Character Backstory - Murder of Crows

Assume the body is still functional.

Not gonna lie this is quite dark when it comes to the lore between thunder.

This is a possibility: Eagle’s body may no longer work enough for him to even be a capable fighter.

@TempusChaoti

So does that mean SJ and Omen will have a back story (bonus characters) or no?

that was super informative…way to enlighten us all, I had no idea about any of that stuff.

[quote=“xMasterStonex, post:16, topic:2294, full:true”]
Maybe The Chiefs
[/quote]boooooooooo. lol, that was actually pretty good.

I am amazed that so far, you are the only person that really hit on this in the bio. There was a lot, and I mean A LOT on Eagle in this back story. Including his fighting style, which if anyone who plays fulgore knows, is nothing like that at all. Fulgore does not grapple or wrestle at all. SOOOOO, I think @moonlightNinja, that is even a better clue to say that Eagle will probably be a new character in S3. And like you said, Fulgore will still have his own moves but not be influenced by the consciousness of Eagle any longer.

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I’m thinking he isn’t going to get his body back, but his mind and or spirit is what’s salvageable. He’s either going to take a spectral form like Omen or an altered Fulgore (with a different moveset of course)

Altered Fulgore is more likely, maybe ditching the claws, and face

wrt sammamish: I’m going to air a controversial prediction here, and suggest that they might take away the skyfall follow-up – rather than adding any extra followups – and maybe make sammamish fully invincible on startup, so that it functions as a proper reversal.

I get this impression because I’ve seen @Infilament air his thoughts about follow-ups after reversals being a bad idea, and suggesting that (alongside Jago and Fulgore losing recovery cancel shadow DP) Thunder should lose the follow-up and receive help in other areas as needed. I doubt Infil is the only one who feels this way (and in particular I don’t want this to blow up into a thing about Infil’s voice having too much weight, so don’t friggen do that), but he’s the last person I’ve seen saying this. The devs seem to want to get us excited each week about new functionality to come to each character in season 3, so they’re signalling the changes to come via lore as “Thunder training and improving his sammamish”, and I think that means they have to provide some sort of improvement no matter what they do, but I could see them using this as an opportunity to get in and clamp down on DP follow-ups, and the improvement being something like “oh, it seems making Thunder’s regular DP invincible is fine, let’s let that rock”.

But I could see how this could disappoint some casual players who are keen to see the older characters get more flashy tools added to their movesets. I hope the devs are conscious of that.

Or, it could go both ways: one possibility I think is worth noting, is that Thunder’s light DP could become fully invincible and lose all follow-up options, and both heavy and shadow DP could lose all of their strike/throw invincibility properties and gain an extra follow-up alongside skyfall, so that they’re useless on wakeup but become better in neutral and combo situations. Medium DP could go either way in this situation, I guess.

I might need correcting on this, but the problem with classic Thunder’s visuals was that he was an insensitive caricature of ignorant Native American tropes and barbarian crap. New Thunder might be cliche and stereotypical in leaning into cultural traditions and whatnot, which could be problematic, but also I’d expect there to be social good in presenting a positive representation (or power fantasy) of a Native American character who engages said traditions very prominently. Done well, it allows Native American gamers to see their heritage glorified, and others to think more highly of that heritage.

Man, we need to get some videos for these stories, they sound so good!! I could see Thunder driving through the gates and pummeling the security. The vision quest would be the best.

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I like this one the best by far not because Thunders my favorite but because it evokes so much imagery and depth to Thunder. I just hope Eagle is alive if we find out in Season 3!

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Thunder’s new updated AND expanded backstory is a very neat and interesting read on him :smile:

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Its funny because i just learned about the nez perce in school lol.

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I thought about this for a bit, and it hit me that we could run into an issue storywise that could actually become such a non-issue that it becomes awesome.
In the line of thought of SOMA (oh, um…Spoilers for that) or many cloning stories…What if Fulgore is a copy of Eagle’s brain, and not a transplant?
I mean, Fulgore is already going through an existential crisis in his S1 endings. Suppose Eagle wins out and takes full control over Fulgore.
Then, Thunder et al go and find the real, physical Eagle, and free him.
Then you have 2 entities that think they’re Eagle, and, for all intents and purposes, they are.
Then the question rises, who’s the REAL Eagle? In SOMA, they bring up the possibility that, theoretically, when your consciousness is copied into an artificial body, there’s a 50/50 chance that the conscience you recognize gets transferred back into your real body and the copy enters the machine, or the real you gets transferred to the machine and the copy transfers back to your body.
So that raises the question(s): Who’s the original copy? Who’s the fabrication? What’s to keep them from nullifying the problem by killing each other…or themselves?

