So even before 3.6 I was not really satisfied with using Shadow Big Boot to cashout juggles. Opponents would also just break the recapture every time (and I’ve never gotten the hang of counter breaking, working on it though). So I’ve been looking into using Shadow Wrecking ball to cash out juggles and get the flipout or alternatively end the juggle in a sweep for HKD or force a counter break.
The benefit ultimately being that damage isn’t left on the table and I can continue pressure. It gives the opponent something to look out for since they don’t get to just quick rise and return to neutral after shadow big boot.
I’m looking for more ways to fit shadow wrecking ball into juggles. For now this is a decent start.