I expressed an idea in a topic I opened some days ago. It was regarding how to change the ranking system. From what I’ve read, my idea will be a mix of the actual and the old matchmaking. Here’s the entire part:
RANKING SYSTEM
In the last few days I’ve read a topic about how more than someone weren’t happy about the actual ranking system. I played the game and I know what’s the problem: the lack of bronze and silver players with a huge concentration of killers and gold, ruining the experience to newcomers that are forced to fight veterans ready to open axes.
So how do you solve this situation? A solution is possible and that is to make sure that everyone, and I mean everyone, isn’t going to be safe n’ sound on their proper rank when the end of the month comes. A kinda of rank resetting, with the difference that you go backwards depending on your position in the current ranking season. To be clear as water, it should work like this:
KILLER GRADE
•the first quarter of killers (1 - 25%) at the end of current season will start in KILLER rank in the following season
•the second quarter (26 - 50%) will begin the next season in GOLD with 750 points
•the third quarter (51 - 75%) will begin the next season in GOLD with 500 points
•the last quarter (76 - 100%) will begin the next season in GOLD with 250 points
GOLD GRADE
•the first third of “golders” (1 - 33%) at the end of current season will start in GOLD rank in the following season
•the second third (34 - 66%) will begin the next season in SILVER with 500 points
•the last third (67 - 100%) will begin the next season in SILVER with 250 points
SILVER GRADE
•the first half of “silvers” (1 - 50%) at the end of current season will start in SILVER rank in the following season
•the last half (51 - 100%) will begin the next season in BRONZE with 500 points
BRONZE GRADE
•nothing new
If this system is going to be implemented, as example, that means a KILLER that placed at the end of August as 15000th out of 40000 will begin as a GOLD with 750 points during the month of September. This would help not only to secure a part of white horses, the pros, but also to refresh some ranks that wouldn’t have enough players to face with.
But this isn’t the only modify necessary to render the ranking system as accurate as possible. In fact other changes need to be made:
• POINTS RESCALING: The actual system is rewarding too much the newcomers. In fact, expecially in bronze, with one victory and 2 - 3 defeats, you’re still up. And I’m talking about matches done in the same rank. So it’s mandatory to rescale points by giving a little bit less wherever it deserves and to punish more a loss of higher grades against low-ranked (a gold can’t lose only 25 points against a bronze when you lose the same amount even against a silver).
• DEMOTION RISK: This is optional. Not talking about KILLER and BRONZE rank, people that decided to taking part in the matchmaking are looking for a challenge. A demotion risk in SILVER and GOLD, with the spectre of going back, is a good challenge. After losing a certain amount of matches when your score is 0, you have to face a demotion match: losing it is the equivalent of being downgraded. The way of introducing it and how to settle it is up to the developers, but I need another thread to talk about that.
I want to add also that somebody was perplexed about the time to give for ranked to stay safe. Considering that I was able to reach 2 ranks in less than 10 hours (from bronze to gold) and I played very little, I don’t think an expert player needs ages to reach the higher grades, even with a points rescaling. Tell me if you like this kind of revamp