Official KI Bug Reporting Thread

Mural Artist didn’t unlock and profile card didn’t unlock either.


Certain characters fall out of Shagos throw. Riptor always fall out if you throw her out of Shadow Headbutt, and Hisako falls out randomly

Had that happen to me too, still not fixed…

Shadow jago has a glitch with his ultimate. If you manage the ultimate after an ultra, be it recap or instinct, as soon as he makes contact with the opponent, you can use the ultra ender and you are free to move around or do whatever while the animation is playing. I’ve been having fun with it a little but it does need some fixing.

Video: https://m.youtube.com/watch?v=1hwejeukGzA

Keep this. No harm in it. Hahahahahaha

WHERE:

  1. fight archive leader boards - per character wins record
  2. per character wins do not go up, total ranked league statistics go up in real time fine
  3. per character Max Combo goes up in real time while at the same time per character Wins and Win Ratio does not update in real time
  4. un-install and re-install of KI doesn’t fix the problem

POSSIBLE TRIGGER:

  • was fighting a laggy Jago, then he quit out in the middle of the match, and i earned a Jago achievement (healed 10 health points in instinct mode, on Jan 22, 2016) even though i wasn’t using Jago
  • Jago’s fought on Jan 22, 2016 are
    ----- Behyr
    ----- J Gamer K
    ----- N2DEEPOUT2FAR
    ----- MaJesTiC CoDGoD
    ----- S Saiyan Kratos
    ----- TorcherGames123
  • hours later, fought a laggy Jago again, seem at that time the character specific stat jumped about 50 wins, one time
  • hasn’t been working again for days
  • have seen other stats for that character working and passing me for that character’s ranked wins

// UNSUCCESFUL FIX ATTEMPT
// *************************************

  • had a free 2 day trial from GOW Ultiimate, tried that on a different gamertag
  • won 2 games, stats still showed dashes
  • logged back in with my main gamertag and tried again, still doesn’t work, per character ranked leagues stats just won’t go up, not even win percentage changes, while overall ranked wins do go up with each win

// POSSIBLE FIX AND REPEATABLE ERROR
// ****************************************************

interesting … just played a Spinal and he rage-quit.

Stats jumped up to about what seems right (can’t tell if exactly right).
Also did a holdDownPower/unplug10Seconds too just now, maybe that’s it too.

Will Play some more to see if each win is counted in real time.

// CONFIRMED AS REPEATABLE ERROR NOW
// ********************************************************
guess that’s it, thanks, Fwufikins.

just won 2 out of 3 against Jago, stats for perCharacterRankedStats didn’t go up.

only goes up (and jumps up to correct number), on when the opponent rage-quits.

Myself rage quitting does not update stats.

hope the repeatable error makes it easy for the Killer Instinct devs to fix soon. :frowning:

// AGAIN CONFIRMED FOR SURE THIS TIME, REPEATABLE ERROR
// **********************************************************************************
yeah … just confirmed against an Omen.

Win stats only update on per-character ranked leagues screen when opponent rage-quits.

Don’t wanna clutter the forum with this … not a game breaker I guess, especially if it’s a non-affects-everybody bug, sure the devs are busy with season 3. Hope for a fix in Season 3, if not, bugs happen.

just a repeatable-error confirmed, per-character win stats only update on opponent rage-quits.

// *************************************************************************
// *************************************************************************
(FIXED WITH SEASON 3 RELEASE!)
// *************************************************************************
// ************************************************************************

Whether it be bug or not, once Season 3 starts, will Shadow Shatter still track AFTER activation on teleporting opponents? If I’m Fulgore, or Spinal, and they do a raw shadow shatter and I shadow teleport, I should get the punish for making the proper action rather than get punished for punishing because it tracks for each hit. My only bias towards this is, if they activate it, and you jump out, it doesn’t follow you. So if they activate it, and I teleport, it shouldn’t follow me. Unless they expect you to wait until the last frame before it hits, even then I feel it would still follow. That has always been a problem since it was almost always unavoidable by Fulgore unless he just blocked it or jumped it. It was not punishable.

You can shadow cyber dash.

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It does follow you if you jump though…

It hits where your current location is, if a Cinder trailblazers during it’s active frames, it doesn’t follow Cinder, if Sadira uses her shadow web cling, it doesn’t follow her. If Thunder does his Sammamish, it didn’t follow that either. I was asking about, if they start it up, and you clearly see it’s already active then you shadow teleport, 1 or 2 hits will miss but the other 3-4 will track to your new location and hit you anyways. It only does that to Fulgore and Spinal. Even if you can finally Cyberdash it, I should be able to punish it with that move too if I haven’t pressed a button. If Spinal jumps, and Glacius tries to catch him on the way down with Shadow Shatter, and Spinal reacts Shadow Teleport, guess who gets hit. Spinal does. We will see if on S3 launch that’s still there or not. But it’s been a problem since Glacius’ launch.

I did not receive the KI Gold that came with the Shadow Jago bundle after purchase.

Shago does not have a character select screen sound.

Hisako’s ultra has been glitchy lately. I’ll get the ultra flash, and then she’ll wrath counter it and the match will continue. Didn’t save any replays of those unfortunately, but today I had it happen again with an instinct cancel. Opener->shadow->shadow->ultra (with flash)->instinct cancel-> “oh we’re still playing have fun.” Link to the replay below:

http://1drv.ms/1TFw1Kf

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So any leveling I do for my characters gets erased upon turning the console off. I had Saberwulf at 31 and then all the way up to 46. I turned my console on today and he’s back to 31.

I thought maybe there was a small chance I was logged in under a different account even though I’m the only one on it. I signed into mine, leveled him from 31 to 32, turned the console off, and upon returning he was back to 31.

Not only that, but any boosters I use get eaten if I turn the console off. I had 20 hours left on one, came back 2 hours later and it was also gone along with any progress I had made leveling up wise.

If Aria hits with an air crescendo at the same time that bass assist hits she doesn’t bounce off the opponent and has no recovery on the attack.

If Aganos wall crashes his opponent, his opponent’s Instinct temporarily freezes if they are in Instinct (along with several animations). However, Fulgore’s reactor doesn’t stop spinning. This means that by wall crashing a Fulgore in Instinct, you’re basically extending his Instinct by a full 2 seconds.

Some bug videos:

After showing a lockout, a combo breaks happens
Bug combo breaker

Sometimes, Shago’s thrown doesn’t work properly
Shago throw bug 1
Shago throw bug 2

Cinder instinct cancel here makes him fly away
Cinder flying away

After the recapture of Shadow Natural Disaster, Aganos fails the Auto Doble totally
Aganos shadow Natural disaster bug

One more, this happens often:

After a Counter breaker, there is no lockout icon anywhere
Counter breaker and no lockout bug

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The thing with Shagos throw seems to happen whenever you throw someone out of a Shadow move pre-flash. It’s really annoying

Another one of these: http://xboxclips.com/Leo+Ferreis/e62da0c3-a616-4a13-a874-fcaa08ea9031

I did the input for the stage ultra (QCF 3P) well before Riptor was recaptured.

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