Shadow Jago's Surge Moves Uncontrollable For Some Users

No problems and I never thought you where being a jerk, hope I’m not making myself look like one :wink:

I was only trying to be clear that I was talking about double tapping, not plinking.

In some Gooteck videos he mentions he recomends people to double tap all the time or at least as much as possible. Sure, this is something more specific to SF4 where it either helps or has no effect so it’s good to input all your buttons as double taps, but other games have other needs.

I also use a stick. Probably just something that each people deal differently, I myself don’t usually have this issue but then again I DO have the issue of double tapping when I don’t mean to so most probably I’m just used to not holding the button unless I want to.

That’s true and we need to look no further than the Shago reveal stream itself. There they acknowledge how you have to control yourself to not mash or else you’ll spend all your meter surging moves.

That’s why as frustrating as it can be to accidentally surge moves that’s not what I’m more ■■■■■■ about. What I don’t like about this is the double tap as a technique, because it’s something I do intentionally to fix a problem of mine and I can’t do it with Shago.

So it’s not an issue of lacking control, it’s an issue of having two techniques that require control “overlap” each other in a way that one of them doesn’t work with this character.

Which ties in directly with my guess about why they chose to keep the mechanic the way it is :wink:

My guess about this “second perk” of the design philosophy of having new players do fun stuff with surges accidentally I think was a bonus to them, like when they chose to implement the mechanic and where faced with the problem of accidental double taps they weighted the need for more control from experienced players against doing cool stuff on accident for new players and it working and achieving wins and decided experienced players won’t have much problem with that and kept the mechanic the way it works now.

Sure, it’s just a guess of mine and they are the only ones who know exactly why the mechanic works that way.

That’s very fair. It’s like another thread of mine here where I discuss the pros and cons of having to hold a button to do heavy linkers, in there I start the thread mentioning it’s just a discussion on the mechanic and not a suggestion to change it as I think at this point it would do more harm than good to change something so ingrained in people’s muscle memories.

I’m the last person who should blame people for walls of text :grin: