Blazblue Chronophantasma extend

DAAAAAAAAAH! Come on ms.

I just picked it up, it’s fun so far. Just to make it clear I’m not much of an online player so the single player is keeping me occupied.

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That’s good to hear. Glad to know you chose it for a single player experience. It’ll last longer that way with the way story mode is.

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Well, I’ve had enough time to decide that I don’t like this game. The inputs, motions, etc. are truly awkward. I’m barely good at fighting games as is and have the hardest time doing a Flash Kick input with Guile. This game has so many unconventional inputs and it is just weird.

I like the story though, a lot to sink into as well as some of the character designs. But, as for the game as a whole, I was fairly disappointed. On to the next anime-styled fighting game!

I can understand that feeling. Every iteration after Continuum Shift made the game a lot less fun to play with the major changes in the gameplay mechanics. I’ll never understand Hazama’s Astral Finish input being “1 63214 3 + D”

If you want another animu fighter, you should consider Under Night In-Birth Late.
It’s a bit more ‘free’ feeling with combos if that makes sense. Here, I’ll give you a gameplay video.

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Hopefully, they make a Blazblue game that is fun, and a bit easier to play.

Under-Night in birth looks cool though, but I can’t play it. :frowning:

I played Noel Vermillion in BlazBlue! :smile:

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I use Hakumen, he is so tough to use. His timing and counters don’t feel well at all and some of his inputs are misread for some reason. Maybe that is just me but he is tough to use, although he is the one I enjoyed the most.

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Hakumen is one of the hardest characters to use in a game which 80% of the cast is hard to use

Long time witout playing it, but my main characters were Iron Tager and Relius Clover

Gosh, I really want a puppeteer for KI

Love Blazblue & guilty gear they’re those type fighting games I don’t know what’s going on. If love the animation and supers etc