Hi @developers this seems to be a change that the team needed, over rash on this patch 3.8
Shadow Big Bad Boot now has 6 frames of startup time (was 3 frames) (This move was simply too fast for its size. This change makes it so that most of the cast can now safe-jump Rash with a proper setup)
but seems like it dont work cause we are always frozen in the first frame when he begin this moves , so even when we jump nothing happen we cannot escape it we only see stay immobilised by the first frame then see him take his time to make this move, can the team check on it please, so it could be corrected in the same time than eagle disconnections problems.
Wo else noticed that too with rash ???
i will report it in the bug thread also