Lots of people are enjoying Shadow Lords for what it is, a fun potentially immersive single player mode. The dailies do help with the cumulation of energy to keep your guardians ready. I like the craziness SLMP allows but, a lot of people just throw themselves in empty, and get destroyed by killer guardians. While it gets me my match bonus, lots and I mean lots of people quit early voiding all of my progress that match. While the dailies should remain shadow lords oriented, the fact that they are only for MP and it is tough to find matches aside from inviting a friend kinda sucks on top of the quitting. So I have a few suggestions. I like the idea of 5 daily events to do. The most rewarding ones should be the hardest, and they would involve the Shadow Lords mode itself. I have a list of ideas Iâve been working on and I think a lot of people would like these.
I will leave out difficulty scaling since dailies should be completable by everyone.
-Use a specific team captain (have it follow the free rotating character)
-Complete a character specific mission
-Use a consumable item against Omen
-Pull a guardian pack
-Fight Gargos (not beat bonus for beating possibly?)
-Open a Tank Chest with 2x Bonus
-Guardian specific dailies could be an idea
-Reach turn 10
-Defeat 20 opponents
Just a bunch of ideas I compiled, the list will grow. Have a pool of dailies that are randomly selected so it offers a variety of goals each day. Either quick or long and would keep each day new. Right now itâs play 1 SL match, play 5 MP matches and win 1.
I like Shadow Lords MP I really do, but sometimes it takes hours to get my dailies done waiting for people to let me finish a match let alone find one. The bonuses and dailies should be more geared towards the single player aspect of the mode and the Multiplayer there just as a fun bonus to play crazy matches.
Just post ideas you think would be good daily missions, donât knock peopleâs mission ideas and remember that the missions should be able to be completed by someone who just started. Someone with no guarians and no consumables.
Another easy way to put it, the trials system that almost no one uses, that system could be implimented as a daily system. Since the trials rewards are soo trivial it is an ignored feature. Those are relatively simple as well.