I’ve been messsing around with some custom UI overlays and localization files for the game, specifically trying to translate some of the move-list guides into Hindi for a local tournament group. However, I’m hitting a major snag with how the game engine (or perhaps the font assets) renders Devanagari script.
Whenever I try to input text from my older design docs, it shows up as broken characters or “boxes.” It seems like the game’s UI handles modern encoding fine, but my source text is in an older format. Has anyone else here dealt with character encoding issues when modding the game’s text files or creating localized fan content?