Oh nice, the KI tournament is in the story again. All fighting games need to be about tournaments, so this is a welcome revelation.
tbh, I’ve never been too impressed with Jago’s fireball in neutral. I mean, fireball wars in the mirror are a bit of a thing; otherwise it’s terrible against most characters you’d fantasize about zoning out (Wulf, TJ, Orchid, Riptor…) whilst being okay against Glacius (a matchup which probably favours Glacius), Thunder…it feels like a Street Fighter move in a game that makes a lot of Street Fighter moves look kinda wussy. Obviously the move has its uses in pressure and combos and whatnot, though.
One thing I’m wary of is that they could intend to buff endokuken at the expense of the horizontal space control exerted by a safe unreactable wind kick. If they used endokuken to compensate for dropping either of those keywords (or if they applied any other nerf, really), I’d probably be pretty disappointed. It could turn the neutral game into just fishing for crMK’s forever, which isn’t as interesting – and hey, if that’s your thing, why don’t you just go off and play Street Fighter?
Something I’d like is a slower light endokuken. It’d allow you to use it as an assist to wind kick ahead of (which you can barely do now), and it’d probably improve Jago’s pressure a little. It might be too good, though.