I’ll admit that I’m still not super hot on the idea of Eagle outside of Fulgore, mostly because it makes Fulgore a much more interesting character than just “BEEP, ULTRATECH, BOOP, DESTROY ENEMIES, WRRRRR PEWPEWPEWPEW” However, if IG/MS/whoever is in charge of writing can approach it in such a way, it could be interesting enough to approach.
Otherwise I think it would be wise to avoid it. Heck, perhaps the frequent mention of Eagle in Thunder’s back story is simply because it’s his driving motive as a character.
Or perhaps Eagle is truly only in the unstable Fulgore prototype, locked in a robot body under the rule of Ultratech, or in a control room forced to barely cling to life a la Darth Vader as his brain and all of his warrior knowledge copypasted into a heartless metal army.
Perhaps… Eagle is too far gone? He as a person has been completely consumed by Ultratech, to the point where his mind has become synonymous with Ultratech’s armies of Fulgores? What if he is the key to ending Ultratech… In a way we may not have seen coming…?
Wouldn’t it be something it be something if, in the end, Thunder and Fulgore’s stories culminated in Thunder performing the ultimate sacrifice…
To destroy Ultratech, and save the the world from their tyranny, he must destroy the very thing he’s spent the entire series trying to safeguard. To save man kind, to stop Ultratech, he must end Eagle’s suffering…PERMANENTLY

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Great backstory for this week! I’m surprised at the modern stuff mentioned there. Now that’s a good reason to explain Thunder’s retro story-wise…

He was caught by the tribal police and incarcerated, screaming that he would “Burn Ultratech to the ground.”

Burn Ultratech to the ground? Feeling deja vu here…

And Sadira’s backstory is coming up next! Can’t wait to see what could have happened to her.

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Yeah, my issue in general is with reversals that can be “block-confirmed” into more mixups (or whiff-confirmed). So while the stomp irritates me, it’s more than just the stomp… the real problem (in my eyes) is canceling the recovery into more special moves, because those mixups lead to real damage and real pressure, and it’s so hard to stop that there’s very little reason for Thunder to do much else. It also (again, IMO) makes the game look silly. I have the same problem with Maya’s daggers after DP. Things like Jago DP canceled into mostly safe-on-block shadow fireball are… a bit different. They cost meter and Jago has to commit before seeing anything (and if the DP hits, he literally just wastes his meter), so it’s not AS bad to deal with. But I can sympathize with people who are frustrated by this as well, it’s just in a slightly less annoying class of problems for me.

I don’t know if IG shares my philosophy on this, so we’ll have to see what they do with Sammamish. It’s already Thunder’s best reversal, best mixup tool, AND best mobility tool, so it’s hard to see how they could make it better purely by addition.

I just feel as if Maya should not be able to throw a dagger after her DP. You block it she gets pips. If you try to punish you get hit.

This was a clever way of validating Thunder’s retro skin. Before he went full Buddha in the mountains, he was a biker that owned a stylish pair of orange pants.

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Those orange pants are the pants from his prison uniform. :wink:

correct me if I am wrong, but I don’t believe Maya has any invincibility on her DP, so it’s not a great wake up tool as you can trade on it…I haven’t played her in a while, so I could be wrong.

Yes, I know Native Americans live on reservations, not quite sure what you’re saying here. But, it seems to me that saying he drives a (again, assumed) chopper is like saying that his parents owned a casino. Extremely stereotypical, even if it may not be a “negatively racist” idea.
Same with the multiple vision quests. I know what a weyekin is and I know that it is a very real thing. But making that specific thing a central point without having him do any of the other traditions of the Nez Perce, or even mentioning them, signals a very shallow understanding and just picking and choosing, which, considering that the cited reason of the complete overhaul of racism, sparks a little bit of interest.

If you’re gonna change his visuals because of racism, you gotta be really careful with the new story because it will be combed through

Sammamish will have a HP follow-up and it’ll be another grapple and it look something like this.

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