Okay let’s get the obvious out of the way: he’s an archer, enhanced with Glacius’s tech and probably spiritual power. Our best comparisons in modern fighting games would be netherrealm characters like Kung Jin or Green Arrow for making predictions…
However, since this is KI, we know he’ll be quirkier than most characters of the archetype. We know from Thunder’s backstory that he was quite the wrestler, so he’ll probably have some sweet CQC stuff (like any good ranged combatant, he needs a back up plan).
We know the BirdBot will be an assist of sorts. Either instinct or dropping ammo or even more. Perhaps he’s a puppet character?
We also saw him sprinting in during the teaser so it’s safe to assume he’s fast on his feet.
Might have some type of elemental arrows? What I’m thinking is that the command you input to shoot the arrows, is the direction they’ll go in (ex: Light = Shoots straight, Medium = Shoots diagonally, Heavy = Shoots Upward…Those are pretty much the guesses I have for him
-Tech arrows, with at last freeze (stagger), electric (similar to Eyedol lighting effect), and fire (damage boost)
-Eagle assist, ideal during knockdowns
-Good mid range game, not suited for pure zoning, more oriented to control a shorter distance
-Alien tech by Glacius gives him some elemental mastery, and I’m guessing electric attacks
-Ranged combos thanks to his arrows
This gonna sound crazy but, I’m getting Crackdown vibes.
An interesting detail about Glacius is his ability to adapt to his current environment, Perhaps Eagle adapts to match itself. (similar to the concept Isgreen had for the Crackdown agent)
I’d be really interested to see them do something interesting with his autodoubles and linkers. I am half expecting ranged combos like Glacius or Gargos but using arrows. Would be tough to do but I think they could do it.
I’m hoping he’s a very mobile character, I imagine he’ll have a forward run instead of a dash and I’m hoping for a back run too, with the ability to fire while running.
With the bird dropping arrows I suspect he will have finite ammo but powerful projectiles when he has ammo, like Arbiter. Since the arrows are dropped on the floor in the teaser they may require an input or dash/run to pick up much like Maya’s daggers, and the bird may be either on a call in or come in periodically/when you run out. With this mechanic I think he will have a lot less ammo than Arbiter and will have to reload mid match.
With the whip I imagine he will have good space control normals and be able to control the mid range quite well (which will be important when he’s out of ammo).
I think he will have a shadow move which is like Hawkeye’s super where he fires an aimed shot at the opponent’s position, which will be usable as a shadow ender for juggles.
With all these tools I imagine his damage will be average to below average, and his reversal options will be weak. He may not have an offensive escape option like a regular DP and instead have to rely on evasive options like a back run or some sort of dodge move.