Do you think Ultimates should make a comeback to Killer Insitnct : Poll

So is alt costumes. Nothing to do with gameplay, its just something done to make a character look cool.

Heck finishers are considered a gameplay mechanic. Ultras are considered a gameplay mechanic.

So cna you tell me how Ultimates are just aesthetics

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after checking back on what ya just said: I see what you mean. You’d rather have more characters and junk even though we have a decently well placed roster already. All very diverse in their own right.

Personally, I feel like the only place this game is lacking in is finishers. Other wise it’s perfect and everything is simply over-stuffing what’s already been filled.

There are plenty of character archetypes KI has yet to explore that I still want to see made. I understand that many people want ultimates, but for me the only value would be if they’re much, much shorter animations than ultras, as that would discourage people online from wasting my time.

If you consider: Ultimates already would be and here’s why:

1-You can’t extend them with additional combos after the first Ultra, which is something Ultras can already do.

2-If you compare Shago’s Ultimate to his Ultra it’s obviously shorter than his Ultra even without the additional stuff.

3-It will likelu only be done if the person who can pull it off has a green life bar.

So in trn: you won’t see this often online, it’ll be a rare specticle unless you’re bad enough at the game that you can’t knock somone’s life bar down, or if they’re really good enough against you that they manage to keep their green bar.

Plus after the Ultimate is done, that’s it, it’s over, it’s done, you can move and continue the next match, no more wasting double digit seconds that Ultras already do


And while yeah there’s plenty of archetypes since as far as I’m concerned, we got all the cast of the original games reunited with some decent new blood in the mix. Characters for me have become secondary at this point. Not saying I won’t be intrigued by their debut in KI. I personally would rather they not try to overstuff the roster just cause the archetype hasn’t been done yet. I’d be just fine with that happening in the next game maybe replacing a few of the guests in doing so.

If Ultimates aren’t gonna come in season4 than it’s likely I won’t have anything to look forward to in that season. But the poll results do give me hope. If the devs don’t at least put in Ultimates for this season after the big feedback then we can start questioning the relevancy of our feedback.

I’m not trying to sound hyperbole or anything, but I’ve just been waiting for three years for Ultimates to be an actual THING in this game and have even allowed opposers to have their way. Not this time. It’s been three years, KI’s already given us alot of non-Ultimate related content. Time for that feature to finally get fleshed out.

I forget which thread I saw it in, but they’re we awesome ultimates for everyone. I’ll have to come back here to link the thread when I find it

They actually take a similar amount of time.

So I see? well at least you still can’t do a double Ultimate so it really won’t waste that much time regardless. It isn’t like they can’t make certain ones different in time-length. Plus I do feel my other points remain solid on the grounds that if you can’t keep your green bar, you don’t get to do an Ultimate. They will still be a rare specticle online.

Also throwing in an edit here about people’s reasons saying “they have to make fresh animations from scratch” Here’s my rebuttal:

They CAN use the same animations for people when they get affected with Ultimates. Primarally as just a launching point.

They basically do recycle animations that for a lot of things in the game, like throws, Stage Ultra animations, etc. You see those all the time so they don’t really have to do “different” animation takes on all the characters if they can find a universal way of doing it.

Plus some characters you CAN use the same animation for, depending on the Ultimate.

For one example: Fulgore could out fire a devastation beam so powerful it vaporizes the opponent. You can the beam larger and then just create a little animation where Fulogre shuts down and reactivates in the snap of a finger. For the victum just play the animation of them getting knocked back and add a modified effect of the dust particles from one of the stage ultra. Basically reusing assets you have and modifying them heavily to make them differe. ALL games can do this. And if it’s done well enough, you can hardly notice.

For Riptor one animation I can see is mixing in her throw and her win animation and modifying it enough to make it look like she’s ripping at her opponent like crazy.

They can use some of the animations they have a base to kick off with modifying to speed up time and of course by doing this in waves, you can do plenty of time to polish these, all the while some other person is making the extra cosmetic costume for the people who want it.

Indeed they would be, so they wouldn’t get old as fast as a ultra would, which again stopped being mostly a thing due to rage quites

@HailFireSpawn
I Still don’t how Ultimates would be considered an aesthetic since just like an Ultra you would have to do a directional button. In contrast to an alt costume which, again has nothing to with gamrplay, but the graphic aspect of the game.

and technically Ultimates inclusion would not be a threat to characters or Alt costumes.

characters are also welcomed, as long as we don’t get any more guests and as long as the new KI characters will retain the roster diversity.

