Ran through it last night on stream and had a blast! I was able to defeat Omen a couple times without issue and got Gargos down to 25% health for my 3rd player, but still lost to him. Between the minions, the portal punches, and the stoneskin, it was tough, but very very fun. I didn’t mind losing one bit.
I have a question, as well as a few suggestions.
Question:
First, I couldn’t tell for sure, but if you equip a consumable and do not use it during the match, is it removed from your inventory after the match, or do you keep it? I’m not sure if I should be “saving them for emergency” or making sure I pop it at some point during the fight, even if it’s not really needed.
Suggestions:
1.) When using a consumable during a match, I sometimes had trouble telling if it actually activated or not because maybe I got hit out of the taunt, for example. Does it activate on the first frame of the animation? I know the icon goes from full to empty, then drains down, but an audio queue or visual effect, like a flash transition between the empty/full icon or something a little more eye catching, could help make it clearer that the consumable did activate. My buddy, who doesn’t have as keen of an eye for UI notifications, kept taunting over and over because he didn’t know if he triggered it or not, which in turn wasted the time on his buff.
2.) Another audio queue suggestion - maybe something more noticeable for when a tank chest drops, since you have a time limit to open it. It may just be because I’m not used to the mode yet, but once the match is over, I tend to let my guard down and sometimes take my hands off the controller, go get something to drink, take a piss, etc. I think 90% of the time a tank chest dropped, I didn’t notice it until there was like 2 seconds left to bang on it, so I never got it 100% destroyed.
3.) I think this may be a glitch, not sure. The ARES Battle Stim Mk 1 consumable is the only one I noticed that does not continue draining once the opponent’s life is gone. As you’ll see in the clip below, once Mimick Glacius is dead, the consumable stops draining, allowing for an infinite. This could get nasty if used in the multiplayer mode. I can see people exploiting that, just to be a ■■■■.