3.3.1 Patch Notes

Here, take in some facts.

The situation is even better now than it was when I wrote that post. The lockout X now appears frame 1, so there is no animation delay anymore, and there is no variable hitstun when canceling into counter breakers anymore, guaranteeing that all attempts within about 20 frames after your break attempt get caught every time.

Feel free to read it and educate yourself on the science of counter breakers, or not read it and continue to be upset for no reason, it’s up to you.

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