nothing has changed about the game at all. You still need to learn when and why to do anything that you do, even if you get to do a couple less motions per opening.
Combo Assist is there to make beginners WANT to learn the game by getting them into the fun fireworks of KI quickly. People simply don’t put time into learning just about anything, if they don’t have to, unless they are engaged by it in the first place. Beginners should be have a lot more fun against other beginners, and I fully believe that Combo Assist does that extremely well without changing the actual game in any way.
So if your criticism of Combo Assist is “it wont help a beginner beat an expert”, you are exactly right. It isn’t supposed to at all.
KI isnt a game about doing a max damage combo. Everyone who plays already should know this. Doing the max damage ground combo is already trivial, but you get broken because its all very react-able.
So hopefully, beginners have more fun against other beginners and develop the desire to learn more about KI (and keep playing!)
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As far as hit confirming goes, as I just explained in the Chun Li example, expert players are already doing
d+MK, db, b (notice no additional button press here)
And then choosing within the timing window based on the situation if they should press LK at the end to perform the Wind Kick they didn’t finish inputting. Nothing has changed about this other than not needed to input the DB, B. The timing window for the 2nd button press is identical, so if you couldn’t hit confirm WITH a motion, you certainly cannot without one.
Edit: I also don’t see a problem with players who want to turn this on and leave it on forever. If they are playing KI with us because of that, I’m 100% for it. And also think about disabled or handicapped players who may finally be able to enjoy higher level play BECAUSE of this. Why clip it’s wings due to irrational fears?