Crazy...allowing a character like Gargos

I don’t let them stay on the screen long enough to test it out.

Well, I just did - much like their hit points, it’s 2 and 3 seconds for Izzet and Dretch, respectively (and I’m not certain, but they may actually attack a little faster when charged up).

No. Gargos has made Sadira a much less silly character than before. The 2 most annoying are now are Gargos and Cinder (stupid priority in the air, hitboxes on attacks that visually don’t look like they should hit, too much juggling and I hate the way the character looks/sounds).

man gargos is not broken i mean he has minions but what does he trade for that? he has no wake up his defense is not that good and if you know how to play against gargos he is not soo much of a threat yes he is annoying but not OP

you must be a season 1 player my friend no offense

You’re missing the point again. It doesn’t matter if it’s 0.5 seconds or 20 seconds. The point is that it’s not random. It’s not 0.5 seconds once and then 20 seconds the next time. Whatever the timing is it is consistent.

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Off topic but Cinder? I tried to pick him up in S2 and just never really clicked with his play style. But there are plenty of good Cinder players around and they have to work really hard to win with his juggling style. It may be ridiculous to you but it certainly isn’t breaking the game.

This. Once I score a HKD with Gargos and both minions are out, I begin to mix several attacks, even the unsafe ones, since I can calculate if it will be safe because I KNOW when Izzik and Dretch are going to cover me.

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I played Gargos and tried to do that stuff to people and I couldn’t win easily, or at least not as much as expected. Jagos where a really bad problem, same as Fulgore. I don’t know, it’s not that easy to master Gargos. And when they were over me it was hard to overcome the pressure. So I respect the character a bit more. By the way, it’s not a funny match for me (it reminds me playing vs Kan Ra, however Kan Ra was even more annoying IMO) but I found that I had some fun using Gargos, heh.
The match up is still quite bad for Wulf =(

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I feel the same about playing Gargos as you. Guess who I got for the random character tournament :winking_face_with_tongue:

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[quote=“BigBadAndy, post:87, topic:15698”]
You’re missing the point again. It doesn’t matter if it’s 0.5 seconds or 20 seconds. The point is that it’s not random.
[/quote]I never said it was random - I’ve been (for the most part) agreeing with you. What made you think that I thought it was random?

Trailblazer has extremely poor priority for a special and has a throwable hitbox while in it as well. It’s not hard to counterhit him, you probably could do it accidentally, and anyone who uses the afterburner in their juggle combos is just inserting an easy break. Ever since the start of season 3, when they made the afterburner followup to trailblazer breakable by the same strength of the original trailblazer, it’s too easy. And to that if you just watch the height and setup they use, diagonal up trailblazer, you break light, and straight is a medium break. It’s almost a 50/50 at that point because the heavy version is sometimes difficult to juggle after and is more or less a high/low mixup tool, so it’s not utilized very much as a juggle (for me anyway).

You’re making a mountain out of an anthill out of his juggle mechanics, because they are easier to break than you may be giving them credit. I can’t help your issue with his aesthetics and his personality, but that’s for you to deal.

I feel like IG made Cinder just for me, I couldn’t have asked for a better player.

As for Gargos, since EVO he’s been brought back a little so his craziness is slowly being reigned in. His toolset isn’t really focused on juggles though, since his only real juggle combos involve using light punch repeatedly until he can get them in range for a grab. Basically a bunch of light attacks, broken with a light breaker, into a grab which can be heavy broken. It’s not difficult to deal with as a super basic juggle.

Gargos’ real damage isn’t on juggles, it’s on his long range combo mechanic, like Glacius, and then abusing his close range pressure under the safety of the minion lockdown.

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He didnt say you thought it was random, just that you ran with the wrong (least important) part of the information, in this case the duration beween attacks.

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Well, once you know that it’s not random, I think that knowing the timing is pretty important… Don’t you? Saying it’s every 3 seconds when 1 minion actually attacks every 2 seconds could make the difference between a successful block or being opened up.

[quote=“JollyWolf, post:23, topic:15698, full:true”]…almost all of you have resorted to low level insulting me.
[/quote]

Oh, really?

A forum member wishes to help you and you laugh?

Your response

Don’t play the idea that everyone is out to insult you when those who are trying help do so and you insult them (in some cases first). Doesn’t help your case, at all.

You want help? Post some of your matches vs. the boss man and open your mind to criticism and suggestions. As someone has already written, I’ve made a guide on how to punish Gargos already. In addition, j.mp is negative on block and should be punished appropriately. How often do you just go into the practice mode just to learn how to play against a character? If you don’t, that’s on you as a player.

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At this point it just seems like a rant thread with no hopes of being resolved. Can close it imo

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Despite not liking his mouth design too much his overall design is totally amazing. His wings must be the most beautifully designed I’ve ever seen in a figthing game , and the colors of both feathered and bat wings are very cool.

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As a Jago I’ve found ways to shut down Gargos. Believe me I had the hardest time fighting him and more than anyone hated him for his tools.

After training and sufficient practice I managed to make a stand against all of Gargos shenanigans.

I won’t go into details and data, just saying keep at it and eventually you will find your way. You have to get beaten down hard to learn dude.

Take it from me, someone who has came far from the teachings of many forum users like @TheNinjaOstrich, @STORM179 and other people I don’t remember off the top of my head. I have improved but I will never stop learning nor will I stop being bad in different situations.

Learn them as much as you hate them. Play as said character to understand their decisions. Such is the way of a true warrior, as the answers lie in the heart of battle.

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What do you care? Just don’t reply to the post. Lol.

It’s easier than you think, crouch block single step your way in. What ever you do, don’t jump. A jump is like chump in the water (one or two aren’t bad but Gargos can mangle a jumimg Jago).
Most Gargeese portal punch in a pattern. Or at least somewhat predictably, read for it and if in range HWK into a combo.

Do what you can to stuff minions. two ways to do that, during summon freezeframes buffer a shadow fireball, or if close enough straight punish with a shadow wind kick during freeze frames.

If he has minions it’s a but hard just make sure to be out of the corner. otherwise, shadow wind kick is your only way out if you are help down by minions+portal punches.
His instinct sucks idk why everyone complains back dash heavy kick catches the jump LP set up, if there are minions guard high and wait for the inevitable command grab, it’s reactable. Just jump back. Again if minions are out try timing a jump mk to hit the blue dude on your way out. Just keep gargos busy. And if not in the corner literally just run. he can’t catch you and will explode to save meter.
The key to breaking the set up is getting away. From there fireball minions to sleep. And lo and behold you have a gargos with no meter relegated to air superiority play style. Which DP and St.HK love.

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