That’s because they patched the ever-loving crap out of S2 throughout its ongoing release. S2 had a major patch every month, and it wasn’t until the last 2 or so characters were released that the other characters stopped seeing at least incremental tweaks. S2 changed (sometimes considerably) very often - they had no need of a major revision by season’s end. The big-ticket items of community feedback (return to neutral on breakers, end of instinct->shenanigans) instead just got rolled into S3’s launch.
For myself, there are about three or four big character changes/adjustments I’d like made, but after that it’s pretty much all gravy. I have almost no expectation regarding how they’re going to “fix” the game, because by and large I don’t think it’s broken.
I personally believe S3 KI to be the best iteration of the game thus far, and I also think it’s the most balanced. There’s some nonsense in it still, but on the whole there’s much less of it, and none of it rises to the towering heights of nonsense we sometimes had in S1 and S2 (except Eyedol - that was ridiculous ). There are tweaks to be made, and after this patch there will still be tweaks to be made, but I’ve honestly been having a blast with the game since March. As I’ve always said, I’ll keep playing KI as long as it’s fun. I’ve traveled to and participated in tournaments now as well, but end of the day those aren’t why I play and they sure as hell won’t be why I stop. As long as I’m having fun and can find matches online, I’ll be playing KI and enjoying every minute of it.
The team has done a ■■■■ fine job with this game - I don’t need them to come out with the “perfect” patch for me to believe in their work.