Also about the people’s reasons saying “they have to make fresh animations from scratch” Here’s my rebuttal:

They CAN use the same animations for people when they get affected with Ultimates. Primarally as just a launching point.

They basically do recycle animations for a lot of things in the game anyway, like throws, Stage Ultra animations, etc. Jago throwing Riptor isn’t any different from him theowing Orchid the animation for being thrown plays the same way.

You see those all the time so they don’t really have to do “different” animation takes on all the characters if they can find a universal way of doing it.

Plus some characters you CAN use the same animation for, depending on the Ultimate.

For one example: Fulgore could out-right fire a devastation beam so powerful it vaporizes the opponent. You can make the beam larger and then just create a little animation where Fulogre shuts down and reactivates in the snap of a finger. For the victum just play the animation of them getting knocked back and add a modified effect of the dust particles from one of the stage ultra. Basically reusing assets you have and modifying them heavily to make them differe. ALL games can do this. And if it’s done well enough, you can hardly notice.

For Riptor one animation I can see is mixing in her throw and her win animation and modifying it enough to make it look like she’s ripping at her opponent like crazy. If I could make a new animation of any sort, it could be with a base animation the opponent struggling as they succumb to riptor’s attack.

Thunder: his Ultimate could his axe slam ender except modify it with him holding the opponent up bring in the thunde bolt particle to strike the opponent with a fresh animation of someone getting electricute and just bring in the part where he slams them down. Simple as that.

They can use some of the animations they have a base to kick off with modifying to speed up time and of course by doing this in waves, you can do plenty of time to polish these, all the while some other person is making the extra cosmetic costume for the people who want it.

You CAN reuse some animations and effects to make an Ultimate uniqe it’s a simple matter of being creative to use it in a way where it isn’t cheap. Ultras if you think about it, are the least creative since you’re just reusing auto-doubles and linkers etc. It looks so obvious it isn’t even funny. Really you don’t even do any real modification at all.

So the idea of Ultimates taking too much time because of “animating from scratch” isn’t an entirely good argument depending on what the devs want to do. Will it take time? sure, but so is just taking a base of a costume and slapping extra doo-hickeys on it and calling it a new costume.

All good things take time.

My point: No reason Ultimates and new Costumes can’t come togeather as a feature and I’m sure we can’t expect everyone to get a new costume. Only real argument I can think of that is hard to go against albeit it’s not super relevent is it takes away from new characters, even though we got so many to begin with.

And it isnt like we can expect a story mode either since SL is pretty a good solid case for storymode (at least in my book)

funny cause I just saw that post >:U

Yeah, I deleted it because I really don’t want to be a part of this discussion anymore.

fair enough : >

Preech.

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I still make my points th devs can eaisly do Ultimates along side other people’s wants. Especially when we have tones of stuff already not related to Ultimates.

Lol right

I want Ultimates, because I like options!
I love Mortal Kombat for having different Fatalities per character, Brutalities, Friendships, etc.
It’s why I think it is boring that Street Fighter V only has 1 Super per character, just like vanilla SF4 had, when in the past SF3 and SF Alpha series had at least 3 per character, where as Ultra SF4 still only had 2 per character.

Ending a fight in different ways is fun, imo! Ultra Combos are cool, but when you’ve done the same Ultra Combo again and again and again and again, it gets boring. I love playing as Orchid, but I’ve seen her Ultra Combo, and all the others’ for that matter as well, SO many times. It would be cool to have something new to pull off, more option!

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So we getting ultimates or nah lol

I can agree with you full on and you can refer to my preveious statement that can help serve to back you uo.

Ultimate, along side costumes and accessories were the top three wanted features in a poll for what we can assume is season4. So if ya ask me there’s hope this time around. Which is nice after three years of waiting.

EDIT:

Found it!

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Hopefully a community fund for ultimates might be announced. (I hope we do same time I doubt it)

We may nor have to do a fund if this means we might ge tthem. Here’s something else a news article posted a little ahwhile mentiong KI’s future.

Now out of all the things of three years the one thing people were asking for, but never truely got to my mind, are Ultimates, now is this true or not? IDK for sure I could be looking too much into it. But I WILL say this:

If the devs don’t deliver on that I’d say we have a good reason question if they would make anyone’s wants happen. Especially with the pole results and what one little peice of info states.

I don’t wanna get anyone’s hopes up really but I did want to point out there is a slim chance.
If Ultimates were not possible then, they certainly can be possible now.

And what these images tell us obviously is that Ultimates may come right after the skins, or right along side them

Plus skins apprantly have been worked on for a ahile now, so they likely may be close, if not halfway done with the skins or have made really good progress on them already.

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