Just figured I’d drop by and brag about a little crowning achievement of mine for tabletop gaming.
So a friend and I decided to play a bit o’ World of Darkness. (For those who don’t know, WoD is a tabletop RPG that uses exclusively D10’s for all rolls, be it stats, damage, save throws, or whatever, in an attempt to simplify the D&D format.) Now, first starting out I was under the impression that we’d be in a * classic fantasy* setting, so I set about making myself a barbarian woman because that sounded like a fun idea. Unbeknownst to me until a bit later, though, is that WoD campaigns tend to be predominantly modern in setting. I was already too deep to quit, so I decided to translate my amazon warrior into a modern character, wholesale.
And thus, Beth was born; all 6’6" of her. A natural all-star athlete who by all means could’ve gotten a full ride to any university in the country on sports scholarships alone… If she were a bit brighter. See, being originally designed as a barbarian character, she wasn’t the sharpest crayon in the box. Sure she had common sense and enough smarts to make it through most of high-school, but Beth wasn’t going to be winning any nobel prizes… Or spelling bees.
I’m going to have to dig out her character sheet one of these days, but the stats she wound up with her absolutely terrifying. Her strength was close to the maximum the starting level would allow, and her speed/initiative rolls would’ve made more sense if they were attached to a horse.
She also had an abnormally high level of charisma, mostly for intimidation checks. Of course, despite her own dominant personality, she wasn’t very good at deciphering truth from fiction, and was trusting to a fault.
Over the course of her escapades, Beth’s had some rather marvelous achievements. For example…
-After surviving a fall from a second story window, Beth ran a city block filled with zombies to take cover in a nearby Denny’s.
-Beth once broke a man in half with a single swing of a baseball bat.
-Beth no longer views Volkswagen Beetles as vehicles. Rather, she views them as projectiles.
In fact, her absurd acts of strength on the tabletop have led to her becoming my go to OC stand in for when I need to create a melee/anger focused character in video games, most prominently as my avatar in the Dark Souls franchise (where I cam justify her wielding an Ultra-Greatsword and a Havel’s Greatshield in unison), as well as Saints Row 4 and Sunset Overdrive.
Beth was a wonderfully serendipitous moment in my history tabletop gaming, and her legacy will live on in future gaming.