Ok, so against characters without reversals (like Eagle), oki is a fairly simple matter. Light TK, Possession, and cr.MK provides an unreactable high/throw/low that covers escape options fairly well.
However, against other characters, things get more complicated, especially since not all reversals are the same. Some of them are invincible, some are not. For Omen, you can just stuff it with Possession. I’ve done a light TK next to a DPing Thunder, and he sailed right past me (lol). It seems like there’s so much to know.
Is there some unifying theory or a few categories of reversal characters, or do I really need to have different game plans for every reversal character? If so, what are they?