His run works deceptively well in his favor creating a really huge reach for his regular throw
Oh snap. My bad - I usually correlate âgrabâ with âcommand grabâ, and LP+LK with âthrowâ. His throw does seem pretty good on all fronts: reach, damage, positioning. I like it. Itâs probably rough on characters with shorter throw range or buttons though. I wouldnât say that itâs TOO good, but I definitely wonât try to downplay it! Itâs pretty boss (teh punz yo!).
If he grabbed you out of your DP, it basically means you missed the reversal window on your DP (i.e. it never came out at all). Jagoâs DP isnât throwable at any point on startup.
I know dude, just like Spinals and Rash, but I am specifically talking about his regular throw with regular movement.
I know, I mention that.
Or I could just say he broke the game worse than @KevBones10 did with Arbiter.
Edit: Like I said, I need to go to the lab to elaborate more, right now Iâm just basing this on one occurrence after the 3.4 patch, which isnât much to go on.
Easy way to do it is if you have the replay, just go to the match and find the moment in question. If you got a âReversalâ notification and then got chucked, then youâve just found yourself a bug. If thereâs no reversal notification, then you just mistimed your DP.
Just want to clear this up. The DP thing happened before 3.4. Currently, I am saying it feels unnatural not so much that it is a bug. I canât reply, lab or anything because I am currently not home.
How heâs broke than Arbiter?
Just being silly dude
Iâm upset about his throw damage nerf, as I think itâs too much. I think it should be somewhere in between what it is now and what it was, like half-way or something.
âŠand I think the same should apply to his mage jump MP and mage jump HP as well, since it was nerfed into almost not moving him at all.
His DP is fine frame-wise, but I also donât like the animation of it - theyâve completely changed the context of the move from being an anti-ground AND anti-air to just an anti-air (and frankly, I think it should ONLY be anti-ground).
I absolutely hate that I can no longer cancel his mage b.MP into a teleport, as that was my go-to strategy in mage stance. It didnât even do any real damage or give him good placement to start combos, as it pushed his opponents away from him (and not far enough away to really zone either), IMO. I just liked to use it to annoy my opponent and get pips - now thatâs even harder because I now have to rely on slower more punishable means to do so.
I finally beat gargos now that the update is out. I thought the shadow lord item was interesting. But I still cant pick eyedol. How do I unlock him?
Iâve also noticed something strange. When I move my cursed over tusk I can see the pad lock on Kim Wu but she is still selectable, and when I put my curser on Kim I can see the pad lock on tusk but he is still selectable too. Is it supposed to do that? It seems like a bug to me.
I hate the new jumping HP animation. Iâm fine with the functionality, though it feels incredibly inconsistent when it wants to hit⊠but the new animation looks like butt. A little puny sideways swing does not fit with a huge leaping ground bounce attack. Its just bad, they should have just adjusted the old animation like they did with Shagoâs pizza cutter to balance it instead of completely axing the downward swing that was not only effective it was fun to look at.
I hadnât tried him since vanilla, got him to 50 and went on to leveling over characters so Iâve got to say Iâm a little disappointed with some of the changes. I totally agree he had to be nerfed a bit but changing core functionality of some features isnât appreciated when they could have easily toned them down instead.
Thats what pisses me off about this game. Devs make a character op, then they mess him up too much while nerfing.Thy could have just toned it down like shago jump hp. I do believe Eyedol is the new worst character in the game if u play him seriously u will see this. Plus this patch makes his swithes more annoying during games
If you actually think eyedol is the worst character in the game with his options and his instinct you are high as a â â â â â â â kite
Eyedolâs instinct is one of the best(if not the best).
Warrior stance is one of the best rushdown characters
Mage stance itâs a great zoner, one of the best too.
The nerf to j.HP itâs a big one, but the move is still great, and considering his excellent grounded tools, he is OK.
He is less braindead, more fair. I like it, and overall I like the changes and how strong he is ATM, which is very strong
I said this for many reasons, his jump hp is not good at all, He is now punishable on mostly everthing, His damage is quite low, warrior mode has slow and short range normals, mage is not reliable because it will easily switch back to warrior and vice versa making it frustrating, this patch made thr switching a bit annoying, u barely use a move, it switches again. He loses footsie with most characters, his move no longer have priority, They nerfed him too much.
SoâŠnone of this is actually true
Eyedol shouldnât be getting punished on much - his specials arenât particularly negative, and the normals you should be using to cancel into them are largely either plus on block or have so much range that theyâre functionally unpunishable. His damage is pretty average in general and pretty good in instinct, etc.
And if you canât play footsies with Eyedol (fast walk speed, dash/run, crazy range and fast buttons), then Iâm afraid you just flat out canât play footsiesâŠ
Warrior mode has slow and short normals???
Now I have literally heard everything.
Warrior MP itâs basically almost fast as a light, has great range and its safe.
F+hp covers great space and has fast start up
Overhead itâs fast with brutal range, hard to punish at certain ranges
Hk and c.mk c.hk have all great range
Howâ s that bad normals?
Guys you guys are giving facts, i play him decently, dont get me wrong, but I do think most praises for Eyedol are done for what is on paper.
In runtime imo, he is not that great at least compared to other footsie and zoning characters.
I think eyedol is more like pre sfv bison who was called top tier and now bottom. Thats just me