Hello,
Bellow I am going to list some problematic point of the game, that I have found while testing the product.
First and the foremost I think, that combo-assist needs to be revisited and corrected, because it makes playing not just easier, but much more interesting, flexible, fluent, fun, exciting and for the most part much less mechanical. Shortly put it makes playing feel like playing.
Secondly it could draw and encourage new player and give a chance to integrate combo-assist to those that are aware of misinputs and disregard it for this reason. After all KI2013 seems to be the hardest F-game to handle, especially without assist and for novice users.
Further I will provide some examples where combo-assist does things, that it should not. With TJ Combo there are flaws when c-a can perform unintentional linker after a missed manual (same applies to Rash as well). Similarly in instinct TJ preforms unintentional linker after command grab, Heavy, recapture, HP manual. Same is true when you go for Opener+Manual with TJ.
TJ got some more issues in instinct. He is unable to preform command grab (on block) after pressing any Heavy-Medium buttons.
Back to combo-assist. For example TJ is able to preform his target combo with combo-assist, but Kim Wu sadly does not. So it would be great, that all characters could preform their target combos while assist-mode is on.
Last thing for combo-assist is that for some reason it does not allow to preform auto-doubles after in air counter-breaker and allows linkers exclusively. I think this should be corrected as well.
Beyond c-a stuff, I have found, that Kilgore, while overheated, is unable to confirm Shadow rockets after Chain Gun assault to all character. For instance you can continue this combination on Sabrewulf or Kim Wu, but not on Rash or Fulgore (size matters?). If corrected this should remove unnecessary complexity.
Hopefully this report caught your attention and interest in term of bring the best KI experience to Everyone!
Unfortunately Anniversary update brought more trouble to the game like missing guardians, laggy menus, slow loading, general instability, audio issues, replays are gone, the game does not allow full-screen scaling anymore (which looks much more natural for 16:10).
All these clutter made the game pretty much unplayable at the moment. Before the update, not much problems were experienced besides occasional syncing malfunction, besides that KI was running flawlessly (on a low end configuration). [Steam version].
Are you considering to make the game much more accessible and playable anytime soon?
Thank you and best of Luck with it!