You can fire all 3 strength of hails at once. Doesn’t have to be solely in instinct.
I see. May be because my bro is lazy or is not use to being able fire so many projectiles I once I guess. Lol but yeah you can really bully people with that kind of stuff in Instinct mode.
I wouldn’t call for balance or anything cause at the same time, the tactic isn’t hard to avoid really. You get plenty of time to react if you can.
Thank god for hover mode. <3
Also wasn’t aware that armor gives reduced dmg. I think it should absorbed whatever hit came into contact with it.
Eh? Since when has Glacius armor reduced damage? All KI armor simply “soaks” the hit as far as I know - all the damage from the hit carries through.
Well unless aganos gets a dmg reduction of some kind armor apparently gives dmg reduction by half.
Hm. Let’s go straight to the source - I’d be amused to know I’ve been wrong all this time ![]()
@TheKeits - does armor provide any sort of damage reduction when it procs? I was under the impression that it did not, but curious if that’s incorrect. Thanks in advance. ![]()
So it is true. Armor gets dmg reduction by half. Just tried with glacius vs jago’s endouken. Endouken does 32 normally. Against armor it does 16.
Trying my to best to avoid the urge to use a medium Shatter immediately after breaking a combo since the opponent isn’t knocked down any more! It used to catch people who don’t dash/jump on wake up sooo often and now I’m getting kicked in the head for it ![]()
Wow…I just tried using the new Gladius & boy was I wrecking some players with him…particles flying in a hail of salt. It was glorious.
The first hit bonus of x2 damage will not be applying so it will appear to have a 50% damage reduction (whereas it is in fact doing normal damage). @FengShuiEnergy this is also why Aria drones don’t appear to take double damage, as Aria herself will take double damage from the same hit.
Bonus dmg? Every hit is base dmg. any powerups or something to causes further dmg decrease is a reduction. I mean when I get hit by a st.hp is that not the base dmg I was hit with? Despite it being at 200% when it hits.
No because then the damage calculation for every hit after the first would have to be divided by 2 and then scaled and it just gets messy, especially with multiple hit moves as only 1 hit will get the first hit bonus. Much simpler to just multiply the first hit by 2 than to divide all of the rest by 2.
Also base damage implies the damage the move does with no modifiers, so you cannot count the first hit as base damage as it includes the first hit bonus. In s1 you could as there was no first hit bonus but we are a long way on from then.
Dmg bonus…I mean I can’t count this as a dmg “bonus” because that’s where it starts. I mean Take kim’s shadow dragon kick (the up kick part). That kick does 152 dmg. Against armor it does 76.
You can choose to count it however you want but that doesn’t change how it is calculated. Your armour example honestly proves my point as the first hit damage bonus is not applied to armoured hits (which I have only just learnt about so thank you for sharing this).
Guess I’ll have to go back to season 1 to find out.
Well, I guess in the end it still practically means that you get half the damage compared to getting hit under same circumstances, but without armor.
the dash is trash!!! please get it out. it comes at the worst times and it has no benefit. I really hate it. haha
Shoulda just given glacius the electric slide.
I liked his jerk off move better. haha
Which one was that?