Continuing the trend of the other subforums. Use this thread to discuss the changes.
[-] Ender functions and damage retuned to be in line with the rest of the game.
-Ankle Slicer Ender no longer causes a hard knockdown and deals much less damage, but still gives a full size battery bonus.
-Triplax Ender deals less damage, but more than Ankle Slicer, and still causes a Wall Splat.
Sammamish Ender deals less damage, but more than Ankle Slicer and Triplax, and now causes a Hard Knock Down if you don’t juggle after.
Call of Earth Ender no longer causes a hard knockdown and deals a bit less damage, but is still the damage ender.
[-] Shadow Call of Earth damage decreased by ~15% (Deals 20% damage instead of 23%)
[-] Jumping HP damage reduced by ~15%
[-] Thunder is no longer allowed to cancel the landing recovery of a whiffed Sammamish into another special or shadow move.
[-] Shadow Sammamish damage reduced by ~20%
[-] Light Sammamish no longer allows Sammamish Followups
[+] Light Sammamish now has full body invulnerability on startup instead of just upper body.
[+] Call of Sky has 10 frame shorter recovery, adds “Murder of Crows” buff to Thunder 1 frame earlier, and can destroy incoming projectiles from frames 14 to 20.
[+] Thunder can now cancel a hit or blocked Skyfall into Murder of Crows enhanced dash.
[+] Fixed a bug preventing the duration of the Call of Sky buff from refreshing if you used Call of Sky again while the buff was still on.
[+] Juggle properties of some moves adjusted for increased juggle opportunities.
[+] Standing Light Kick causes Flip Out, and the hitbox has been improved to assist with juggling.
[+] New Sammamish followups: Dropkick and Surprise Knee! After Sammamish –
-HK – Skyfall – The same two foot stomp you know and love, but it now causes a ground bounce for a juggle opportunity.
-MK – Dropkick – Causes a Hard Knockdown.
-LK – Surprise Knee – Causes Flipout.
-These can carry your trajectory in interesting ways. Experiment!
-Dropkick and Surprise Knee have 15 frame landing recovery. They are punishable on block so use them wisely.