I really enjoy learning new characters in this game, but many characters I’ve tried have just one small thing that makes it very difficult to learn them. Most of the time, that’s DP motions as I suck with those
However, with Eyedol, the one annoying thing that gets in my way is the jump/dash cancels he gets with Warrior pips. I often find myself jump cancelling accidentally during my own combo, which is especially annoying when it comes out when I try to input an ultra.
I’ve mentioned this to a few other players and it seems I’m not the only one who dislikes this. I dunno how this could be fixed, but if there’s any way to lower the sensitivity of the jump cancels, it would be very helpful.
Thanks for reading